RE: Fog of War
Posted: Sat Sep 26, 2009 7:29 am
So I think I should develop about what I mean by historical AI and answer some of the comment.
Yes, it will be easier. First, I don't care. I don't have tens years of practice of Wif. Second, I never say that there should not be an optimized AI. You can see the historical AI as the easy one, and the non historical optmized acording to the elite player experiences as the hard AI.
Here, there is a false conception about what is an historical AI. It would be stupid to rely purely on a define set of event, considering that even the historical leader did consider other option. So i think that an attack on Malta is still inthe historical psychology. What is not is Italy waiting for Germany to start its war. Italy did decide to start the war by themselves (but again we can make some randomness as to the exact date of attack or a point where Italy won't attack the CW if it is too well garisonned, but they shoud go for it if the historical condition are there). Other Example are US Germany first strategy and Japan not attacking USSR (if they have lost the first border war) and not attacking CW early or Hitler declaring war on the US after Pearl Harbor.
Thought again, historical leader psychology does not mean that the AI should be set to follow the exact pattern of history. Actually, I thing that if the player is doing too well (that is going to a point where historical reaction cannot be guessed) a trigger should pass some or all AI to optimized AI. Actual plan (like USSR plan to attack germany) should still be avialable to an historical AI.
The AI will be easy.
Yes, it will be easier. First, I don't care. I don't have tens years of practice of Wif. Second, I never say that there should not be an optimized AI. You can see the historical AI as the easy one, and the non historical optmized acording to the elite player experiences as the hard AI.
So, if I am playing against an historical Axis AIO, there is no need to defend Malta at all.
Here, there is a false conception about what is an historical AI. It would be stupid to rely purely on a define set of event, considering that even the historical leader did consider other option. So i think that an attack on Malta is still inthe historical psychology. What is not is Italy waiting for Germany to start its war. Italy did decide to start the war by themselves (but again we can make some randomness as to the exact date of attack or a point where Italy won't attack the CW if it is too well garisonned, but they shoud go for it if the historical condition are there). Other Example are US Germany first strategy and Japan not attacking USSR (if they have lost the first border war) and not attacking CW early or Hitler declaring war on the US after Pearl Harbor.
Thought again, historical leader psychology does not mean that the AI should be set to follow the exact pattern of history. Actually, I thing that if the player is doing too well (that is going to a point where historical reaction cannot be guessed) a trigger should pass some or all AI to optimized AI. Actual plan (like USSR plan to attack germany) should still be avialable to an historical AI.