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RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Thu Aug 28, 2014 2:06 pm
by warspite1
Jan/Feb 1942
Impulse: 1
The Allied throw first:
Round 1
9 - AC The Chinese decide which bomber to clear through. It does not matter as they are both 2-factor
7 - AA Japan decides which Chinese aircraft to abort. They choose the bomber.
This brings the air battle to a close.

RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Thu Aug 28, 2014 2:13 pm
by warspite1
Jan/Feb 1942
Impulse: 1
Once again Attacking HQ Support goes wrong for Yamamoto [&:], so that leaves three attacks:
As said, the Hanoi attack is automatic and the old French colonial capital falls to the Yamashita's army group.
For the Nanning attack, the odds are 3:1 no modifiers on the Assault table. The result is a 7. Both Chinese are destroyed and the city falls for the loss of an AT and disorganisation.
There is a throw for US Entry and a 2 means that US entry creeps nearer.....

RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Thu Aug 28, 2014 2:19 pm
by warspite1
Jan/Feb 1942
Impulse: 1
And so to the last attack. This is 2:1 no modifiers and the Chinese AT means that they get to choose the Assault table.....
...3 the big numbers aren't coming! (except for HQ support [8|]) The Japanese lose the 18th Infantry Army for no loss to the Chinese...

RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Thu Aug 28, 2014 2:51 pm
by warspite1
Jan/Feb 1942
Impulse: 3
The Allied turn was little more than preparation for the coming storm!
The good news was that they threw a 10 on the weather throw - Blizzard, Snow, Storm, Rain etc - only in the Northern Monsoon is it Fine - but the Japanese units in that zone are largely disorganised.
RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Thu Aug 28, 2014 3:13 pm
by warspite1
Jan/Feb 1942
Impulse: 5
Its Quick turns "R" us at the moment.
A bit of a choice for the Allies now though. There is a 40% chance of the turn ending if they all Pass. Do they risk it when there is stuff they need to do? Nah....
RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Thu Aug 28, 2014 3:24 pm
by warspite1
Jan/Feb 1942
Impulse: 8
And the turn ends on a 1. The War Appropriations Bill should be passed next turn!
RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Thu Aug 28, 2014 3:39 pm
by warspite1
Jan/Feb 1942
Impulse: Production
Germany:
INF
MTN
ARM
INF HQ
2 x FTR
4 x Pilot
LND
MECH DIV
Italy:
NAV
Pilot
INF
Japan:
Taiho (2nd Cycle)
3 x CARR AIR
MAR
INF
SUB (Build)
Vichy France:
TERR
RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Thu Aug 28, 2014 3:43 pm
by warspite1
Jan/Feb 1942
Impulse: Production
China:
2 x INF
Commonwealth:
INF
SUB (2nd Cycle)
TRS
AMPH
ARM
2 x CARR AIR
3 x Pilot
NAV
USA:
USS Essex (2nd Cycle)
TRS
Offensive Chit
USSR:
2 x INF
ARM
ART
ARM HQ
Pilot
Lnd
RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Thu Aug 28, 2014 5:51 pm
by Centuur
I think you've made a mistake by building the CW CV's. The US has far better ones, so I usually choose not to build any CW CV from scratch. Sometimes I don't even finish the ones which appear in the construction pool either (same with the BB's). I like to have AMPH and TRS instead and the Marines to have invasion capability (especially if Germany chooses a Barbarossa strategy)...
Also, did the CW empty the FTR2 and FTR3 pools? Especially the FTR3 are very good units to use in the Med, together with land based NAV to raid the Italian navy if they dare to come out of port. Far better units than the CW Carrier planes...
RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Thu Aug 28, 2014 6:02 pm
by warspite1
I'm sure that is sound advice. Problem is - well not a problem really - I will only ever play the game building as a very minimum the capital naval units that appeared in the war; so that means at least the building of:
- Two Bismarcks
- Six Illustrious and five KGV
- Two Yamatos, two Shokakus and Taiho
- Two Littorios
- Four Iowas, Four SoDaks, Two Washingtons and however many Essex-class I can build!
Where possible - and it will always be possible when playing Solitaire(!) - I will get many of the what-ifs involved too. But that's just personal preference.
RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Thu Aug 28, 2014 6:51 pm
by warspite1
Mar/Apr 1942
Impulse: Reinforcement
Germany:
FTR
LND
INF
ENG DIV
MOT
MECH
ARM
Italy:
FTR
Japan:
FTR
3 x CARR AIR
Ryuho
Shoho
Hiyo
MAR DIV
Vichy France:
TERR (Ivory Coast)
RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Thu Aug 28, 2014 6:53 pm
by warspite1
Mar/Apr 1942
Impulse: Reinforcement
China:
INF
GARR (Comm)
Commonwealth:
NAV (Aus)
CARR AIR
HMS Indefatigable
HMS Phoebe
USA:
USS Lexington II has been placed in the Construction Pool
USS Bunker Hill has been placed in the Construction Pool
USS Intrepid has been placed in the Construction Pool
USS Iowa
USS South Dakota
USSR:
FTR
LND
MOT
ART
RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Thu Aug 28, 2014 7:04 pm
by warspite1
Mar/Apr 1942
Impulse: Initiative and Weather
Axis 10:8 Allies
Re-roll
Axis 8:6 Allies
Weather = 10 Fine everywhere.
RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Thu Aug 28, 2014 11:09 pm
by composer99
Oooh, fine weather.
Are the Germans going to launch Barbarossa?
RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Fri Aug 29, 2014 12:10 am
by warspite1
Yes, but not until the next impulse. Its a calculated gamble I know, but they still have a lot of units out of position. One more impulse should seem them at the start lines.
RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Fri Aug 29, 2014 4:16 pm
by warspite1
Mar/Apr 1942
Impulse: 1
The Germans do not attack the Soviets this turn. They need to get some additional units in place first. With that done - all they can do is pray to the god of weather dice...
RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Fri Aug 29, 2014 4:29 pm
by warspite1
Mar/Apr 1942
Impulse: 2
There is similar last minute manoeuvrings by the Allies. Now its all down to the weather....
... its a 2 [8|]

RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Fri Aug 29, 2014 5:36 pm
by warspite1
Mar/Apr 1942
Impulse: 3
A real waste of an impulse for the Axis... [:@]
RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Fri Aug 29, 2014 5:40 pm
by warspite1
Mar/Apr 1942
Impulse: 6
Really not too much for the Allies to do. There is only a 20% chance of the Turn ending if they all pass but no reason not to try frankly....
....6 - the turn continues. Worse for the Allies, the weather is a 10 - Fine everywhere!
RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Fri Aug 29, 2014 5:43 pm
by Orm
ORIGINAL: warspite1
Mar/Apr 1942
Impulse: 3
A real waste of an impulse for the Axis... [:@]
At least they sent out their U-boat force. Right?