Re: Spanking Lowpe (NJP72 vs Lowpe (A))
Posted: Sun Jun 23, 2024 2:12 pm
So, perhaps then the relative concern is accuracy rather than bomb size when targeting strategic city assets.
What's your Strategy?
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So, perhaps then the relative concern is accuracy rather than bomb size when targeting strategic city assets.
Larger bombs have a larger "BOOM" but more bombs give a greater chance of a hit. I do not know if the size of the boom makes a difference to industry or not but I would presume that it would.Lowpe wrote: Sun Jun 23, 2024 2:12 pmSo, perhaps then the relative concern is accuracy rather than bomb size when targeting strategic city assets.
Unsure too. I can see scoring hits with small bombs and not damaging the industry target. Heck, once the target is damaged there always seems to be a chance not to damage it further with hits. Number of hits seems subject to fog of war.RangerJoe wrote: Sun Jun 23, 2024 2:53 pm I do not know if the size of the boom makes a difference to industry or not but I would presume that it would.
One reason why more hits on industry does not necessarily mean more damage is that a hit may actually be on something that is already damaged. Pounding the rubble into smaller pieces and dust really should not matter to those parts that are not damaged. So the idea of diminishing returns comes into play when the target has something like 100 Resources (or whatever industry) and there are 10 hits that damage ten resources. Then more hits occur but the first hit has a 90% chance of hitting an undamaged resource. So once there are relatively few undamaged resources left, they are harder and harder to hit. At least, that is how I presume it works.Lowpe wrote: Sun Jun 23, 2024 3:07 pmUnsure too. I can see scoring hits with small bombs and not damaging the industry target. Heck, once the target is damaged there always seems to be a chance not to damage it further with hits. Number of hits seems subject to fog of war.RangerJoe wrote: Sun Jun 23, 2024 2:53 pm I do not know if the size of the boom makes a difference to industry or not but I would presume that it would.
I think I tested Sonia's on damaging runways in China....and recall that bomb size does play a role in damage done to runways. Supply destruction too, I think Alfred commented upon this in one of my AARs...
I wanted to test the 4,000 pound bombs in Downfall...and I plan on testing using the 2 1,000 pound bombs that some US fighters carry (seems like a waste since they are better used as fighters).
I do know that the damage done isn't linear in the real world. A 1,000 pound bomb doesn't do twice the damage of a 500 pounder. I believe that is also shown in the effects column of tracker...
I think in game you are generally better off dropping multiple small bombs over less large bombs with some noticeable exceptions. Port strikes with ships in port can benefit from bigger bombs (especially if BBs are present) comes to mind.
Have you ever tried the Spit VIII for point defense (i.e. CAP set to 0 range)? To me, that's the best airplane for the job. I try to keep at least a squadron at my forward bases.Lowpe wrote: Sun Jun 23, 2024 11:49 pm Some of the interesting (to me) tactics I am working on:
Base Protection
It is great in that role, but also great in hitting the stacked altitude enemy CAP sweeping at 15k to 20k. Very agile.CaptBeefheart wrote: Mon Jun 24, 2024 5:45 amHave you ever tried the Spit VIII for point defense (i.e. CAP set to 0 range)? To me, that's the best airplane for the job. I try to keep at least a squadron at my forward bases.Lowpe wrote: Sun Jun 23, 2024 11:49 pm Some of the interesting (to me) tactics I am working on:
Base Protection
Good luck with the campaign! I think us AFBs will learn a few things from you.
Cheers,
CB
Thanks!