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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sat Jul 19, 2025 3:38 pm
by Orm
Mar/Apr '45
Impulse #7 (Axis)

Land: Germany, Italy, Japan
Combined:
Naval:

No Port Strikes. No Naval Air. No strategic bombing. No Ground Strikes.

Rail Moves:

Italy:
HQI (Balbo) France -> Yugoslavia

Germany:
MIL Skopje -> Belgrade
GARR Sofia -> von Leeb in Yugoslavia
GARR Königsberg -> Balbo in Yugoslavia

Japan:
MIL Sian -> Tungkwan
GARR Peking -> Hong Kong

Land Moves:

Japan:
Forces in the Philippines concentrate on the US beachhead east of Manila.
Minor movement in S China, C China, Burma, and Japan.

Italy moves some units around in Italy.

Over to Germany for the second part of our impulse. (additional land moves expected for all Axis powers)

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sun Jul 20, 2025 3:14 pm
by Orm
I am sure that plenty of additional movement (by all Axis MPs) where made by the German player. No idea really what it was. :D

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sun Jul 20, 2025 3:17 pm
by Orm
Mar/Apr '45
Impulse #7 (Axis)

Japan attacks the US MAR east of Manila (hex 100,151). 3 BB provide a few points in shore bombardment. No other support.

Will Allies provide any defensive ground support? Japan has three FTR2 (7,6,5) available for interception.
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Tue Jul 22, 2025 8:51 am
by Orm
I know that we haven't been playing this game fast but the delay here is eating away the time that I have right now for playing. If there is no answer soon there will be a long delay again without any action from me.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Tue Jul 22, 2025 11:30 pm
by jjdenver
Ok sorry this is on me.

fighters in order for lineup: Mosquito, F6F-5(7), F6F-5, Lightning, F4F-4
bombers in order for lineup: Beaufort(NAV), PBM-1, SB2C, Beaufighter, Black Widow
This should be all available planes flying.
Don't abort combat unless down to lower than -1allies/+1axis in a2a combat.
RTB all planes whence other than:
Beaufighter to hex with 2-3DIV if that hex has space for a plane. If not then it can return whence. Lightning to hex of Beaufighter if Beaufighter is not whence, otherwise to hex that says Leyte just south of Beaufighter.
Also provide max DSB if we are using that rule (can't recall) from any available ships (starting with lower boxes first).
Call assault in combat.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Jul 25, 2025 7:51 am
by Orm
The Black Widow does not have enough range to fly as a bomber. Please advice.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Jul 25, 2025 4:12 pm
by Mayhemizer_slith
Fly the Black Widow as front fighter. Otherwise as JJ gave instructions.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Jul 25, 2025 4:24 pm
by Orm
Splendid. I will get to it later this evening (hopefully).

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Jul 25, 2025 8:44 pm
by jjdenver
It cannot fly as front fighter since it's twin engine. Please just leave the black widow out of the combat. Thanks.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sat Jul 26, 2025 6:35 am
by Orm
An air combat ensues, with the following lineup.
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sat Jul 26, 2025 6:44 am
by Orm
There are some grumblings from the Japanese player, then he aborts.
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sat Jul 26, 2025 6:54 am
by Orm
Mar/Apr '45
Impulse #7 (Axis)

Final odds.

We do use DSB, but Allies has none available.
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sat Jul 26, 2025 7:00 am
by Orm
The invasion is eliminated, but it cost.
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sat Jul 26, 2025 12:11 pm
by Orm
Mar/Apr '45
Impulse #7 (Axis)

Rebase

Germany:
ATR Sicily -> Belgrade
FTR2 W Germany -> Lille
FTR2 Dresden -> SW Brest-litovsk

Japan:
ATR4 SW Canton -> Shanghai
LND2 W Pakhoi -> Foochow

Italy:
FTR2 Rome -> Messina

Reorganization:
Germany:
ATR Regorg 7-4 INF in Belgrade.
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sat Jul 26, 2025 12:16 pm
by Orm
Impulse continues on a 4 (1 to end), with mostly wet, and muddy, weather.
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Wed Jul 30, 2025 7:12 pm
by Mayhemizer_slith
M/A 45 Allied 9

All land action except FF combined


Naval move
FF CP to North Sea


Ground strike

Singapore is bombed by
CW Beaufighter
NZL Corsair
US Black Widow
US 2x 1 factor CVP (now all CVPs in SCS are used for this turn)

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Wed Jul 30, 2025 7:16 pm
by Mayhemizer_slith
Allies went all in but only one unit was hit

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Wed Jul 30, 2025 7:17 pm
by Mayhemizer_slith
No rail moves

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Aug 08, 2025 3:26 pm
by Mayhemizer_slith
Land move

CW units advance in Burma, Greece and Denmark. Units in Denmark enter Germany.

Allies prepare to attack in Denmark and Singapore.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Aug 08, 2025 10:10 pm
by Mayhemizer_slith
Attack in Singapore is halted due to low odds, but preparations are good...

Attack in Denmark is +8 Blitz