Mogami wrote:Hi, It would be nice if people only commented on what they knew. (Or at least had all the facts before deciding something was silly)
Rabaul is not worth 2700 VP to the Japanese. It is worth at least 2400 VP to allies.
Well of course I know that, but after the USN gets material advantage and goes into offensive, places on map are important only in as much as they are important to USN player. A base may technically be worth 0 points for Japan, but if it brings 1000 points to USN, IJN certainly cannot leave that base in March 43, no?
Main purpose of the IJN in Jan 43 and later is to DENY the USN player points he may be getting. What is currently the easiest way to deny USN points, assuming you did well up to Jan 43? That's easy - pull back your incredibly valuable ships (CVs), and put every INF unit in Rabaul - USN will have very very hard time getting to you, and if you managed to sink some of his CVs while you had the advantage, that's ~2000 points more for you...
So, after Jan 43 it really does not matter how much Rabaul or any other place brings to IJN player - what's important is that it's the only place on map (besides Truk) that shall bring victory to US if captured.
Which, IMO, is bad and unrealistic...
But, even more bad and unrealistic is how much CVs are worth in game-points terms, and I used Rabaul only to accentuate that point.
Mogami wrote:
(I think it tops out at 1200 points for the Japanese) That does not mean it cannot be bypassed. (I've never taken it and I've always had higher scores then Japanese (except for those Auto defeats that is)
Well, of course, but I guess that's because you won mucho points by killing IJN CVs... or his BBs (also over-valued in game points)... or his infantry, if you played aganst opponents willing to sacrifice 2 divisions in futile defense of Lunga, PM or some other place (that, in itself, is worth only 400-some points, ie. two BBs or 1 CV).
Mogami wrote:
I only tried to take it one time (against U2 who did stay at home as much as possible after the Lunga battles) I gave up after my minesweepers failed to clear the hex. (too many long range Betty attacks)
How did that game end, what CVs were sunk, and what bases you held at the end?
Mogami wrote:
The Japanese can not play "Dig in and wait" war. Thats the certain road to defeat. The Japanese player has to keep reinventing himself throughout the campaign.
Hmm, you are certainly more experienced than me (where do you find the time to play so many games

) but still I'd really like to see you win the game I described above (in my reply to Warspite). Do you think the described situation is winnable for US? I can send you a savegame if you want to take a look...
I dare say we drifted a lot from the main topic of this thread. As I said, I personally have NO complaints to the way CV battles are resolved, (which is the topic of this thread), I complain only to the way CVs are rated game-point wise, which sometimes makes games ridicolous (and unrealistic). I'd love to see some other way to get 2000 points, besides taking Rabaul or sinking several CVs.
O.