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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Jan 22, 2026 7:17 pm
by Mayhemizer_slith
US TRS with FTR2 from US east coast try enter Med. Italian subs can intercept in CSV, I think I can't add any air.

Would you like to intercept?

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Jan 23, 2026 12:44 pm
by Orm
Yes, please. Use 4-speed, 3-range, SUB to initiate.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Jan 23, 2026 7:11 pm
by Mayhemizer_slith
I just noticed only 5 subs from box 3 stayed and 2 subs are going back to port. These subs can intercept. I use 2 range, 5 range, 2 attack sub. I will redo if you want some other sub

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Jan 23, 2026 7:13 pm
by Mayhemizer_slith
On a 7 intercept fails and TRS sails to Marseilles

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Jan 23, 2026 7:28 pm
by Mayhemizer_slith
Japanese instructions:

NAV3 22-range -> Sasebo
NAV3 22-range -> Tokyo

There is 19 and 22 range NAV3's. Where would you like to have them?

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Jan 23, 2026 10:11 pm
by Orm
Put the 19-range in Tokyo, and the 22-range in Sasebo. Thank you.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sat Jan 24, 2026 6:46 pm
by Mayhemizer_slith
Question about Italian production

Preliminary planning:
Italy - 4 production points - 6 BPs. Saves one oil in Milan.

Prod planning:
Italy - 5 production points - 8 BPs.


In my game Italy has 6 points to use. I think this is correct as Italy uses 6 BPs in production phase.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sat Jan 24, 2026 7:05 pm
by Mayhemizer_slith
Question about Japanese production

Preliminary planning:
Japan - 11 production points - 17 BPs. Saves three oil. From Tarakan in Tokyo, and two synth in Fukuoka and Nagoya.

Prod planning:
Japan - 11 production points - 17 BPs.

I had 17 BPs in Preliminary planning, but no longer in Prod planning.

It is Philippines recourse that went idle due to ZOC after I returned MOT to adjacent hex.

If you agree this is correct, how do adjust Japanese production that is now 15?

Original instructions:

Japan (17):
MIL
TERR
5 FTR2
Repair 2 SUB
Save 1 BP in Tokyo.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sat Jan 24, 2026 10:06 pm
by Orm
Yes, that is correct. The ZOC prevents the resource from being shipped.

I assume that there is no replacement resource that could be shopped, so remove one SUB from production and save no BP. That should make the new production to 15.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sat Jan 24, 2026 10:19 pm
by Mayhemizer_slith
OK. All unused recources are in China and are blocked by flanking CAV

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sun Jan 25, 2026 10:10 am
by Mayhemizer_slith
Question about German instructions:

Reinforcements:

Germany:
4-3 INF + 7-4 INF -> Königsberg
7-4 INF -> Breslau

There is only one 7-4 INF, but instructions give two cities

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sun Jan 25, 2026 11:46 am
by Orm
Put it in Breslau.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sun Jan 25, 2026 4:15 pm
by Mayhemizer_slith
One last question :D

Japanese instruction
SUB -> La Spezia

Maybe Tokyo is good to sail to The Pacific?

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sun Jan 25, 2026 5:33 pm
by Orm
Yes, that is good,

Although, our plan to send submarines to Italy to buy their technology seemed like a sound one. :lol:

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sun Jan 25, 2026 6:31 pm
by Mayhemizer_slith
Allied turn end


Preliminary planning
CW 35 BPs and 11 saved oil
FF 2 BPs
US 84 BPs and 10 saved oil
USSR 51 BPs and 4 saved oil

SAS
Europe
Escorts stay
CW CV and BB North Sea box 4


Bay of Bengal CV and CA in box 4

Pacific
Escorts stay
SCS US BB, CW NAV3 and US FTR3 in box 4


RTB

Europe
Escorts to closest port

FF TRS to London
CW 2xTRS to Plymouth
CW 8xBB and CA to London

CW TRS with MIL from Arctic Ocean to France
US TRS with MECH div to France

CW FTR3 to NW of Kiel
CW 2xCV 4xCA from North Sea to Copenhagen Denmark
US 2x AMPH, CP and sub to Frederikshavn Denmark
FF 2x CP and BB to Aarhus Denmark
FF TRS UK
US empty TRS to New York

CW TRS with ATR3 to Le Havre France
CW TRS with NAV2 to Bordeaux
CW TRS with NAV2 to Scapa Flow
US TRS with ARM div and MECH div to St-Nazaire France

US CA Marseilles
CW 2x CV, 4x BB and 3x CA Malta
US TRS and 3x BB Cagliari Sardinia
US 2x FTR2 Sardinia
US CV and CA Gibraltar
CW NAV4 Gibraltar
CW NAV2 Portugal
CW FTR3 Libya
CW FTR2 Sousse Tunisia
US AMPH to Tripoli Libya
FF CA Cyprus
US FTR2 Greece
US NAV2 Malta

US FTR2 Azores

Pacific
Subs to Truk

CW CV, BB, 2xCA to Telok Betong
CW FTR3 China
CW The Queens with TERR to Rangoon

SCS
US FRT2 China
US fleet to Batavia
US 3x AMPH and TRS Batavia
CW TRS to India

Bismarck Sea
US TRS with MOT to Philippines Legasipi
Fleet to Truk
TRS to Menado

Solomons
US 2x TRS with FTR2 and FTR3 to Philippines Legasipi
US TRS with PARA to Menado

Polynesia
US TRS with MOT to Philippines Legasipi
US TRS with NAV3 to Philippines Davao

Oil use
CW reorg all for 11,75 oil
FF reorg all for 1,2 oil
US reorg all for 13,25 oil
USSR reorg all for 0,2 oil


Break down
US PARA in Sardinia -> PARA div and INF div


Production

CW (35)
CA repair 1
2x TERR 4
O-chit 15
Pilot 2
AA 5
2x LND4 8

FF (2)
FTR2 2

US (84)
MIL 2
2x FTR2 4
NAV2 2
2x BB repair 4
3x O-chit 45
3x Pilot 6
2x ARM 12
2x ART 6
6 ART
save 3 BPs

USSR (51)
INF 3
MIL 2
FTR2 2
2x LND2 4
Pilot 3
2x O-Chit 30
AT 5
MECH div


Reinforcements

CW
CVP Hull
FTR3 Hull
FTR2 London
FTR2 Southampton
CA Plymouth
MECH Newcastle
TERR Burma
TERR Uganda

FF
ATR3 French Guyana

US
MIL LA
BB San Diego
TRS San Diego
FTR2 San Diego
CVP on CV in San Diego
MECH NY
FTR2 NY

USSR
MIL Kharkov
LND3 Vitebsk
FTR2 Minsk
ART Minsk
INF Odessa

Allies go first if possible, no reroll

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sun Jan 25, 2026 6:37 pm
by Mayhemizer_slith
Axis go first (8-3) in mostly fine weather

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sat Feb 28, 2026 2:43 pm
by Orm
I expect that we begin our impulse tomorrow.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sun Mar 01, 2026 7:40 pm
by rkr1958
Orm wrote: Sat Feb 28, 2026 2:43 pm I expect that we begin our impulse tomorrow.
I commend you guys. Next month will be the 7th year anniversary of the start of this game. Amazing!

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Mar 02, 2026 6:00 pm
by Mayhemizer_slith
rkr1958 wrote: Sun Mar 01, 2026 7:40 pm
Orm wrote: Sat Feb 28, 2026 2:43 pm I expect that we begin our impulse tomorrow.
I commend you guys. Next month will be the 7th year anniversary of the start of this game. Amazing!
Wow thank you for noticing.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Mar 02, 2026 6:34 pm
by Orm
May/Jun '45
Impulse #1 (Axis)

Land: Germany, Italy
Combined: Japan
Naval:

No Port Strikes.

Naval Air:
Japan:
3 FTR2 + NAV2 -> China Sea 4-box

Naval Movement:
Japan:
2 CA Singapore -> Bay of Bengal 4-box
11 CV + 3 CVL + 5 BB + 10 CA + TRS + MIL -> China Sea 4-box