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RE: Patch 07 - Unofficial Public Beta - 1123 updated 20 March 2013
Posted: Thu Mar 28, 2013 8:33 pm
by Bullwinkle58
It was changed some time ago in a patch. It's WAD.
RE: Patch 07 - Unofficial Public Beta - 1123 updated 20 March 2013
Posted: Thu Mar 28, 2013 8:41 pm
by cohimbra
ORIGINAL: witpqs
This is not an error. Experienced units have a chance at staring with a portion of
their preparation credited to the new target.
ORIGINAL: Bullwinkle58
It was changed some time ago in a patch. It's WAD.
Oh oh...I've missed that...better that way, forget it. Thanks.
RE: Patch 07 - Unofficial Public Beta - 1123 updated 20 March 2013
Posted: Mon Apr 01, 2013 1:16 am
by michaelm75au
Updated 1123h
RE: Patch 07 - Unofficial Public Beta - 1123 updated 20 March 2013
Posted: Mon Apr 01, 2013 1:41 am
by witpqs
Thanks man - & Happy Easter! [:)]
RE: Patch 07 - Unofficial Public Beta - 1123h updated 01 April 2013
Posted: Mon Apr 01, 2013 6:30 am
by Chris21wen
While answering another question I found that I have no Japanese units marked with a [S]. Static units are indicated by the word Static next to load cost and a greyed out [R]. No problems here but when you look at arriving ground units the [S] is being used. Is this an oversite or intended?
RE: Patch 07 - Unofficial Public Beta - 1123h updated 01 April 2013
Posted: Mon Apr 01, 2013 7:49 am
by michaelm75au
[S] does not mean static as in can't move, but are statically restricted HQs
RE: Patch 07 - Unofficial Public Beta - 1123 updated 20 March 2013
Posted: Mon Apr 01, 2013 8:55 am
by Reg
ORIGINAL: michaelm
Updated 1123h
Outstanding!!!!
(though I'll never have the need for Emergency Mobilisation Forces.... VTIC [:D])
Great responsiveness as always. Thanks a million.
RE: Patch 07 - Unofficial Public Beta - 1123h updated 01 April 2013
Posted: Mon Apr 01, 2013 2:07 pm
by Chris21wen
ORIGINAL: michaelm
[S] does not mean static as in can't move, but are statically restricted HQs
I'm really confused now?
RE: Patch 07 - Unofficial Public Beta - 1123h updated 01 April 2013
Posted: Mon Apr 01, 2013 3:53 pm
by chemkid
.
RE: Patch 07 - Unofficial Public Beta - 1123h updated 01 April 2013
Posted: Mon Apr 01, 2013 9:57 pm
by Cpt Sherwood
Has anyone tried the 1123h patch and Tracker? I am having a problem loading the next turn, done with 1123h, into tracker. Both using the old database and using it to try and start a new database.
RE: Patch 07 - Unofficial Public Beta - 1123h updated 01 April 2013
Posted: Mon Apr 01, 2013 10:26 pm
by n01487477
ORIGINAL: Cpt Sherwood
Has anyone tried the 1123h patch and Tracker? I am having a problem loading the next turn, done with 1123h, into tracker. Both using the old database and using it to try and start a new database.
EDIT - According to the Capt Sherwood, the file he sent was had some probs. So, I'll do some more testing again but apparently Tracker does work!
RE: Patch 07 - Unofficial Public Beta - 1123 updated 20 March 2013
Posted: Tue Apr 02, 2013 4:36 am
by FatR
Since updating to one of the recent betas (missed the moment when this appeared), I have a problem with the engine production in my modded game: by all calculations, production of Mitshubishi Ha-43 should significantly exceed current demand, yet the pool for this engine is rapidly drained. Can this problem be looked at? The most recent turn is attached.
RE: Patch 07 - Unofficial Public Beta - 1123h updated 01 April 2013
Posted: Tue Apr 02, 2013 6:39 am
by Chris21wen
ORIGINAL: n01487477
ORIGINAL: Cpt Sherwood
Has anyone tried the 1123h patch and Tracker? I am having a problem loading the next turn, done with 1123h, into tracker. Both using the old database and using it to try and start a new database.
Initial inquiries -- I can confirm the new (H) pwsdll.dll and tracker are not working properly at present. I'll be in contact with MichaelM shortly to see what has changed. Also, no other previous dll works with these either
Don't know if this helps or hinders but it works for me. I'm playing DaBabes against the AI and can load both sides into tracker.
RE: Patch 07 - Unofficial Public Beta - 1123h updated 01 April 2013
Posted: Tue Apr 02, 2013 1:31 pm
by Cpt Sherwood
ORIGINAL: Chris H
ORIGINAL: n01487477
ORIGINAL: Cpt Sherwood
Has anyone tried the 1123h patch and Tracker? I am having a problem loading the next turn, done with 1123h, into tracker. Both using the old database and using it to try and start a new database.
Initial inquiries -- I can confirm the new (H) pwsdll.dll and tracker are not working properly at present. I'll be in contact with MichaelM shortly to see what has changed. Also, no other previous dll works with these either
Don't know if this helps or hinders but it works for me. I'm playing DaBabes against the AI and can load both sides into tracker.
Are you using the 1123h beta patch?
RE: Patch 07 - Unofficial Public Beta - 1123h updated 01 April 2013
Posted: Wed Apr 03, 2013 8:58 pm
by Kitakami
I am playing RA 5.5 with 1123h, PBEM game, and Tracker works fine for me.
RE: Patch 07 - Unofficial Public Beta - 1123h updated 01 April 2013
Posted: Wed Apr 03, 2013 10:19 pm
by Cpt Sherwood
It appears that we might have been using mismatched pwsdll.dll files. I sent mine to my opponent and I was able to read the latest turn.
RE: Patch 07 - Unofficial Public Beta - 1123h updated 01 April 2013
Posted: Thu Apr 04, 2013 5:53 am
by Chris21wen
ORIGINAL: Cpt Sherwood
ORIGINAL: Chris H
ORIGINAL: n01487477
Initial inquiries -- I can confirm the new (H) pwsdll.dll and tracker are not working properly at present. I'll be in contact with MichaelM shortly to see what has changed. Also, no other previous dll works with these either
Don't know if this helps or hinders but it works for me. I'm playing DaBabes against the AI and can load both sides into tracker.
Are you using the 1123h beta patch?
Yes
RE: Patch 07 - Unofficial Public Beta - 1123h updated 01 April 2013
Posted: Fri Apr 05, 2013 2:44 pm
by cohimbra
I'm playing version 1123h since release (no mod) and tracker working well for me.
All is ok.
RE: Patch 07 - Unofficial Public Beta - 1123h updated 01 April 2013
Posted: Fri Apr 05, 2013 4:51 pm
by worr
I just loaded it up...will take a look at it.
I was playing the 1108r3 beta for some time.
For a PBEM the protocol is IJN play on the old version then USN player run the orders phase under new version, right?
Worr, out
RE: Patch 07 - Unofficial Public Beta - 1123h updated 01 April 2013
Posted: Sat Apr 06, 2013 5:12 am
by Quixote
Worr,
When you update for PBEM, Japan runs the replay, then sends it to the Allied player, who should also run the that replay before updating. After both players have watched the replay, both players should then exit their games and update to the latest beta (or whatever update they've agreed to move to). At this point, both players can then load the turn back up (Japan immediately, the Allies when they get it from Japan) so that both sides will always be issuing orders using the same beta version.