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RE: WitPTracker AE Release 1.0

Posted: Fri Feb 19, 2021 5:29 pm
by Nomad
My guess is that you did not install the lib folder in the tracker folder.

Make sure that in the folder c:\wip\witptracker ae release 1.10 <2> that there is a folder named lib and in it are three files.

RE: WitPTracker AE Release 1.0

Posted: Fri Feb 19, 2021 6:23 pm
by Sand Pebble
Attached is the tracker files,it looks like the LIB folder is there ???

RE: WitPTracker AE Release 1.0

Posted: Fri Feb 19, 2021 8:52 pm
by Nomad
You will have to wait for Floyd to stop by.

RE: WitPTracker AE Release 1.0

Posted: Fri Feb 19, 2021 8:56 pm
by Nomad
You could try deleting all the files that have trackerdb.xxx and rerun the bat file.

RE: WitPTracker AE Release 1.0

Posted: Sun Feb 28, 2021 6:21 am
by Axe1999
Hello guys, I have a quick question. For the love of God I cant figure out how to load a new turn in the tracker. So I managed to load turn 2, then I played turn 3, saved it and put it in the tracker folder under the name that is in tracker setup txt file (wpae004). Then I ran batch file again, it started tracker but its still showing me turn 2?

Edit: Oh and read turn does absolutely nothing

RE: WitPTracker AE Release 1.0

Posted: Sun Feb 28, 2021 7:40 am
by Axe1999
Fixed it, for some reason only no map bat works correctly...

RE: WitPTracker AE Release 1.0

Posted: Sat Mar 06, 2021 1:23 pm
by conao
My saved files are stored in AppData, not in the game folder. I don't know why... maybe you do and could tell me how to change this.

Anyway, this means that I cannot use [SaveMode] equal to 1 or 2, which I'd prefer instead of copying the saved file to WitPTracker's folder every turn. I wonder if the [Dir] setting can be changed to point to where the saved files are or if it really needs to point to where the game is installed.

Thanks for any help.

/Marconi

RE: WitPTracker AE Release 1.0

Posted: Sun Mar 14, 2021 3:47 pm
by floydg
ORIGINAL: conao

My saved files are stored in AppData, not in the game folder. I don't know why... maybe you do and could tell me how to change this.

Anyway, this means that I cannot use [SaveMode] equal to 1 or 2, which I'd prefer instead of copying the saved file to WitPTracker's folder every turn. I wonder if the [Dir] setting can be changed to point to where the saved files are or if it really needs to point to where the game is installed.

Thanks for any help.

/Marconi

The [Dir] is for the SAVE and also for the ART folder. So if you change it, you'd lose all of the graphics.

You can use the Multi-turn load and then select any folder you want.

RE: WitPTracker AE Release 1.0

Posted: Sun Mar 21, 2021 4:55 pm
by BaitBoy
Everything was working fine until this turn it would not load the turn and I gat this error:
Exception in thread "AWT-EventQueue-0" java.lang.UnsatisfiedLinkError: D:\Matrix Games\WitPTracker AE Release 1.10\pwsdll7.dll: Not enough memory resources are available to process this command

Can someone tell me how to fix this?

Thanks

RE: WitPTracker AE Release 1.0

Posted: Sun Mar 21, 2021 5:37 pm
by Nomad

RE: WitPTracker AE Release 1.0

Posted: Sun Mar 21, 2021 5:56 pm
by floydg
Or here: https://sites.google.com/site/witptracker/support

At the end of the page.

RE: WitPTracker AE Release 1.0

Posted: Sun Mar 21, 2021 8:50 pm
by BaitBoy
Thanks. Turns out Dropbox was the problem.

RE: WitPTracker AE Release 1.0

Posted: Mon Mar 22, 2021 5:03 am
by Tanaka
Everything works for me except the map part is black. Anyone else had this problem and know a fix?

RE: WitPTracker AE Release 1.0

Posted: Mon Mar 22, 2021 9:42 am
by kwcampbell
Just as an FYI to anyone trying to run Tracker and getting the following error response:

"Error: Unable to access jarfile WitPTracker.jar"

I was receiving this and tried everything I could find online as a possible solution, with no luck.

In the end I stumbled upon an accidental solution -- to NOT run the witptracker.bat batch file in administrator mode. That works for some reason.
This is on my laptop running windows 10.

Tracker hasn't worked for years on my desktop either, which I think is running win 7. Haven't checked to see if this will also fix things on that computer.

RE: WitPTracker AE Release 1.0

Posted: Tue Mar 23, 2021 10:51 pm
by floydg
ORIGINAL: Tanaka

Everything works for me except the map part is black. Anyone else had this problem and know a fix?

Is your [Dir] property set correctly in the witptracker.properties file?

RE: WitPTracker AE Release 1.0

Posted: Fri Mar 26, 2021 2:02 am
by Tanaka
ORIGINAL: floydg

ORIGINAL: Tanaka

Everything works for me except the map part is black. Anyone else had this problem and know a fix?

Yes everything works except the map is black...

I am using a map mod?


RE: WitPTracker AE Release 1.0

Posted: Fri Mar 26, 2021 8:46 am
by floydg
ORIGINAL: Tanaka

ORIGINAL: floydg

ORIGINAL: Tanaka

Everything works for me except the map part is black. Anyone else had this problem and know a fix?

Yes everything works except the map is black...

I am using a map mod?

Is your [Dir] property set correctly in the witptracker.properties file?

Do you see any error messages in the Command Prompt window that launches the program?

RE: WitPTracker AE Release 1.0

Posted: Fri Mar 26, 2021 10:57 pm
by Tanaka
ORIGINAL: floydg

ORIGINAL: Tanaka

ORIGINAL: floydg




Yes everything works except the map is black...

I am using a map mod?

Is your [Dir] property set correctly in the witptracker.properties file?


E:\WITPAE Notes\WitPTracker AE Release 1.10>java -Xms384m -Xmx512m -jar "WitPTracker.jar"
WitP Tracker AE tables loaded in 4 seconds
WARNING: Unable to open bitmap file <WPEH00.bmp>
WARNING: Unable to open bitmap file <WPEH01.bmp>
WARNING: Unable to open bitmap file <WPEH02.bmp>
WARNING: Unable to open bitmap file <WPEH03.bmp>
WARNING: Unable to open bitmap file <WPEH04.bmp>
WARNING: Unable to open bitmap file <WPEH05.bmp>
WARNING: Unable to open bitmap file <WPEH06.bmp>
WARNING: Unable to open bitmap file <WPEH07.bmp>
WARNING: Unable to open bitmap file <WPEH08.bmp>
WARNING: Unable to open bitmap file <WPEH09.bmp>
WARNING: Unable to open bitmap file <WPEH10.bmp>
WARNING: Unable to open bitmap file <WPEH11.bmp>
WARNING: Unable to open bitmap file <WPEH12.bmp>
WARNING: Unable to open bitmap file <WPEH13.bmp>
WARNING: Unable to open bitmap file <WPEH14.bmp>
WARNING: Unable to open bitmap file <WPEH15.bmp>
WARNING: Unable to open bitmap file <WPEH16.bmp>
WARNING: Unable to open bitmap file <WPEH17.bmp>
WARNING: Unable to open bitmap file <WPEH18.bmp>
WARNING: Unable to open bitmap file <WPEH19.bmp>
WARNING: Unable to open bitmap file <WPEH20.bmp>
WARNING: Unable to open bitmap file <WPEH21.bmp>
WARNING: Unable to open bitmap file <WPEH22.bmp>
WARNING: Unable to open bitmap file <WPEH23.bmp>
WARNING: Unable to open bitmap file <WPEH24.bmp>
WARNING: Unable to open bitmap file <WPEH25.bmp>
WARNING: Unable to open bitmap file <WPEH26.bmp>
WARNING: Unable to open bitmap file <WPEH27.bmp>
WARNING: Unable to open bitmap file <WPEH28.bmp>
WARNING: Unable to open bitmap file <WPEH29.bmp>
WARNING: Unable to open bitmap file <WPEH30.bmp>
WARNING: Unable to open bitmap file <WPEH31.bmp>
WARNING: Unable to open bitmap file <WPEH32.bmp>
WARNING: Unable to open bitmap file <WPEH33.bmp>
WARNING: Unable to open bitmap file <WPEH34.bmp>
WARNING: Unable to open bitmap file <WPEH35.bmp>
WARNING: Unable to open bitmap file <WPEH36.bmp>
WARNING: Unable to open bitmap file <WPEH37.bmp>
WARNING: Unable to open bitmap file <WPEH38.bmp>
WARNING: Unable to open bitmap file <WPEH39.bmp>
WARNING: Unable to open bitmap file <WPEH40.bmp>
WARNING: Unable to open bitmap file <WPEH41.bmp>

RE: WitPTracker AE Release 1.0

Posted: Fri Mar 26, 2021 11:05 pm
by Tanaka
I am also using Combat Reporter and it loads the map just fine...

Using Kamikaze Bellum Pacifica map mod.

RE: WitPTracker AE Release 1.0

Posted: Sat Mar 27, 2021 9:40 am
by floydg
For some reason, the program can't find the files. Are they in the ART folder?