Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

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Orm
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Axis end of turn:

Preliminary planning:
Germany - 21 production points - 32 BPs. Save 2 oil (One in Berlin, and one in Prague).
Italy - 5 production points - 8 BPs. Saves one oil in Milan.
Japan - 11 production points - 17 BPs. Saves no oil except the Tarakan oil that is saved locally.

Stay at sea:
The following units stay at sea.

Germany:
Black Sea: CP
Italian Coast: NAV3

Italy:

Japan:
Sea of Japan: CP
China Sea: 0-box 3 CP; 3-box FTR2 N1K1-J Shiden (George) + NAV2 + 2 BB + 4 CA + AMPH
Japanese Coast: CA

Return to Base:

Germany:
-

Italy:
All SCS + SUBs -> La Spezia
FTr2 -> 61,34 (E Turin)

Japan:

All SCS + AMPH + 4 CP -> Fukuoka
SUBs -> Manila
FTR2 9-strength -> Sasebo
FTR2 8-strength -> Hong Kong
NAV3 -> 86,171 on Bonin Isl.


Use Oil:

Germany:
- All air, except FTR2 IAR 80, are reorganized.
- All land units reorganized.
- No ships reorganized.
- 1,4 oil used. Use oil in Prague.

Italy:
All units are reorganized for 1 oil (1,2). Use oil in Milan.

Japan:
- All land based air reorganized.
- No CVP reorganized.
- All land units reorganized.
- All ships, except CA Idzumo.
- 1,4 oil used. Use oil in Burma.

Breakdown:
-

Prod planning:
Germany - 21 production points - 32 BPs.
Italy - 5 production points - 8 BPs.
Japan - 11 production points - 17 BPs.

Scrap:
-

Production:

Germany (32):
Scrap 3-3 ART
4 INF
INF Div
ART (4 cost)
AA (4 cost)
4 FTR2
Pilot

Italy (8):
INF
2 FTR2
Repair SUB 5042

Japan (17):
INF
NAV2
LND3
2 FTR2
2 Pilot
Repair SUB 4460

Reinforcements:

Germany:
FTR2 Bf 109G-6 Gustav -> Königsberg
GARR + 6-4 INF -> Königsberg
6-4 INF + 7-4 INF + AT -> Vienna
7-4 INF -> Breslau
Remove LND3 in Saarbrucken

Italy:
LND3 -> Naples
MECH Div -> Venice

Japan:
CVP1 B5N1 (Kate) -> CVL Chitose, Fukuoka
FTR2 Ki-43-II Hayabusa-kai -> Fukuoka
MECH -> Nagoya
AA -> Yokohama

Voluntary Resource Lending:
Reduced; Germany -> Italy: 2 resources, (1 oil)

Axis goes first if we win the initiative.
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

Sorry for the delay. Last week I received US/USSR instructions but I was on holiday trip and this week does not look very good either.
If your attack is going really well, it's an ambush.

-Murphy's war law
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Thank you for the update.

I hope that you had a nice, relaxing, vacation.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

Gents, finally game is moving on.

Question about Japanese instructions.

China Sea instructions said AMPH stay at sea but in oil use I notice you have AMPH returned to base and needing oil.

Do you want me to go back or edit AMPH to port or reorg one more unit?
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If your attack is going really well, it's an ambush.

-Murphy's war law
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

Romania conquered and CA escapes. I don't think it can sail to Med so I sailed it to Bulgaria. I hope that is OK, I assume that ships is not going to move during this game.
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If your attack is going really well, it's an ambush.

-Murphy's war law
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

Allies 45 JF EOT

Production
CW 38 BPs save 11 oil
FF 3 BPs
US 74 BPs save 12 oil
USSR 53 BPs save 5 oil


SAS

Europe

CW
Escorts stay at sea

Some ships stay in
North Sea
East Med
Bay of Bengal

FF
Escorts stay at sea

US
Escorts stay at sea
Small fleet stay West Med box 4
Baltic Sea sub box 4


Pacific

CW: nothing

USA:
Marshalls: 3-BB
Coral Sea: 4-CA
Timor Sea: 4-CA
Solomons: 4-CA
Marianas: 3-BB
Bismarck: 3-BB-Oklahoma
SCS: 3-BB-Mississippi


RTB

Europe

CW
APMH+TRS+CA with HQI+MIL+INF div to Scapa Flow
TRS with B29 to Plymouth
TRS with B17 to Plymouth
TRS with MECH to Lorient France
CA with INF div to Salonica Greece
CA with INF div to Egypt
The Queens with HQI to Rangoon Burma
TRS with FTR3 to Medan NEI
TRS with MOT to St-Malo France

2xCV + 2xBB Sardinia
North Sea fleet to London
Escorts to closest ports

FF
TRS with CW ARM to Cherbourg France

US
Escorts to closest ports

TRS with FTR2 to Le Havre France
ARMP with CW MOT to Brest France
AMPH with PARA to Hull
TRS with FTR2 to Bone Algeria
TRS with AT and ART to Brest France
2xBB + TRS with MAR from WM to Gib
AMPH with HQI to Jaffa Palestine

FTR3 from WM to Sardinia


Pacific

USA:
East polynesia TRS to Vancouver
Marianas: 3-CA to Truk
SCS: 4-MAR to Menado, 4-INF to Singoro, 4-DIV to Sorong, 4-HQI+3-ARMDIV to Makassar, 3-BBx3 to Surabaya, 3-CA to Truk, 4-all-6-speed to Truk, 4-BB-SouthDakota to Menado, 4-FTR to Davao
Bismarck: 3-BB to Truk, all ships 4 box to Truks, 0boxFTR to Truk, NAV3 to Truk, FTR3 to Davao
Solomons: FTR3 to Menado, CA+CVx3 to Truk
Coral Sea: CA to Truk
E Indian Ocean: CA+cp to Batavia
Polynesia: MOT to Menado, 2 empty TRS to San Diego, 4-BB to Truk
Mex Coast: TRS to Long beach
Christmas Is: CA to Kwajalein
All Subs are JP back to Truk


CW:
SCS: NAV3 to Menado
Timor: SCS to Darwin


Oil use
USSR all for 2,6 oil
CW all for 4,9 oil
FF all for 0,2 oil
US all for 7,5 oil


Production

CW (38)
2x O-chit
MOT
2x FTR2

FF (3)
LND3

USA(74)
4xochit (60)
2xPIL (4)
2xFTR2 (4)
MECH (5)
CW CA repair

SU(53)
scrap Yer-2 LND3
3xochit (45)
INF (3)
FTR2
LND3


Reinforcements

CW

NAV2 Belfast
NAV3 + FTR3 Hull
BB London
FTR2 London
PARA Liverpool
ARM, MOT and MAR ARM London
ENG Newcastle
FTR3 Vancouver

USA
San Diego: P-51D, PARA, 7-5MOT, 1xcp, NAV3, 2xCV, CVP
LA: 2xTRS, 7-4MOT
East Coast: 2x NAV2, ATR3, ARM div
Sorong NEI: CP

SU
Novgorod: ENG
Vitebsk: La-7, Yak-9D
Odessa: DIV, IL-10
Kiev: IL-2M3, Tu-2, Mig-7
Dnepro: Pe-2I, ATR
If your attack is going really well, it's an ambush.

-Murphy's war law
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

Allis win (4-5) and go first in spring weather
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If your attack is going really well, it's an ambush.

-Murphy's war law
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

M/A 45 Allied 1

USSR land, others naval


Naval air
CW FTR3 North Sea box 3
CW FTR3 WM box 3
CW FTR2 WM box 3
US 2x FTR2 WM box 3
US FTR2 EM box 3


Naval move

Europe


FF
TRS North Sea box 3 loading CW ARM from UK
CA EM box 3 loading CW INF div from Egypt

CW
Escorts to seas

AMPH loaded with MIL from Scapa Flow to Arctic Sea box 1

North Sea
fleet to boxes 3-4
CA + TRS loaded with INF div and HQI from Scapa Flow to box 3
TRS loaded with ENG and MAR ARM divs from UK box 3
TRS loaded with ARM from France box 0

West Med
CV + 2x BB box 3

East Med
CV + BB + 4x CA loaded with INF div boxes 3-4

CV + CA Bay of Bengal box 4

East Coast
TRS loading NAV2
TRS loading ATR3
TRS loading NAV2

US
CA Baltic Sea box 4

North Sea
AMPH loaded with CW MOT from UK
AMPH loaded with CW MOT from France

East Coast
TRS loading MECH div and ARM div
TRS loading FTR2

West Med
2x BB and TRS loaded with MAR

East Med
AMPH loaded with HQI


Pacific

RS Canada and USWC move to Polynesia, Solomons, Bismarck sz's carrying MOT+PARA+NAV3+FTR
CV San Diego to Bismarck 0
SUBs Truk move to JPC and SoJ sz's
CA Truk to Solomons 4
CA Truk to Marianas 4
CA Kwalajein to Polynesia 4
BB Bismarck 2 moves to Bismarck 0
3xBB Surabya to SCS 3
AMPH+TRS+MAR Menado to Bismarck 4 embark MAR
SCS+MARDIV Truk to Bismarck 4
AMPH+MOT Menado to SCS 4
SCS+DIV Sorong to Bismarck 4
AMPH+INF Singora to Bismarck 4
SCS Batavia to Bismarck 4 load MAR-ENGDIV
TRS+MAR+HQI Makassar to Bismarck 4 load MAR-TANKDIV
3xBB Truk to Bismark 4
BB Menado to SCS 4
5xCV+4xBB Truk to SCS 4
5xCV+2xBB Truk to Bismarck 4


CW
TRS Medan to SCS3 embark HQI
The Queens Tasman Sea embark TERR
CA Darwin to Timor 4
If your attack is going really well, it's an ambush.

-Murphy's war law
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

US initiates in two sea areas, Sea of Japan first.

Any planes from Japan?
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If your attack is going really well, it's an ambush.

-Murphy's war law
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Orm
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

For Sea of Japan:
Nothing

For China Sea:
NAV3 Canton -> 4-box
NAV2 Seoul -> 0-box
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

Sea of Japan no contact (2-1)
If your attack is going really well, it's an ambush.

-Murphy's war law
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

I assume it's 22 range from Hong Kong that goes to box 4? The only one that can intercept box4.
If your attack is going really well, it's an ambush.

-Murphy's war law
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

No contact (5-8)
If your attack is going really well, it's an ambush.

-Murphy's war law
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

Ground strikes
FF LND4 vs INF in Greece 69,48
CW ART in Nice
If your attack is going really well, it's an ambush.

-Murphy's war law
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

No hits.
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If your attack is going really well, it's an ambush.

-Murphy's war law
jjdenver
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by jjdenver »

Hello, I need to know where this Finn FTR2 will rebase if stepped on by land units. Thanks. :)
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

SU oozed forward in mud, 3 planes rebased fwd: 2xFTR2, LND2 near Brest-Litovsk.

Over to the Axis.
If your attack is going really well, it's an ambush.

-Murphy's war law
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Begun our impulse today. Sorry for the delay. I hope to get into some action later today, when I have confirmed something with my ally.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Mar/Apr '45
Impulse #3 (Axis)

Land: Germany, Italy
Combined: Japan
Naval:

No Port Strikes.

Naval Air:
Japan:
2 FTR2 Japan -> China Sea 4-box
NAV3 Luzon -> China Sea 4-box

Naval Movement:
Japan:
3 BB + CA + AMPH Fukuoka -> China Sea 4-box - embark INF from Bonin Islands
BB + CA Fukuoka -> China Sea 0-box

Will USA search in the China Sea?
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

We search, the best sub in box 4 initiates combat
If your attack is going really well, it's an ambush.

-Murphy's war law
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