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Re: The Wildfire Spreads (5-player game)
Posted: Mon Dec 15, 2025 3:42 pm
by Orm
Rotterdam is captured.

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Re: The Wildfire Spreads (5-player game)
Posted: Mon Dec 15, 2025 3:53 pm
by Orm
The Dutch fleet is overrun, but all ships escape the CA Sumatra that is destroyed (8,7,7,3,9).
The ships must now flee Rotterdam. Will they do so individually or together, and to what port(s) (The SUB go by itself)?

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Re: The Wildfire Spreads (5-player game)
Posted: Mon Dec 15, 2025 4:22 pm
by NatRapsEno
Individually. Sub to Gibraltar. Others to Liverpool.
Re: The Wildfire Spreads (5-player game)
Posted: Mon Dec 15, 2025 4:48 pm
by Orm
The German force intercepts the Dutch CP (1).
I assumed that Allies would exclude the French SUB, and not add any air. But now I realise that it could make a difference. So will Allies add the SUB for the CP, or any of the cruisers? And will they add any air?
Re: The Wildfire Spreads (5-player game)
Posted: Mon Dec 15, 2025 6:35 pm
by Majorball68
Orm wrote: Mon Dec 15, 2025 4:48 pm
The German force intercepts the Dutch CP (1).
I assumed that Allies would exclude the French SUB, and not add any air. But now I realise that it could make a difference. So will Allies add the SUB for the CP, or any of the cruisers? And will they add any air?
No support.
Re: The Wildfire Spreads (5-player game)
Posted: Mon Dec 15, 2025 8:44 pm
by Orm
The CP is intercepted, and sinks (Axis 1, Allies 3).

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Re: The Wildfire Spreads (5-player game)
Posted: Mon Dec 15, 2025 8:50 pm
by Orm
The CA Java is intercepted, and sunk (Axis 2, Allies 9), (Die roller not used since it is automatic)

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Re: The Wildfire Spreads (5-player game)
Posted: Mon Dec 15, 2025 8:55 pm
by Orm
NatRapsEno wrote: Mon Dec 15, 2025 4:22 pm
Individually. Sub to Gibraltar. Others to Liverpool.
CA De Ruyter escapes (7 rolled).
I put the CA in Plymouth since Liverpool is previously occupied by a Polish ship.
Re: The Wildfire Spreads (5-player game)
Posted: Mon Dec 15, 2025 9:03 pm
by Orm
Sep/Oct '39
Impulse #7 (Axis)
Air Rebase:
Germany:
FTR2 -> Rotterdam
FTR3 -> E Rotterdam
LND2 -> NW Cologne
FTR2 Lubeck -> Kiel
No reorganization.
Re: The Wildfire Spreads (5-player game)
Posted: Mon Dec 15, 2025 9:07 pm
by Orm
Turn continues on a 9 (1 to end).
Over to Allies.
5thJMPBJ 012 SO 39 Allied 8
Re: The Wildfire Spreads (5-player game)
Posted: Mon Dec 15, 2025 9:24 pm
by Orm

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Picture from Sep/Oct '39 Impulse #8 (Allies) - DOW
Re: The Wildfire Spreads (5-player game)
Posted: Mon Dec 15, 2025 9:27 pm
by Orm

- 0046.jpg (1001.3 KiB) Viewed 478 times
Picture from Sep/Oct '39 Impulse #8 (Allies) - DOW
Re: The Wildfire Spreads (5-player game)
Posted: Mon Dec 15, 2025 9:28 pm
by Orm

- 0047.jpg (1.03 MiB) Viewed 478 times
Picture from Sep/Oct '39 Impulse #8 (Allies) - DOW
Re: The Wildfire Spreads (5-player game)
Posted: Wed Dec 17, 2025 8:07 am
by Majorball68
Sep/Oct '39
Impulse #8 (Allies)
No DOW.
Actions:
Land: China
Naval: CW
Comb: French, USSR, US
Naval Air: TB to 1 box CSV
Naval Movement: too many to list.
Allies searching North Sea, no Allied air reaction.
Axis have air reaction options?

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Re: The Wildfire Spreads (5-player game)
Posted: Wed Dec 17, 2025 8:33 am
by GeneralAdvance
No support
Re: The Wildfire Spreads (5-player game)
Posted: Wed Dec 17, 2025 12:07 pm
by rkr1958
Major, I have a strategy question for you if you're willing to share.
I was wondering why you left the North Sea so open, Rotterdam so vulnerable to amph assisted capture and thus Netherlands so vulnerable to an early total axis conquest.
Was that intentional as bait to get a 50% shot to do real damage to the KM?
Also, is the French sub there to allow the French to initiate a search in a later impulse in case you fail to find this impulse?
Re: The Wildfire Spreads (5-player game)
Posted: Wed Dec 17, 2025 1:16 pm
by Majorball68
Search failed to find 8, 8.
Re: The Wildfire Spreads (5-player game)
Posted: Wed Dec 17, 2025 1:36 pm
by Majorball68
rkr1958 wrote: Wed Dec 17, 2025 12:07 pm
Major, I have a strategy question for you if you're willing to share.
I was wondering why you left the North Sea so open, Rotterdam so vulnerable to amph assisted capture and thus Netherlands so vulnerable to an early total axis conquest.
Was that intentional as bait to get a 50% shot to do real damage to the KM?
Also, is the French sub there to allow the French to initiate a search in a later impulse in case you fail to find this impulse?
No particular reason, Netherlands falls either way. I understand the implications but I don't mind the Dutch CP & trans early and I generally don't support Rotterdam with CW troops given some bad experiences. Never interrupt your enemy when he is making a mistake though.
Re: The Wildfire Spreads (5-player game)
Posted: Wed Dec 17, 2025 6:34 pm
by NatRapsEno

- Screenshot 2025-12-17 133110.png (378.23 KiB) Viewed 359 times
Assault obvious choice below.

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Re: The Wildfire Spreads (5-player game)
Posted: Wed Dec 17, 2025 6:40 pm
by NatRapsEno

- Screenshot 2025-12-17 133536.png (230.54 KiB) Viewed 356 times
More fine weather.