Page 317 of 319
RE: Islands of Destiny: RA 5.0 Japanese Side
Posted: Mon Mar 05, 2018 2:49 pm
by anarchyintheuk
IMO the Sumatra campaign was decided by IJN bombardment tfs. Once the allied screen sctfs for the base were gone, it was over.
RE: May 1945
Posted: Mon Mar 05, 2018 11:26 pm
by cardas
Thank you to both John and Canoerebel for keeping two interesting AAR:s going!
ORIGINAL: Canoerebel
I think there may have been a few additional ground units (base forces?) posted somewhere like Darwin or aboard ships near Darwin. Nothing major but a few things to work with.
No clue as to the specifics however I believe some of the Chinese LCUs were supposed to have higher starting experience as well while some of the Japanese air units would start with less experience.
Overall when it comes to the OOB one should remember that Reluctant Admiral is based on DBB and not stock so there shouldn't be, as an example, any Japanese so-called "super E" weapon loadout problems despite how long ago it was that the game started.
RE: May 1945
Posted: Tue Mar 06, 2018 3:30 pm
by Canoerebel
Following Japan's capitulation, the two nations developed close economic, social and cultural ties. Japan and American celebrated their rapprochement in 2015, when a Japanese school orchestra performed Glen Miller's hits from the war years:
https://www.youtube.com/watch?v=d0xRQb_K1hE
John III was terribly moved by all accounts, but continued regular visits to saunas, where he insisted on baring his pasty-white thighs while bleating melancholy dirges of utter defeat and despair.
RE: May 1945
Posted: Tue Mar 06, 2018 6:33 pm
by AcePylut
Excellent match, great reading, kudo's to both of you.
RE: May 1945
Posted: Tue Mar 06, 2018 8:19 pm
by Bif1961
If you were forced to listen you have to ask yourself did you really win?
RE: May 1945
Posted: Wed Mar 07, 2018 11:57 am
by John 3rd
ORIGINAL: Chickenboy
John,
Can you summarize the OOB benefits to the Allied OOB with your mod for us? This game started many moons ago and I don't recall.
I can later today.
RE: May 1945
Posted: Wed Mar 07, 2018 12:59 pm
by John 3rd
Will go thru my old notes. This version of RA is so out-of-date compared to now. The OOB changes are reasonably straight-forward but some of the others require looking in the archives. Dan and I's match served as the 'test' for RA as a Mod. Once we saw how powerful the changes to air production were, we implemented the off-map Allied aircraft purchase system. It, seemingly, works pretty well for RA, BTS, and BTSL.
RE: May 1945
Posted: Wed Mar 07, 2018 1:29 pm
by Canoerebel
Before going into archives, spending what might be tedious hours extracting old information that may no longer be relevant to games going forward, is there a way to gauge whether there's any real interest out there in the info? I'd be surprised if there was, although there might be 27 Forumites eagerly awaiting it.
I think we both had a pretty good feel for what was going on, though with the passage of 5.5 years, our memories aren't encyclopedic.

RE: May 1945
Posted: Wed Mar 07, 2018 1:38 pm
by Chickenboy
ORIGINAL: John 3rd
Will go thru my old notes. This version of RA is so out-of-date compared to now. The OOB changes are reasonably straight-forward but some of the others require looking in the archives. Dan and I's match served as the 'test' for RA as a Mod. Once we saw how powerful the changes to air production were, we implemented the off-map Allied aircraft purchase system. It, seemingly, works pretty well for RA, BTS, and BTSL.
So, to clarify, for this match was CR able to 'buy' additional Allied fighter frames with PPs or no?
RE: May 1945
Posted: Wed Mar 07, 2018 1:42 pm
by Canoerebel
No.
RE: May 1945
Posted: Wed Mar 07, 2018 8:21 pm
by BillBrown
If it is needed, I have a copy of version 5.3 RA available.
RE: May 1945
Posted: Thu Mar 08, 2018 2:28 am
by John 3rd
Thanks Bill.
WE added the off-map system but it couldn't be applied to existing games.
RE: May 1945
Posted: Thu Mar 08, 2018 11:31 am
by John 3rd
Thought I might provide a few more screen shots of the end.
Here are the top aircraft losses for the war. I will do two posts on this:

RE: May 1945
Posted: Thu Mar 08, 2018 11:33 am
by John 3rd
Page Two:

RE: May 1945
Posted: Thu Mar 08, 2018 11:39 am
by BillBrown
I really wonder why C-47s seem to take such huge ops losses.
RE: May 1945
Posted: Thu Mar 08, 2018 11:42 am
by Chickenboy
ORIGINAL: John 3rd
Here are the top aircraft losses for the war. I will do two posts on this:
Interesting tidbits here:
John: About half of your E13A1 losses were due to OPS losses. What was your perspective about range settings for your float scouts? Did you run them at Max range or limit them most of the time to 'normal' range? Also, what were your typical % settings for NavSearch?
Why do I ask? These numbers for OPS losses look high to me. I generally run my float fighters at 60%; normal range settings.
CR: 2091 C-47 losses is (almost all OPS) high by my book. What were your typical range settings? Did you toggle a squadron 'off' in the event of regional weather problems or heavy OPS losses? Did you have a transport pilot training regimen or did you just let 'em take their knocks from the get go?
RE: May 1945
Posted: Thu Mar 08, 2018 11:44 am
by HansBolter
ORIGINAL: BillBrown
I really wonder why C-47s seem to take such huge ops losses.
Likely because we all have a tendency to throw them into operations with pilots that have experience levels in the 30s and 40s.
Ever looked closely at the experience levels of the pilots. They are some of the greenest the Allies get.
They really need a good six months of training before being committed to operations, but I never seem to give it to them.
I bet many other players don't either.
RE: May 1945
Posted: Thu Mar 08, 2018 11:44 am
by Chickenboy
ORIGINAL: BillBrown
I really wonder why C-47s seem to take such huge ops losses.
CR has been outspoken in the past about his disdain for the pilot training / transfer clickfest. I'd venture that that has been somewhat tempered in the last few years (it's easier to move pilots
en masse now), but old habits probably die hard.
If my suspicions are confirmed, he's likely not training his supply pilots and letting green noobs fly at extended ranges with no breaks in their schedule.
RE: May 1945
Posted: Thu Mar 08, 2018 11:48 am
by Canoerebel
I didn't pay much attention to the transports until we resumed the game in early 1943. Until then, the squadrons basically got orders that never changed, resulting in high ops losses. After we resumed, I set each transport squadron to deliver supply (or occasionally troops) at 20% or 30% rest levels. I also tweaked some of the max distance runs to closer targets (for instance, changing the Ledo supply run from Chengte to Kunming). Other than that, I didn't monitor squadrons carefully, so ops losses were still pretty high.
RE: May 1945
Posted: Thu Mar 08, 2018 12:14 pm
by Canoerebel
ORIGINAL: Chickenboy
CR has been outspoken in the past about his disdain for the pilot training / transfer clickfest. I'd venture that that has been somewhat tempered in the last few years (it's easier to move pilots en masse now), but old habits probably die hard.
If my suspicions are confirmed, he's likely not training his supply pilots and letting green noobs fly at extended ranges with no breaks in their schedule.
That was a long time ago, ye of elephantine memories. Pilot training was a feature I had to embrace, though I can still make improvements. In this game, I gave alot of attention to pilot training, though trainers was lowest priority.