RE: [REL 0.9.2] Star Trek - The Picard Era
Posted: Mon Aug 27, 2012 12:55 am
I'll have to test it sometime, I'm not sure. I know it was working for me last time I played, but I always decline the auto-retrofit.
What's your Strategy?
https://forums.matrixgames.com:443/
ORIGINAL: Igard
I'll have to test it sometime, I'm not sure. I know it was working for me last time I played, but I always decline the auto-retrofit.
ORIGINAL: Igard
I'll have to test it sometime, I'm not sure. I know it was working for me last time I played, but I always decline the auto-retrofit.
ORIGINAL: Tanaka
Thanks Igard,
Also these ship and base designs are huge! How do you ever fill them up to capacity it takes forever and I am only on the first level! You can keep clicking forever? Size 3000??? [&:] What am I missing how does this work?
Well one finally popped up so looks like its working...
I did find one bug when attacked by a giant kaltor the text says KEY NOT FOUND?
Hi!
Just wanted to say that after watching a "Let's Play" w/ your mod, I bought the game. Thanks for the awesome mod. It's BotF on steroids.
ORIGINAL: Tanaka
ORIGINAL: Igard
I'll have to test it sometime, I'm not sure. I know it was working for me last time I played, but I always decline the auto-retrofit.
Well one finally popped up so looks like its working...
I did find one bug when attacked by a giant kaltor the text says KEY NOT FOUND?
ORIGINAL: Igard
ORIGINAL: Tanaka
Thanks Igard,
Also these ship and base designs are huge! How do you ever fill them up to capacity it takes forever and I am only on the first level! You can keep clicking forever? Size 3000??? [&:] What am I missing how does this work?
The ship sizes are increased in this mod, but you shouldn't be able to build ships of that size so early in the game.
You can design them of course just like any other Distant Worlds game, but you won't be able to build them.
Well one finally popped up so looks like its working...
I did find one bug when attacked by a giant kaltor the text says KEY NOT FOUND?
This is a problem with the gametext.txt file. The devs keep updating it(which is a very good thing) but that means I have to constantly update the mod (which is kind of a slow process for such a small piece of text).
I'll need to test the mod with the latest patch 1.7.0.16 (I assume that's what you're using).
Hi!
Just wanted to say that after watching a "Let's Play" w/ your mod, I bought the game. Thanks for the awesome mod. It's BotF on steroids.
Welcome to the forums, oogs! I really wanted this mod to feel like BotF, so that is indeed very nice to hear. [:)]
ORIGINAL: Igard
Glad to hear Tanaka. [:)]
Ah yes the bases are indeed huge! There is a great deal to figure out. Take your time and enjoy it. Took me weeks of gameplay before I figured out how to play, or at least how I like to play.
ORIGINAL: Tanaka
Hi Igard have you been able to build resort bases in this mod? So far they are not buildable for me and I cannot figure out why?
ORIGINAL: Darkspire
PPS (Undocumented Feature) Keep getting a KEY NOT FOUND when I attack Giant Kaltors
If you ever need someone to help with sound files (file size reduction, no loss of quality or file type conversions etc) PM me and il help any way I can.

OK, I've looked at the latest patch's gametext file and there were no changes, but it seems that installing the new patch after you have installed the Picard Total Conversion mod will result in the gametext.txt file being overwritten. This is because there were changes to the file since the last official patch many moons ago.
So to fix this, you can simply download the attached file and place it in your Distant Worlds folder. Backup the existing file if you want to use it again. Select 'yes' to overwrite the existing file.
Or, if you already have the Total Conversion mod downloaded, you can use the gametext.txt file from that. There are no differences.

ORIGINAL: Igard
ORIGINAL: Tanaka
Hi Igard have you been able to build resort bases in this mod? So far they are not buildable for me and I cannot figure out why?
Yeah, they should work as normal. Have you tried with different races? Even the races that aren't supposed to engage in tourism can build resort bases, so there should be no race that can't build them.