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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sun Nov 09, 2025 3:08 pm
by Orm
I (playing Italy and Japan) am the main culprit for the Axis disaster.

The optional rule for peace between USSR and Japan is not yet implemented. However, we had a house rule to simulate such a peace. And Japan demanded such a peace in this game. This was a mistake, in my humble opinion, as that allowed USSR to grow to strong for Germany to break their defences. That China suffered a conquest was not enough compensation for the Axis side.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Nov 20, 2025 8:15 am
by Orm
Truly sorry for the extremely long delay. :oops: :(

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Nov 20, 2025 8:16 am
by Orm
Mar/Apr '45
Impulse #16 (Axis)

Land: Germany
Combined: Italy, Japan
Naval:

No Port Strikes. No Naval Air.

Naval Movement:
Japan:
AMPH + 5 CP Fukuoka -> China Sea 0-box - Embark MOT Bonin Isl. (86,171)
4 CP Fukuoka -> S China Sea 0-box

No Axis searches.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Nov 20, 2025 8:18 am
by Orm
I assume that Allies will search in SCS. No Japanese air added.

Will Allies add any air to SCS?
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Nov 20, 2025 4:56 pm
by Mayhemizer_slith
I’m not right now on my computer.

Nothing from China is flying. Are there any other planes in range as I don’t remember where this planes are?

I think Mosquito is in Philippines on a small island in range to fly China Sea box 4, it will not fly.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Nov 20, 2025 5:08 pm
by Orm
I'll take a look shortly, and edit in a picture in this post.

Edit: All three US planes are in Chine, while the CW FTR3 is in Palembang, Sumatra.
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Nov 20, 2025 6:44 pm
by Mayhemizer_slith
Thank you!

Mosquito to the highest possible box please.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Nov 21, 2025 3:50 pm
by Orm
No combat in SCS (7-9).

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Tue Dec 02, 2025 10:57 pm
by Orm
Just an update: I send the save to Germany some 10 days ago and I hope he will find the time soon to finish our impulse.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Dec 08, 2025 5:03 pm
by Mayhemizer_slith
Turn ended with a roll of 4.

No partisans

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Wed Dec 24, 2025 4:58 pm
by Orm
I plan to post the Asis end of turn stuff tomorrow.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Dec 26, 2025 5:27 pm
by Orm
I've had a couple of crashes when going though the end of turn. I will have another go at it tomorrow.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Jan 01, 2026 11:49 am
by Orm
Axis end of turn:

Preliminary planning:
Germany - 18 production points - 32 BPs. Save 4 oil (Two in Berlin, one in Dresden, and one in Prague).
Italy - 4 production points - 6 BPs. Saves one oil in Milan.
Japan - 11 production points - 17 BPs. Saves three oil. From Tarakan in Tokyo, and two synth in Fukuoka and Nagoya.

Stay at sea:
The following units stay at sea.

Germany:
Black Sea: CP

Italy:
CSV: All 5 SUB in 3-box

Japan:
Sea of Japan: CP
China Sea: 0-box 7 CP - 1 CP returns to base
Japanese Coast: CA

Return to Base:

Germany:
NAV3 -> W Genoa (62,34)

Italy:
SUBs -> La Spezia

Japan:
All SCS + AMPH + CP -> Fukuoka
FTR2 9-strength -> Sasebo
FTR2 6-strength -> Fukuoka
FTR2 13-range -> Nagoya
FTR2 6-range -> Hiroshima
FTR2 4-range -> Osaka
NAV3 22-range -> Sasebo
NAV3 22-range -> Tokyo
2 NAV2 8-range -> Nagasaki
NAV2 5-range -> Nagoya

Use Oil:

Germany:
- All air are reorganized.
- All land units reorganized.
- All ships reorganized.
- 1,4 oil used. Use oil in Berlin.

Italy:
All units are reorganized for 1 oil (0,9). Use oil in Milan.

Japan:
- All land based air reorganized.
- All CVP reorganized, except B5N1 (kate) on Unryo.
- All land units reorganized.
- All ships.
- 4,45 oil used. Use oil in Burma, and oil saved in Tarakan.

Breakdown:
-

Prod planning:
Germany - 21 production points - 32 BPs.
Italy - 5 production points - 8 BPs.
Japan - 11 production points - 17 BPs.

Scrap:
Japan: FTR2 6-strength

Production:

Germany (32):
MAR Div
MTN
MTN Div
3 MOT
4 FTR2
Repair BB Tirpitz
Repair SUB 4837

Italy (6):
INF Div
FTR2
Repair BB Paris

Japan (17):
MIL
TERR
5 FTR2
Repair 2 SUB
Save 1 BP in Tokyo.

Reinforcements:

Germany:
2 FTR3 -> Breslau
2 FTR2 4-range -> Hamburg
FTR2 10-strength -> Aachen
FTR2 9-strength -> Saarbrucken
4-3 INF + 7-4 INF -> Königsberg
6-4 INF -> Hamburg
4-3 INF -> Stettin
7-4 INF -> Breslau
AT -> Kiel
MECh + INF Div -> Aachen

Italy:
FTR2 9-strength -> Taranto
SUB -> La Spezia
AT -> Rome
INF -> Florence

Japan:
NAV2 B7A2 Ryusei (Grace) -> Osaka
FTR2 Ki-43-III Hayabusa-kai -> Tokyo
FTR2 J7W1 Shinden -> Sasebo
FTR3 Ki-45-Ic Toryu (Nick) -> Kobe
MIL -> Nagasaki
INF -> Osaka
MAR -> Tokyo
TERR -> SE Manila
SUB -> La Spezia

Voluntary Resource Lending:
Increased; Germany -> Italy: 4 resources, (2 oil)

Axis goes first if we win the initiative.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Jan 02, 2026 3:26 pm
by Mayhemizer_slith
One question about Japan:

How many CPs stay in SCS? I guess some to keep Singapore in supply. You have currently 4 CPs there.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sat Jan 03, 2026 7:12 am
by Orm
All 4 CPs in SCS stay at sea. Thank you.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sat Jan 03, 2026 10:15 am
by Mayhemizer_slith
Units destroyed in M/J 1945

Allies lost one bridgehead in Philippines that really hurts

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sat Jan 03, 2026 11:36 am
by Orm
Wasn't it Mar/Apr?

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Tue Jan 13, 2026 4:00 pm
by Orm
Are we waiting on something from the Axis side that I am missing? Just checking to make sure. No rush otherwise.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Jan 19, 2026 2:11 pm
by Mayhemizer_slith
Orm wrote: Sat Jan 03, 2026 11:36 am Wasn't it Mar/Apr?
You are currect

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Jan 19, 2026 2:12 pm
by Mayhemizer_slith
Orm wrote: Tue Jan 13, 2026 4:00 pm Are we waiting on something from the Axis side that I am missing? Just checking to make sure. No rush otherwise.
No, just me trying to find time for turn end.