Page 33 of 291

RE: 4 player E-mail: AAR

Posted: Mon May 02, 2016 9:44 am
by warspite1
ORIGINAL: AllenK
ORIGINAL: warspite1

ORIGINAL: Mayhemizer

At some point of this game I was thinking not to do Fall Gelb again because Germany was not doing well.

I had my weak moment..
warspite1

I'm not surprised. Imagine how you would have felt if this turn had been Snow or Storm?

But it wasn't and so right now I am thinking I am only ever going to play with oil and always do a Fall Gelb as the Germans [:D]

For a look at the effects of rain, snow and storm from S/O 39 Axis 5, see Episode IV: A New Heap.
warspite1

As the attacker, nothing "pees in your Cornflakes" more than bad weather..and bad combat rolls... and of course bad ground strike dice.... and insufficent turn length.... and not getting the last impulse.... and and and [:D]

Its why I %^&ing hate this stupid game....[;)]

RE: 4 player E-mail: AAR

Posted: Mon May 02, 2016 6:27 pm
by Orm
Nov/Dec '39
Allied #2

Land: China, France
Combined: USSR, USA, CW

CW fly a naval bomber to the 1 box in the North Sea.

USA send a TRS with a FTR2 to Polynesia. US submarines practice outside Truk.

CW send a escorted TRS, loaded with a militia, to the 1 box in the North Sea. They also send 5 battleships to the 3 box in the North Sea.


Image

RE: 4 player E-mail: AAR

Posted: Mon May 02, 2016 6:30 pm
by Orm
CW does not search at all.

Will Germany search in the North Sea?

Image

RE: 4 player E-mail: AAR

Posted: Mon May 02, 2016 6:36 pm
by Jagdtiger14
For a look at the effects of rain, snow and storm from S/O 39 Axis 5, see Episode IV: A New Heap.

Actually from a weather and turn end standpoint in that game (you and Mayhemizer can speak to the luck of the combat die rolls), it was not too bad for a Fall Gelb. As I recall you had: Axis 1 (auto fine which we wont count), Axis 3 fine, Axis 5 rain, Axis 9 fine, Axis 11 rain. I would take this playing the Axis and call it a nice S/O'39 turn.



RE: 4 player E-mail: AAR

Posted: Mon May 02, 2016 6:38 pm
by Mayhemizer_slith
ORIGINAL: Orm

CW does not search at all.

Will Germany search in the North Sea?

Yes please and intercept NAV to box 2.

RE: 4 player E-mail: AAR

Posted: Mon May 02, 2016 6:46 pm
by Orm
CW fly a 5 strength Hurricane to the one box.

RE: 4 player E-mail: AAR

Posted: Mon May 02, 2016 6:49 pm
by Orm
Both sides fail to find (Rolls 7 and 4).

RE: 4 player E-mail: AAR

Posted: Mon May 02, 2016 6:57 pm
by Orm
Nov/Dec '39
Allied #2

CW ground strike three German stacks in Belgium and France.

Will Germany use their FTR2 to intercept one of the bombers?



Image

RE: 4 player E-mail: AAR

Posted: Mon May 02, 2016 7:07 pm
by AllenK
Hot communique in from the Luftwaffe. Intercept the 0-factor Fairy Battle. Land the Me-109 as close to Paris as possible, which looks to be on the stack they are trying to cover.

RE: 4 player E-mail: AAR

Posted: Mon May 02, 2016 7:09 pm
by Centuur
Interesting developments. The first turn had a lot of losses on the Axis side, due to bad die rolls. But the good weather in the first impulse of the second turn is hammering the French. The one thing the French don't want is another fine weather turn for the Axis. If that happens, things are really, really bad...

RE: 4 player E-mail: AAR

Posted: Mon May 02, 2016 7:14 pm
by Orm
Nov/Dec '39
Allied #2

The German fighter eliminate those pesky British bombers.

Image

RE: 4 player E-mail: AAR

Posted: Mon May 02, 2016 7:16 pm
by Orm
The one thing the French don't want is another fine weather turn for the Axis. If that happens, things are really, really bad...
Things are already really, really bad and bad weather will not change things.

RE: 4 player E-mail: AAR

Posted: Mon May 02, 2016 7:24 pm
by Centuur
ORIGINAL: Orm
The one thing the French don't want is another fine weather turn for the Axis. If that happens, things are really, really bad...
Things are already really, really bad and bad weather will not change things.

Well, there should be a lot of units arriving for the French, with the shattered units including. The sooner the turn ends, the better. Any good weatherman in London forecasting depressions?

RE: 4 player E-mail: AAR

Posted: Mon May 02, 2016 7:28 pm
by Orm
With rolls of 10,5,4 and 6 both strikes were a waste of fuel.

Image

RE: 4 player E-mail: AAR

Posted: Mon May 02, 2016 7:37 pm
by Orm
USSR continue to rail a artillery westwards from Siberia. It now reach Ufa.

CW rail a militia to Perth.

RE: 4 player E-mail: AAR

Posted: Mon May 02, 2016 7:45 pm
by Orm
France and UK has trouble with their co-operation. CW High Command has not bothered to informed the French High Command about the CW moves. Unfortunately this has lead to some confusion and delay in the relocation of troops. The ensuing chaos will, hopefully, be solved by tomorrow.


Image

RE: 4 player E-mail: AAR

Posted: Tue May 03, 2016 3:58 am
by warspite1
ORIGINAL: Orm

France and UK has trouble with their co-operation. CW High Command has not bothered to informed the French High Command about the CW moves.
warspite1

No need to have stopped the game - my ideas and plans seem to be rubbish anyway.

RE: 4 player E-mail: AAR

Posted: Tue May 03, 2016 4:20 am
by Orm
No need to have stopped the game - my ideas and plans seem to be rubbish anyway.
Better than mine. [:D]

RE: 4 player E-mail: AAR

Posted: Tue May 03, 2016 4:21 am
by Orm
No need to have stopped the game - my ideas and plans seem to be rubbish anyway.
Your plan was the best we could do. But it didn't take into account the CW involvement in the French defence.

RE: 4 player E-mail: AAR

Posted: Tue May 03, 2016 6:52 am
by Orm
USSR reorganize their forces in Persia.

Image
Picture from Nov/Dec '39 Impulse #2 (Allied) - Reorganization