Page 32 of 34
RE: Minor Conflict: Warspite1 vs Mayhemizer AAR
Posted: Thu May 02, 2019 1:52 pm
by Mayhemizer_slith
Italian Coast: Allied 9, Axis 10.
Baltic Sea: Allied 1, Axis 4.
CW chooses only box 0 and uses 4 points to get submarine combat.
Last 2 points are used to increase damage to 2D A.
CW takes 2A (submarines survived, NED sub rolled 9, CW sub rolled 7).
I don't quite understand why I took 2A. There where only CPs and they have ASW 0.
submarines are not included this impulse any more, both CPs are sunk.

RE: Minor Conflict: Warspite1 vs Mayhemizer AAR
Posted: Thu May 02, 2019 1:58 pm
by Mayhemizer_slith
Allied 3, Axis 8.
CW finds enemy with bombers in high boxes. They choose only German box 3.
CW uses all 6 points to negate AA fire.
AMPH is damaged.
How do you place next A? I answer myself, to damaged AMPH.
German units in Denmark are OOS after naval combat.

RE: Minor Conflict: Warspite1 vs Mayhemizer AAR
Posted: Thu May 02, 2019 2:02 pm
by Mayhemizer_slith
I placed last German A on AMPH.
Allies stay, how about Axis?
This time I wait, as German units are OOS and maybe Germany don't want to stay, even you said they stay to the end.

RE: Minor Conflict: Warspite1 vs Mayhemizer AAR
Posted: Thu May 02, 2019 2:02 pm
by Orm
ORIGINAL: Mayhemizer_slith
Italian Coast: Allied 9, Axis 10.
Baltic Sea: Allied 1, Axis 4.
CW chooses only box 0 and uses 4 points to get submarine combat.
Last 2 points are used to increase damage to 2D A.
CW takes 2A (submarines survived, NED sub rolled 9, CW sub rolled 7).
I don't quite understand why I took 2A. There where only CPs and they have ASW 0.
submarines are not included this impulse any more, both CPs are sunk.
No. There were not only CPs present. You took submarine combat and then the aircraft are included. The German aircraft provides 3 ASW points. And 3 ASW points vs 2 submarines is 2 aborts.
RE: Minor Conflict: Warspite1 vs Mayhemizer AAR
Posted: Thu May 02, 2019 2:04 pm
by Mayhemizer_slith
No. There were not only CPs present. You took submarine combat and then the aircraft are included. The German aircraft provides 3 ASW points. And 3 ASW points vs 2 submarines is 2 aborts.
Right, how did I forget that [&:]
RE: Minor Conflict: Warspite1 vs Mayhemizer AAR
Posted: Thu May 02, 2019 2:32 pm
by warspite1
Wow, I've really upset the dice god haven't I?
Any way as said before - All Axis stay in all areas until destroyed.
RE: Minor Conflict: Warspite1 vs Mayhemizer AAR
Posted: Thu May 02, 2019 2:53 pm
by Mayhemizer_slith
Wow, I've really upset the dice god haven't I?
Looks like it. You got fool's hope by putting CW OOS in Denmark and then hit nothing during ground strike. And now this. I guess CW must do land attack, dice is on my side.
RE: Minor Conflict: Warspite1 vs Mayhemizer AAR
Posted: Thu May 02, 2019 2:56 pm
by Mayhemizer_slith
How about this?
Allied 7, Axis 1.
Avoid combat or go after CW bombers? If you choose boxes 3 and 4, your fighters will fight with my 3 bombers. Though some ships may sink.

RE: Minor Conflict: Warspite1 vs Mayhemizer AAR
Posted: Thu May 02, 2019 3:00 pm
by warspite1
A bit late when all my supply units are toast but hey ho. it is what it is - nothing to lose - so lets have a dog-fight.
RE: Minor Conflict: Warspite1 vs Mayhemizer AAR
Posted: Thu May 02, 2019 3:04 pm
by Mayhemizer_slith
I assume FTR3 flies as a back up fighter.
Do you use any points for A2A combat? (+4 and +5 are same table)

RE: Minor Conflict: Warspite1 vs Mayhemizer AAR
Posted: Thu May 02, 2019 3:08 pm
by warspite1
All points used to increase the Axis A2A please
RE: Minor Conflict: Warspite1 vs Mayhemizer AAR
Posted: Thu May 02, 2019 3:18 pm
by Mayhemizer_slith
This is too scary, CW aborts.

RE: Minor Conflict: Warspite1 vs Mayhemizer AAR
Posted: Thu May 02, 2019 3:19 pm
by Mayhemizer_slith
Allied 7, Axis 10. Combat is over.
RE: Minor Conflict: Warspite1 vs Mayhemizer AAR
Posted: Thu May 02, 2019 3:47 pm
by Mayhemizer_slith
Rail move
None
Land move
USSR units move one hex away from B-town in Siberia to get reinforcements in city.
NatChi retreats.
CW TERR to Jaffa.
Minor moves for French near Paris, artillery comes back to front line SE of Paris.
Turn continues.
RE: Minor Conflict: Warspite1 vs Mayhemizer AAR
Posted: Thu May 02, 2019 4:26 pm
by warspite1
Jul/Aug 1940
Impulse: 10 (Axis)
Declarations of War and Alignments: None
Japan: Land
Germany: Land
Italy: Combined
Port Attack: None
Naval Air: None
Naval Movement: None
Strategic Bombing:
Japan
The Japanese try a Strategic Bombardment of Sian. The throw was a 4.

RE: Minor Conflict: Warspite1 vs Mayhemizer AAR
Posted: Thu May 02, 2019 4:27 pm
by warspite1
Jul/Aug 1940
Impulse: 10 (Axis)
Ground Strike
Japan

RE: Minor Conflict: Warspite1 vs Mayhemizer AAR
Posted: Thu May 02, 2019 4:30 pm
by warspite1
Jul/Aug 1940
Impulse: 10 (Axis)
Rail Movement: None
Land Movement:
Japan
The Japanese make an adjustment in the south
Germany
The Germans move some units in France forward and sort out Poland.
Land Combat: None
Air Rebase:
Germany
A fighter is rebased in France
HQ Reorganisation: None
End of Turn: Turn ends on less than a 5 (a 1 is thrown)
RE: Minor Conflict: Warspite1 vs Mayhemizer AAR
Posted: Thu May 02, 2019 4:59 pm
by Mayhemizer_slith
Partisans
Burma garrison holds, but partisan appears to India.
Is northern resource good?

RE: Minor Conflict: Warspite1 vs Mayhemizer AAR
Posted: Thu May 02, 2019 5:06 pm
by Mayhemizer_slith
USSR marker to offense.
US marker to Ge/It pool.
No entry actions.
RE: Minor Conflict: Warspite1 vs Mayhemizer AAR
Posted: Thu May 02, 2019 6:18 pm
by warspite1
ORIGINAL: Mayhemizer_slith
Partisans
Burma garrison holds, but partisan appears to India.
Is northern resource good?
warspite1
No - could it go in the resource hex in the mountains to the southeast please?