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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Apr 04, 2024 5:35 pm
by Mayhemizer_slith
I was hoping for a high roll in Romania to kill lots of BPs, but you can't everything...

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Apr 04, 2024 5:38 pm
by Mayhemizer_slith
I assume there will be no new impulse for the Allies so USSR occupy swamp hex to be in good position for the next turn.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Apr 04, 2024 5:48 pm
by Mayhemizer_slith
Allies roll 2 in Lvov.

Axis lose a unit, I assume it's INF. Lvov survived this turn. I'm so happy this didn't happen on impulse 1.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Apr 04, 2024 5:49 pm
by Mayhemizer_slith
Attack vs pocket is automatic as is invasion in Siam

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Apr 04, 2024 5:55 pm
by Mayhemizer_slith
Finally Cagliari falls, it only costed 10 planes, few ships and Malta :lol:

How much will Sicily cost?

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Apr 04, 2024 5:58 pm
by Mayhemizer_slith
Continues tomorrow

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Apr 05, 2024 5:15 am
by Mayhemizer_slith
Rebase

FF fighter in France by one hex
US fighter in Sardinia by one hex
US fighter from NEI to invasion hex in Siam

Reorg
CW fighter in France
USSR fighter and ART in Romania

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Apr 05, 2024 5:16 am
by Mayhemizer_slith
Turn ends on a 5, I roll partisans later tonight

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sat Apr 06, 2024 5:23 pm
by Mayhemizer_slith
Destroyed pool in S/O 1944

We were hoping more results with 2 O-chits

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sat Apr 06, 2024 5:26 pm
by Mayhemizer_slith
No partisans, file is about to leave

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Apr 15, 2024 7:51 am
by Orm
Back home after another stay at the hospital. Have an infection in the abdomen that I got after the surgery a couple of weeks ago. Still a bit weak, and have negative side-effects of the antibiotics I am taking. I do however have the energy to play some MWIF. So I hope to get our end of turn done soon.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Apr 15, 2024 7:54 am
by Orm
Mayhemizer_slith wrote: Sat Apr 06, 2024 5:23 pm Destroyed pool in S/O 1944

We were hoping more results with 2 O-chits
And we had hoped to not see the result of them at all. You getting a final impulse with fine weather was more unlikely than the turn ending or if not then bad weather was a real possibility.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Apr 15, 2024 7:11 pm
by Mayhemizer_slith
Orm wrote: Mon Apr 15, 2024 7:54 am
Mayhemizer_slith wrote: Sat Apr 06, 2024 5:23 pm Destroyed pool in S/O 1944

We were hoping more results with 2 O-chits
And we had hoped to not see the result of them at all. You getting a final impulse with fine weather was more unlikely than the turn ending or if not then bad weather was a real possibility.
But it cannot go that bad that Allies also win initiative? I just checked, is it really 30% for fine weather in North Temperate N/D? I was getting ready to fight in snow.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Tue Apr 16, 2024 5:08 pm
by Orm
Axis end of turn:

Preliminary planning:
Germany - 17 production points - 24 BPs. Save 8 oil (Three in Berlin, two in Prague, two in Munich, and one in Belgrade).
Italy - 7 production points - 11 BPs. Saves no oil.
Japan - 15 production points - 23 BPs. Saves no oil except the Tarakan oil that is saved locally.

Axis end of turn:

Stay at sea:
The following units stay at sea.

Germany:
Black Sea: CP + CA

Italy:
Italian Coast: All 7 SCS

Japan:
Sea of Japan: CP
China Sea: 7 CP (1 CP return) + 5-strength FTR2
Japanese Coast: CA
Timor Sea: SUB
Bismarck Sea: SUB
Coral Sea; SUB

Return to Base:

Germany:
FTR3 -> Turin
FTR2 + NAV3 -> 73,37 on Sicily
2 x NAV3 ->La Spezia

Italy:
FTR2 5-strength -> Milan
FTR2 Macchi C.202 -> Turin
FTR2 G.57 -> Lyons
FTR2 Dardo I -> Naples
FTR2 Re.2005 -> Rome
FTR2 Macchi C.205N -> La Spezia
FTR2 SAI.207 -> Taranto
FTR2 Macchi C.205V 2 tactical bombing -> Venice
FTR2 Macchi C.205V 1 tactical bombing -> Rome
NAV2 -> 63,33
NAV2 -> 74,38
NAV3 -> Genoa
2 CA -> La Spezia

Japan:

China Sea:
2 BB (Mutsu + Ise) + CA (Idzumo) + CP -> Fukuoka
4 BB + CA + TRS + AMPH -> Tokyo
FTR2 11-range -> Sasebo
FTR2 13-range -> Yokohama
NAV3 22-range -> Hong Kong
FTR2 4-range -> Osaka
FTR2 8-range -> Fukuoka
NAV2 B6N2 Tenzan (Jill) -> Yokohama
NAV2 D3A1 (Val) -> Shanghai

Japanese Coast:
CA -> Tokyo

Use Oil:

Germany:
- All air reorganized.
- All land units reorganized except YUG HQI
- No ships reorganized.
- 6 oil to remain. One in Belgrade, one in Prague, one in Munich, and three in Berlin (5,4 oil used?).

Italy:
All units are reorganized for 4 oil (4.4). Use two oil in Turin, and two in Milan.

Japan:
All units, except 2 CA (Idzumo + Asama) + TRS (Tokyo) + CP (Fukuoka), are reorganized for 2 oil (2.45). Use oil in Nagoya, and in

Osaka.

Breakdown:
-

Scrap:
Germany: ROM FTR2 + ROM INF + ROM HQI + ROM MECH
Italy: MOT

Preliminary planning:
Germany - 19 production points - 29 BPs. Save 3 oil (Two in Berlin, and one in Prague)?
Italy - 9 production points - 14 BPs. Save 1 oil in Milan).
Japan - 15 production points - 23 BPs.

Production:

Germany (24):
3 MIL
2 INF
4 FTR2
LND2
Pilot

Italy (11):
GARR
INF
MECH Div
LND3

Japan (23):
Scrap 3 (all) LND3 + MECH
MIL
MECH
AA
2 LND3
2 CVP1
2 Pilot

Factory destruction:
Italy destroy blue factory in Vichy.

Reinforcements:

Germany:
FTR2 (FW 190D-2 Dora) -> Vienna
FTR2 (Bf 109G-10 Gustav) -> Aachen
FTR2 (FW 190A-1) -> Breslau
FTR2 (FW 190F-8) -> Cologne
MIL -> Hamburg
MIL -> Königsberg
MIL -> SW Bucharest
MTN + 7-4 INF (XLIII Inf) -> Vienna
9-4 INF + 7-4 INF -> Königsberg
4-1 GARR -> Essen
7-1 GARR -> Cologne
9-6 MECH + 8-6 ARM -> Breslau
8-6 MECH -> Aachen

Italy:
LND3 Z.1018b Leone-> Trieste
FTR2 Re.2002 Ariete -> Palermo
CAV -> Turin
GARR -> Trieste
AA -> Taranto

Japan:
FTR2 (A6M6 Reisen-kai) -> Tokyo
FTR2 (A6M2 Reisen (Zero)) -> Osaka
MIL -> Hiroshima
8-4 INF + CP -> Tokyo
6-3 INF + TRS -> Fukuoka

Voluntary Resource Lending:
Modified; Germany -> Italy: 3 resources- No oil.

Axis goes first if we win the initiative. Re-roll if needed.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Tue Apr 16, 2024 5:09 pm
by Orm
With reservation for my errors, of course.

That was a bit exhausting. :)

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sun Apr 21, 2024 7:20 pm
by Mayhemizer_slith
Orm, can you please go check my bug report in Tech support? I want to be sure before I continue.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Apr 22, 2024 3:51 pm
by Orm
Yes. Any ships in Singapore are out of oil reach.

If I had seen that they could not be re-organized in Singapore, then they would have stayed in the Bay of Bengal. Is it to late for them to stay at sea?

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Apr 22, 2024 4:39 pm
by Mayhemizer_slith
Only subs were at sea during the invasion. I could edit them back there (they were in box 4, so I put them to box 3?) I guess I can also go back, I have done this three times already (error in Allied planning and just in case because of oil problem).

Without Singapore ships Japanese need to use 2,3 oil to reorg all. Are you going to use 2 oils or leave some ships disorganized to save oil?

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Apr 22, 2024 5:04 pm
by Orm
No. Leave the ships in Singapore (disorganized).

Then use two oil to reorganize all.

Thank you. I am sorry for the extra trouble.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Apr 22, 2024 5:22 pm
by Mayhemizer_slith
Editing is easy, I can put subs to box 3.