Page 34 of 103
RE: Aviation Support
Posted: Thu Feb 28, 2008 5:11 pm
by bradfordkay
If the IJA never used them, then it should only be included in a mod, not in the stock version of AE. My opinion...
RE: Admiral's Edition Air War Thread
Posted: Sat Mar 01, 2008 7:25 pm
by pad152
Will we see some of the allied float fighters, such as the Brit's Spit & Huricanes and stange US ones like the P47 versions?
Will non fighter aircraft be able to preform cap missions, this is some times useful for the Japanese, any CAP is better then none?
RE: Admiral's Edition Air War Thread
Posted: Sun Mar 02, 2008 3:06 am
by dpstafford
Wow. 23 pages of posts. Can someone summarize what the latest thinking is on the A2A model for AE?
In my opinion STOCK is way too bloody. And Nik Air is way too bloodless (common opinions I believe). This is the singles biggest issue for me. What can we expect on this for AE?
RE: Admiral's Edition Air War Thread
Posted: Sun Mar 02, 2008 3:10 am
by witpqs
ORIGINAL: dpstafford
Wow. 23 pages of posts. Can someone summarize what the latest thinking is on the A2A model for AE?
It's better. [:D]
RE: Admiral's Edition Air War Thread
Posted: Sun Mar 02, 2008 3:12 am
by dpstafford
ORIGINAL: witpqs
It's better. [:D]
For now, that's good enough!
RE: Admiral's Edition Air War Thread
Posted: Mon Mar 03, 2008 1:12 am
by TheElf
ORIGINAL: dpstafford
Wow. 23 pages of posts. Can someone summarize what the latest thinking is on the A2A model for AE?
In my opinion STOCK is way too bloody. And Nik Air is way too bloodless (common opinions I believe). This is the singles biggest issue for me. What can we expect on this for AE?
In short, I recommend you start on page 1...[;)]
RE: Admiral's Edition Air War Thread
Posted: Mon Mar 03, 2008 11:44 am
by timtom
ORIGINAL: pad152
Will we see some of the allied float fighters, such as the Brit's Spit & Huricanes and stange US ones like the P47 versions?
Will non fighter aircraft be able to preform cap missions, this is some times useful for the Japanese, any CAP is better then none?
We're leaving the what-ifs for the modders, I'm afraid - unless you know of an Allied operational unit which flew float fighters
As to CAP-capability, there'll be some yet-to-be-finalised changes.
RE: Admiral's Edition Air War Thread
Posted: Tue Mar 04, 2008 10:17 am
by Hipper
Quick question
is there a night search phase now or is it the same as it ever was ?
cheers
RE: Admiral's Edition Air War Thread
Posted: Tue Mar 04, 2008 10:24 am
by witpqs
ORIGINAL: Hipper
Quick question
is there a night search phase now or is it the same as it ever was ?
cheers
I thought there already was a night search phase (without aircraft though)?
RE: Admiral's Edition Air War Thread
Posted: Tue Mar 04, 2008 1:04 pm
by TheElf
ORIGINAL: Hipper
Quick question
is there a night search phase now or is it the same as it ever was ?
cheers
Even better. A night search phase followed by a night attack phase dependent on an actual Moon cycle. Higher lum = better chance to detect and attack.
RE: Admiral's Edition Air War Thread
Posted: Thu Mar 06, 2008 9:58 am
by Hipper
Yipee ! I've been waiting for this since UV came my way
RE: Admiral's Edition Air War Thread
Posted: Thu Mar 06, 2008 6:20 pm
by pad152
Pilot Pools - will we be able to adjust/edit them by year in Editor of AE? I always found it strange it remain the same for every year in the war in WITP.
RE: Admiral's Edition Air War Thread
Posted: Thu Mar 06, 2008 7:11 pm
by TheElf
ORIGINAL: pad152
Pilot Pools - will we be able to adjust/edit them by year in Editor of AE? I always found it strange it remain the same for every year in the war in WITP.
Yes
RE: Admiral's Edition Air War Thread
Posted: Thu Mar 06, 2008 8:27 pm
by NormS3
Fantastic.
Will there be seperate pools for Royal Navy and RAF pilots? Is there the ability for modders to add a pool for Communist China?
Thanks again for all of your great work!
RE: Admiral's Edition Air War Thread
Posted: Thu Mar 06, 2008 8:33 pm
by DuckofTindalos
No.
RE: Admiral's Edition Air War Thread
Posted: Thu Mar 06, 2008 8:44 pm
by NormS3
Sorry to prod. . .
Nah not really, did I read a while back that there will be a seperate pool for carrier capable pilots?
Thanks
RE: Admiral's Edition Air War Thread
Posted: Mon Mar 10, 2008 9:40 am
by Dixie
Is there any chance of making night fighter squadrons capable of being divided in flights to cover a larger area? This was a common practice among RAF squadrons.
RE: Admiral's Edition Air War Thread
Posted: Wed Mar 12, 2008 4:44 pm
by Charbroiled
Sorry if this has been asked, but....
I currently have an opponent bombing me with over 300 bombers on a size 4 AF. According to the rules, if over 50 planes per AF, only 50% perform missions. This would mean that he has 600+ bombers at the base.[X(] Is this being modified in AE? It seems to me that he would have nowhere to land or take off planes with that many planes stationed there.
RE: Admiral's Edition Air War Thread
Posted: Wed Mar 12, 2008 10:52 pm
by Barb
I would like to see the "Leading squadron failed to find a target = all squadrons failed to find a target" rule to be aborted in AE. Instead there could be something like strike coordination penalty chance instead maybe.
RE: Admiral's Edition Air War Thread
Posted: Thu Mar 13, 2008 12:19 am
by Shark7
ORIGINAL: Barb
I would like to see the "Leading squadron failed to find a target = all squadrons failed to find a target" rule to be aborted in AE. Instead there could be something like strike coordination penalty chance instead maybe.
Well, while I don't like it when it happens to me, this is actually a good thing for those who are being bombarded by overstacked airfields. It's a good incentive to not stack if you know you run the risk of having all your bombers abort the mission without finding a target.
Unless AE implements decent stacking limits, then that does need to be in to discourage over-stacking, IMO.