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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Apr 01, 2024 9:59 am
by Mayhemizer_slith
Please check pictures above to see odds and units attacking and defending.

Edit: pictures on the previous page

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Apr 01, 2024 4:21 pm
by Orm
Mayhemizer_slith wrote: Sun Mar 31, 2024 11:45 am After SB comes HQ support. Italian HQ can provide HQ support in France southern attack. Will you use it?
peskpesk is informed on Italian actions, and will post about all combats. Not sure when he will delve into things as he has guests over for the holiday.

xxxxx

Recovering after the surgery. Feeling a lot better, but tire very easily. Thank you.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Apr 01, 2024 4:44 pm
by peskpesk
No HQI support on France southern attack, thx.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Apr 01, 2024 5:03 pm
by Mayhemizer_slith
Italy gives max SB in Sardinia.

CW provides 7 points SB in Sardinia and US 7 points in Singora.



Allies use HQ support in every combat excluding US invasion and USSR attack vs pocket


Odds are currently

France north 74:21 = +13,5B
France south 65:17 = +15,1B
Sardinia 37:10 = +13,4
Lvov 106:16 = +15,75
Pocket 39,5:5 = +22,5B
Romania south 85:17 = +15B
Singora 14:1 = automatic

Allied ground support and fighters in reserve (fighter A2A value and bomber tactical value, 3+3 means 3 value tank buster)


France north
Fighters 7,7,6
LND2 (2) LND3 (3) LND3 (4) ATR3 (2) ATR3 (1)

France south
Fighters 7,7,5
NAV3 (2)

In France Allies have in reserve fighters 7,6 they both can intercept both combats in France


Sardinia
LND3 (2) LND3 (4)

Near Sardinia Allies have in reserve fighters 7,6,5


Singora
Fighters 9,7
CVP as bomber (1)


USSR

Lvov
Fighter 6


Pocket
Fighter 6
LND2 (4)

Romania South
Fighter 5
LND2 (4) LND2 (3+3) LND3 (5) LND3 (4+4)


USSR has fighters in reserve
7 that reaches Lvov or pocket
7,6 that reaches pocket or Romania South


Germany and Italy have so many planes available I think you guys should open the game and check from there.

Japan can send only NAV4, that looks like a one way mission.

I remind that Allies have AA gun in all attacks except Singora invasion.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Wed Apr 03, 2024 6:10 pm
by peskpesk
Sad day for Axis air force. Few planes go on missions.

East front, Lvov
Lnd3 Ju 88 PP+FTR2 Do 335 return start hex

East front, near Ploesti
ART+Lnd3 Hs 129 +FTR2 IAR 80 return start hex

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Wed Apr 03, 2024 6:45 pm
by Mayhemizer_slith
USSR adds

Lvov
FTR2 (7)

Near Ploesti
2x FTR2 (7,6)

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Wed Apr 03, 2024 6:47 pm
by Mayhemizer_slith
Air combat over Lvov

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Wed Apr 03, 2024 6:50 pm
by Mayhemizer_slith
The first round for the Allies.

Axis choose a plane to be destroyed.

Allies stay if bomber stays. How about the Axis?

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Wed Apr 03, 2024 7:09 pm
by Mayhemizer_slith
Axis bomber is destroyed and air combat is over.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Wed Apr 03, 2024 7:12 pm
by Mayhemizer_slith
Air combat near Ploesti

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Wed Apr 03, 2024 7:15 pm
by Mayhemizer_slith
In Romania Axis also lose a plane.

Do you stay? Allies will stay to the end.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Wed Apr 03, 2024 7:34 pm
by Mayhemizer_slith
Axis choose the fighter and abort.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Wed Apr 03, 2024 7:43 pm
by Mayhemizer_slith
US CVP bombed invasion hex in Siam and was destroyed as there were no carrier to land. That is not correct, right?

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Wed Apr 03, 2024 7:50 pm
by Mayhemizer_slith
Final odds. I go back and don't send the CVP if people agree that it's a bug.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Wed Apr 03, 2024 7:54 pm
by Mayhemizer_slith
Low roll in France mean no casualties but at least Allies remain organized.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Wed Apr 03, 2024 7:58 pm
by Mayhemizer_slith
Germany chooses one unit to be saved

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Wed Apr 03, 2024 10:53 pm
by jjdenver
Orm wrote: Mon Apr 01, 2024 4:21 pm Recovering after the surgery. Feeling a lot better, but tire very easily. Thank you.
I'm glad you are feeling better Orm. Best wishes.

@petteri - about the cvp yes bug. Just "virtually" add it into the die roll maybe and don't fly it during the game.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Apr 04, 2024 12:32 pm
by peskpesk
Save 9-4 INF plz.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Apr 04, 2024 5:21 pm
by Mayhemizer_slith
I replayed from land combat declaration. There was one attack that was not announced due to miscommunication.

Attack in Finland. Axis don't use HQ support, but Allies use. I forgot that when I did this and don't want to go back again.

FINLAND ATTACK IS +8,5 AND HQ WILL BE FLIPPED NO MATTER THE RESULT.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Apr 04, 2024 5:29 pm
by Mayhemizer_slith
Rolls in Finland were 747 and 16. So I marked roll as 17.

We use HQ for reorg but that MIL in swamp cannot move even if somehow Allies would get another impulse