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RE: Change List
Posted: Tue May 27, 2014 2:16 pm
by John 3rd
A good chunk of this is simple clean-up and deletion.
RE: Change List
Posted: Tue May 27, 2014 2:25 pm
by Erkki
CA Maya upgrades: 3rd and 4th (1130 and 1131) have the rear 20cm guns in a quad-mount. Should probably be twin mounts like they are earlier on her as well as on all 3 Takaos.
RE: Change List
Posted: Tue May 27, 2014 10:28 pm
by John 3rd
OK. I have fixed EVERYTHING listed above except the FP Groups for Michael. That little project is NOT a little project. Will work on it and continue getting this done. Figure an hour or two to do the new FP.
RE: Change List
Posted: Wed May 28, 2014 3:53 am
by John 3rd
Changed some stuff the Michael brought up regarding Japanese starting Political Points, Free French Squads, and several Allied device issues.
RE: Change List
Posted: Wed May 28, 2014 6:58 am
by ny59giants
Michael will need the game files before you post the update to damage more USA industry. I missed some bases the first, second, and third time through. [X(]
OT - I'm off today. ET phone home! [:D]
RE: Change List
Posted: Wed May 28, 2014 7:32 am
by DD696
United Kingdom, base 819, receives 5000 daily supply and 500 daily fuel. Did the UK really have this much surplus to send to the Far East? I believe Andrew Brown once commented that it was a mistake to have so much free supply and fuel there.
RE: Change List
Posted: Wed May 28, 2014 3:57 pm
by ny59giants
A quick look at Allied stuff by me and changes made with files back to John.
US Training Groups:
USN fighters size from 24 to 36 while Marine fighter from 36 to 24. These were actually backwards before. [:D]
DB & TB all at 24.
Army bomber groups (2) from 48 to 36 while fighters stay at 48.
Remember that actual pilots is x3 these numbers.
Bakersfield industry was 1/2 damaged. Overlooked in prior versions.
RE: Change List
Posted: Sun Jun 01, 2014 10:06 pm
by John 3rd
Just added over 20 FP groups to British and French warships. This should help them considerably!
Looking at a 6.7 release Monday or Tuesday. Have sent Michael the files for a final look.
RE: Change List
Posted: Sun Jun 01, 2014 11:32 pm
by Kitakami
Excelent! Thank you very much!
RE: Change List
Posted: Mon Jun 02, 2014 12:41 am
by John 3rd
Got your email Kitakami. Will fix what you detailed once Michael gives his thumbs up to the files.
It is my intention for this to be the LAST RA Update using this set of files. My plans are to build the Treaty Mod and then create a hybrid RA--Treaty Mod. Both will use DaBabes-C exclusively.
RE: Change List
Posted: Mon Jun 02, 2014 1:29 pm
by btd64
"Anticipation". From the old ketchup commercial.[:)] GP
RE: Change List
Posted: Mon Jun 02, 2014 9:05 pm
by John 3rd
6.7 is FINISHED. I currently have it saved as Scenario 50 so I don't mess the current RA Campaign running. As soon as I get that turn tonight I will update my personal files and then get on the website and upload the new version at that time. Will Post the moment AFTER that is completed.
Special THANKS to Michael (NYGIANTS) and Jorge (KITAKAMI) for doing some serious bug looking. This is definitely the cleanest rollout of an Update that I have done. Appreciate everyone's input and help. THANKS GUYS!
RE: Change List
Posted: Mon Jun 02, 2014 10:12 pm
by Kitakami
One is glad to be of service

RE: Change List
Posted: Mon Jun 02, 2014 10:23 pm
by DOCUP
I have been waiting for you to send me to files John. Sorry for not asking for them sooner.
RE: Change List
Posted: Mon Jun 02, 2014 11:34 pm
by John 3rd
Argh. My fault. I forgot you wanted to look. Sorry about that. Think we've gotten everything mentioned within the last pages of the Thread...
RE: Change List
Posted: Tue Jun 03, 2014 12:02 am
by DOCUP
Its ok.
RA 6.7 Release
Posted: Tue Jun 03, 2014 10:40 am
by John 3rd
The website has the new game files uploaded.
RA 6.7 is OFFICIAL! Go get 'em guys...
BANZAI! OR HUZZAH!



RA 6.7 Release
Posted: Tue Jun 03, 2014 10:42 am
by John 3rd
Click the hot link under any of my Postings and it will take you to the website.
RE: RA 6.7 Release
Posted: Tue Jun 03, 2014 2:08 pm
by DOCUP
I'm having a moment. I am having difficulty installing 6.7. I have DLed it to the Scen folder unzipped. I have also DLed the map and art file to the art folder and unzipped. What am I missing.
RE: RA 6.7 Release
Posted: Tue Jun 03, 2014 2:46 pm
by John 3rd
Do you already have RA installed?
If you do then just copy the files into the folder.
If not, I will pull up the 'Creating a Mod" Thread in the War Room. It should help.