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RE: v1.2.17 Beta Now Available
Posted: Sat Dec 24, 2005 11:03 pm
by 1LTRambo
So what is the current release, 1.2.16 or 1.2.17? I've only heard of others refering to .16 in this forum.
RE: v1.2.17 Beta Now Available
Posted: Sun Dec 25, 2005 6:36 pm
by TexHorns
1.2.17 was released a few days ago.
RE: v1.2.17 Beta Now Available
Posted: Sun Jan 01, 2006 8:05 pm
by 1LTRambo
Cool.
Ericbabe, are the patches now offical and part of the purchase version?
RE: v1.2.17 Beta Now Available
Posted: Mon Jan 02, 2006 12:54 pm
by nachinus
1.2.17 is still a betapatch and downloadable via the members section.
I was in a similar position as yours, waiting for the real patch to come (with the difference that I already had the game and have been playing it in order to learn it) before starting a serious campaign. But I couldn't wait any longer, and since ericbabe said that this is very likely the final 1.2 release candidate, I decided to download it and start playing seriously. And I can assure you that the game is in very good shape right now. I would reccomend you to get the game and start playing and learning it. This game undoubtedly has some special 'charm' and If I were you I wouldn't loose the opportunity to invest these holidays enjoying it. [;)]
RE: v1.2.17 Beta Now Available
Posted: Mon Jan 02, 2006 5:30 pm
by 1LTRambo
Ok. Thanks, I will get it today.
v1.2.18 Beta Now Available
Posted: Tue Jan 10, 2006 8:00 pm
by Erik Rutins
Hi all,
The v1.2.18 Beta is now available in the Members' Club. Here's the list of changes since v1.2.17:
==================================
v1.2.18 Change List (January 10, 2006)
==================================
Changes 1.2.17->1.2.18
--------------------
* Can no longer disband POW's or units on loan
* Added NOVALIDATE to .ini file options; if NOVALIDATE=1, then this computer will send non-guaranteed messages during multi-play. This will speed up play, but may cause the game to be less stable if packets are being dropped between server/client.
* Detailed combat AI now considers making formation changes more frequently, but is a bit more cautious in each case.
* Fixed bug in detailed combat AI's valuation of attacking garrison units
* Now properly clearing AI's undo buffer
* Fixed bug in AI picking provinces during terms-of-surrender treaty construction
* Fixed m-player bug involving units retreating from detailed combat
* Increased siege damage and chance of initiating siege combat by about 25%
* Maximum damage from a single fire attack is now limited to the strength of the targeted unit divided by 2.
* AI treaty evaluation now places less value on long-term treaty clauses.
* Building a development in a province where there is currently zero levels of that development now costs an additional 50 money.
* Doubled the iron and timber cost of Gun developments.
* Added an iron cost to Wall developments.
* AI will now ignore Rally Locations set by a human player or AI player if there are any enemy units in its capital.
* Frigates now have an anti-privateering function. At the end of every movement phase, each frigate has a 20% chance of destroying one non-allied privateer located in the same movement area. (This destruction is reported in the frigate's and privateer's player's Events Report.)
* Reduced the effective ranges of units in detailed combat. Most infantry now fire effectively only up to three hexes away. Rifle/Jager infantry can fire effective four hexes away. Cavalry can fire effectively only two hexes away. Range of artillery has been reduced so that regular artillery and horse artillery have an effective range of 5 hexes; howitzers, an effective range of 3 hexes; and heavy artillery, an effective range of 6 hexes.
* Massed Artillery upgrades now only increase maximum size of artillery by 16% each. (These improvements are still cumulative with each other.)
* Square Firepower upgrade now makes squares only do 1/2 damage (an improvement from the 1/3 damage they used to do.)
RE: v1.2.18 Beta Now Available
Posted: Wed Jan 11, 2006 3:52 am
by kylenapoleon
I like these changes. Looking forward to the eventual release of the upgrade.
RE: v1.2.18 Beta Now Available
Posted: Wed Jan 11, 2006 10:06 am
by nachinus
I thought that we'd have to wait until 1.3 for some of these changes (frigate and siege stuff), I'm very happy that you added them to this version. Great job!
RE: v1.2.18 Beta Now Available
Posted: Thu Jan 12, 2006 12:12 am
by Kevan
I've never encountered developers of a commercial game that paid such close attention to the wishes of their players.
Good work!
RE: v1.2.18 Beta Now Available
Posted: Thu Jan 12, 2006 12:06 pm
by ian77
ORIGINAL: kevan
I've never encountered developers of a commercial game that paid such close attention to the wishes of their players.
Good work!
DITTO[&o]
RE: v1.2.18 Beta Now Available
Posted: Thu Jan 12, 2006 11:03 pm
by 1LTRambo
Cool, these fixes look benificial.
RE: v1.2 Patch News
Posted: Wed Jan 18, 2006 9:07 pm
by *Lava*
ORIGINAL: Erik Rutins
It's available while in beta to registered owners of CoG in our Members' Club (the big "MEMBERS" link up in the top nav bar).
Regards,
- Erik
Hi Erik,
I just bought COG and tried to register at the members club and it says my email address is already in use. What gives?
Ray (alias Lava)
EDIT: Okay, forget it, I used another email address (figures) and everything is kewl.
RE: v1.2 Patch News
Posted: Mon Feb 20, 2006 5:57 am
by Lokos
Howdy guys.
I registered my copy of Crown of Glory with Matrix Games. And downloaded the latest 1.2.18 patch for said game. But every time I try to install it, it rejects my serial (why is it even asking for a serial, as a patch for users with registered games only?). I don't get it.
Any and all help would be appreciated.
RE: v1.2 Patch News
Posted: Wed Feb 22, 2006 8:02 am
by Dasara II
ORIGINAL: Lokos
Howdy guys.
I registered my copy of Crown of Glory with Matrix Games. And downloaded the latest 1.2.18 patch for said game. But every time I try to install it, it rejects my serial (why is it even asking for a serial, as a patch for users with registered games only?). I don't get it.
Any and all help would be appreciated.
I have the same problem, just got this great game in Australia, a couple of days ago. I have registered in the members section and add this game to "my games" then went to the registered downloads.
Got the latest beta, but it won't except by serial number
Do I have to what for another build because I just became a meber today?
Cheers

RE: v1.2 Patch News
Posted: Wed Feb 22, 2006 10:34 am
by turkey1
And that makes 3
Same problem the beta patch wont recognise my serial
I sent a note to the matrix support email but no response so far.
Help would be appreciated
RE: v1.2 Patch News
Posted: Wed Feb 22, 2006 2:44 pm
by Erik Rutins
Sorry, the patch was completed before those serial numbers were created. I'll put up an updated version with Australian serial numbers included as soon as possible and post here when it's available. Thanks for your patience.
Regards,
- Erik
RE: v1.2 Patch News
Posted: Wed Feb 22, 2006 2:53 pm
by Dasara II
WOW, that was quick
I have been playing Imperial Glory but it did not have the lasting game play to keep me coming back for more. CoG however has hit a mark with the type of game that I was looking for, for this era!
So I have been playing it non-stop over my holidays - then I read about the beta and though cooool. Then it would not work and I was devastated!
Thanks Erik for the quick reply, will keep and eye on the thread and all those bloody French Corps, as well.
Cheers, Dasara II
RE: v1.2 Patch News
Posted: Wed Feb 22, 2006 4:09 pm
by Joram
Is there ever going to be an official release? I put this game down shortly before the patch because of all the bugs and have been waiting patiently for a final patch. I didn't want to sign up for yet another website just to download a beta patch nor want to beta test the patch for, what is it going on now, 4 months. Any word? No offense but this is getting past the point of ridiculous. While I appreciate the fact you are trying to get it as good as you can, this seems like an incredible case of scope-creep. Can't you lock down the major features and leave the tweaks to point updates?
RE: v1.2 Patch News
Posted: Wed Feb 22, 2006 4:22 pm
by Erik Rutins
Yes, we're working to make this one official. I don't anticipate further beta updates, just the official release.
Regards,
- Erik
RE: v1.2 Patch News
Posted: Wed Feb 22, 2006 4:49 pm
by Aldar
I have similar problem as Dasara II.
I bught my Crown of Glory today from polish distributor of this game (Nicolas Game)
My password has been accepted and I can install Crown of Glory (It's 1.10 version). But I can't install the last beta patch - it says the same: "password is invalid". I can't register this game too - I see: “Key Already Used”. I sent a note to the matrix support email with my serial number but no response so far.
Aldar