Page 4 of 11
RE: You're losing sales with no demo/high price
Posted: Thu Jan 27, 2005 6:32 pm
by Gen.Hoepner
LOL
Are there any feamales playing witp as far as you know?
RE: You're losing sales with no demo/high price
Posted: Thu Jan 27, 2005 6:39 pm
by rtrapasso
ORIGINAL: Gen.Hoepner
LOL
Are there any feamales playing witp as far as you know?
There is at least one and alledgedly two females on this forum. Dunno about playing WITP, though.
RE: You're losing sales with no demo/high price
Posted: Thu Jan 27, 2005 6:42 pm
by Gen.Hoepner
ORIGINAL: rtrapasso
ORIGINAL: Gen.Hoepner
LOL
Are there any feamales playing witp as far as you know?
There is at least one and alledgedly two females on this forum. Dunno about playing WITP, though.
I remember something like 4 years ago, on the SPWAW forum there was a Lady, called Alexandra i think, who played Mega Campaign Desert Fox. She used to make INCREDIBLE and FANTASTIC AARs. I decide to buy my first MC reading her AARs....i remember everybody thought she would have been the perfect wife![:D]
RE: You're losing sales with no demo/high price
Posted: Thu Jan 27, 2005 6:53 pm
by mogami
Hi, Carefull she is still around (and married I think)
RE: You're losing sales with no demo/high price
Posted: Thu Jan 27, 2005 7:01 pm
by rtrapasso
ORIGINAL: Mogami
Hi, Carefull she is still around (and married I think)
To another gamer?
RE: You're losing sales with no demo/high price
Posted: Thu Jan 27, 2005 7:31 pm
by mogami
Hi, You would have to ask her. She was part of the team that did Screaming Eagle Mega Campaign for Spwaw if I recall correctly. She did AAR a few months ago for Watchtower I think. Very good writer.
There are at least 2 Lady WITP players who post from time to time.
RE: You're losing sales with no demo/high price
Posted: Thu Jan 27, 2005 7:33 pm
by Charles2222
ORIGINAL: Catphish
Matrix price for this game is not my problem (it is my wife that is the problem)
She does not care if I buy HOI2 and Flashpoint Germany 2 games $80 but to spend $80 on one game is something I will be in the dog house for
question is how can I sell my wife on this game when she thinks I spend to much time playing the ones I already own (UV WIR PACWAR HOI CIVIII TOS Korsun and many more) plus Chess rated 1700 plus on WCN
Give another title to Goodwill or some other place in exchange, therefore still having the same number of games. I'll warn you though that she will probably hold to that commitment with any new games after that, even if you only intended it for only that one time.
RE: You're losing sales with no demo/high price
Posted: Thu Jan 27, 2005 7:34 pm
by Charles2222
ORIGINAL: mlees
What is gallon?
One tenth of what my car's gas tank will hold. Smarty pants.
That's a car? [:D]
RE: You're losing sales with no demo/high price
Posted: Thu Jan 27, 2005 8:25 pm
by Catphish
hey I think I will just buy it. Sex is over rated anyway[X(]
anyone know a good lawyer[:D]
RE: You're losing sales with no demo/high price
Posted: Sat Jan 29, 2005 9:10 am
by jpinard
OK a few points:
#1 - Only 1 or 2 people mentioned the problem of how many will not buy this based on tis price point. I've been on this forum for over a year and YES, I konw there is good support and everyone HERE likes it. But the problem is they are not expanding their customer base. There is ZERO reason they cannot offer WitP at $40 for direct download. The purchase and download cost woudl probably equal $3. What's better? ZERO "middle of the road" buyers @ $70 apiece. Or a hundred at $40 a piece? Or a thousand at $40 apiece? Ther'es a consensus for what is a "reasonable" price for a computer game and that max is $49.99 - and that's a boxed retail copy.
#2 - Excellent idea about the movie. Matrix, if you dn't want to make a demo for games like HTTR, or WitP, or FG - then make a nice movie for us to watch. Fraps is practically free and a movie isn't going to hurt your sales! In fact, Lock-On Modern Combat sold thousands of extra copies due to the cool videos some END-USERS made.
Matrix - you're in the business to promote and sell these games, and I think you're doing a very poor job with many of them because of this lax effort. The websites do a terrible job of giving you any kind of "feeling" for the game. Something only a demo or movie can do. And your current price-point and lack of demo/movie will only reduce your customer base. NOT a good business plan!
RE: You're losing sales with no demo/high price
Posted: Sat Jan 29, 2005 9:31 am
by mogami
Hi, Please why don't you go hang out at Harley HQ and tell them they would sell more scoots at 3.000 then they do at 20,000. I'd appreacite it.
RE: You're losing sales with no demo/high price
Posted: Sat Jan 29, 2005 9:38 am
by Halsey
What did you guys do in the past, when there was no such thing as a demo? I can't recall any boardgame that ever pre-published a trial version of their game to see if it was acceptable. Or maybe some of you are a lot younger than I am, and don't know what it was like in pre-computer days.[:D]
Go check out the gaming magazines if you want a non-biased view of a game. That's what I do now. Those reviews have saved me from wasting a lot of money.[;)]
RE: You're losing sales with no demo/high price
Posted: Sat Jan 29, 2005 11:18 am
by BlackVoid
Sorry for posting on topic. [;)]
Is there any game by Matrix that has a demo? It seems to be company policy not to have one.
I am a bit puzzled by this, it is not that hard to make a demo. For WITP, tutorial + Coral sea scenario would make a good demo I think. This could help sales, as many sites would host the demo.
RE: You're losing sales with no demo/high price
Posted: Sat Jan 29, 2005 2:32 pm
by Charles2222
ORIGINAL: Halsey
What did you guys do in the past, when there was no such thing as a demo? I can't recall any boardgame that ever pre-published a trial version of their game to see if it was acceptable. Or maybe some of you are a lot younger than I am, and don't know what it was like in pre-computer days.[:D]
Go check out the gaming magazines if you want a non-biased view of a game. That's what I do now. Those reviews have saved me from wasting a lot of money.[;)]
You don't even have to go back that far. The pre-internet days are far back enough. We got our game impressions largely through the box and gaming magazines.
RE: You're losing sales with no demo/high price
Posted: Sat Jan 29, 2005 2:55 pm
by BrucePowers
I bought SPI's War in the Pacific in 1979 sight unseen for $50.00 (that was a lot more then than $70.00 is now) and I did not regret it. For Matrix Games WitP I had this great forum to watch the development of this game and the playtesters and developers who gave us their time to see the game go from alpha to beta to gold. That is why I bought the game the day matrix put it out there. I haven't regretted this decision either. I also own UV.
RE: You're losing sales with no demo/high price
Posted: Sat Jan 29, 2005 3:08 pm
by Roger Neilson
Is $70 expensive for a game of this quality? I know we have a favourable exchange rate at the moment but that puts it pretty well the same price as most games in this country?
Considering the level of detail and the small niche market I reckon its priced well.
Were this being done by a normal publisher I'd be seeing WITP 2 add ons etc at about $40 to push the price up as well.
Roger
RE: You're losing sales with no demo/high price
Posted: Sat Jan 29, 2005 3:33 pm
by Hornblower
I had no problem with the Price of WiTP, just like i had no problem with the price of UV. The way i looked at it is this way. I dropped the $50 for UV, and played that at least 4-5 times a week for 2 years - Game cost me 10 cents everytime i used it. MONEY well spent. I expect the same from WiTP. If it was a 1 shot, play it for a month and then move on game- then yes its overpriced. But its not. Heck it takes you a month to play 3-4 months of game time...
RE: You're losing sales with no demo/high price
Posted: Sat Jan 29, 2005 3:54 pm
by Charles2222
ORIGINAL: BrucePowers
I bought SPI's War in the Pacific in 1979 sight unseen for $50.00 (that was a lot more then than $70.00 is now) and I did not regret it. For Matrix Games WitP I had this great forum to watch the development of this game and the playtesters and developers who gave us their time to see the game go from alpha to beta to gold. That is why I bought the game the day matrix put it out there. I haven't regretted this decision either. I also own UV.
As I mentioned earlier, a demo for this game would actually turn most interested parties against it )it certainly would've done that to me). It's just a very bad idea to demo this game. This is one game where you just have to make up your mind on the non-box [:'(]and the gaming media information, now largely supplanted from gaming magazines to internet forums.
RE: You're losing sales with no demo/high price
Posted: Sat Jan 29, 2005 5:26 pm
by rogueusmc
I happened to see UV in a store I worked at for $19.99...I bought it and loved it at 1.1 for about 6 months before I even patched it. I patched it and found PBEM and have bee seriously addicted every since.
I paid $70 for digital download and $10 for CD on demand the day WitP was released. I'll probably buy WaW because of these two games. I don't see me playing it as much as WitP but it looks like it will be worth the buy. 2by3 and Matrix has my business.
RE: You're losing sales with no demo/high price
Posted: Sat Jan 29, 2005 5:57 pm
by Tankerace
Demos suck.
I was browsing PC Gamer looking at game reviews for some damn game I wanted to buy, can't remember (it's probably already faded to obscurity). Then, I see this "Uncommon Valor- Naval War PC Game review". I thought, I'll check it out, but its probably like HPS Naval Campaigns games, short and with very crappy graphics. I read the review and was impressed, but I didn't want the bland sort of graphics that were in the aforementioned HPS games. Then, I saw this screenshot of a Val divebombing the South Dakota. Within 1 week the game was on my HD. On the badside it got to my house when I had just come down with strep throat, but on the plus side I got to miss a week of school recovering.... and defeating the Japanese empire.
Did I need a demo? Nope. Do I consider UV a "demo" to WitP? Nope. Did I need a demo to WitP, even if I hadn't played UV? Nope. The screenshots and AARs and customer base would have sold me long ago. Besides, what good would a demo do when I ordered 30minutes after it was posted on Digital River?