Level I Update Link 2.51
https://1drv.ms/u/s!Ap7XOIkiBuUwg-8ZqLaG9QbsVHAolg
I am doing my "real job" - working on what amounts to the electronic map,
bringing it into sync with both the location file and the map art players see.
There will be a number of these until (a) all the pwhexe files are up to current
standard and (b) the 'current standard' is fully defined and eratta free.
Here we have revised the map in the NE map edge area slightly. Fort Smith
is no longer a (near) map edge entry hex - and its victory point value has been
reduced to 1. This is because it now can be supplied (with great difficulty) from
Alberta - at least in Monsoon and Fall seasons - by river means. I was able to
clear up some confusion about where things are (and what they were called in
WW2) and discovered the entire LOC is indeed in the original map art done by
Andrew Brown.
I had intended to connect Fort Smith by off map links to other locations - but this presentation is superior - as its real connections were to Alberta - and they are on the actual map.
The last couple of pwhexe.dat file releases had problems with the Spring season files - these are all corrected here. The Monsoon files and the JES Fall files are next up to bring up to standard. The 42FALL file is completely up to date and even has the inland navigation by Fort Smith worked in.
While working on this, I reworked remote Canadian locations generally, moved
and/or renamed some, and revised their local industry based on better data. This is a remarkably undeveloped region and FAR more difficult to supply overland than players probably realize. An invasion down the Mackenzie River (controlling its
Arctic Ocean approach might well be impossible to dislodge, although it better bring its own supplies: there is very little to capture!
The major flaw in map art is the presence of the Mackenzie Highway. Although construction began in 1938, it was suspended in 1939 and the road was not finished until 1949. Then it was built as a primary road (although sections remain difficult to this day). I am presenting two variations of it: strictly historical scenarios will get the Southern portion, a bit more each year, as primary road; Japan Enhanced Scenarios will get the entire road as a military road (secondary road) by 1944.
A very peculiar feature of the map in this area is the portage between Fort Smith and nearby Fort Fitzgerald (which is essentially abandoned today). In the end I put it in to prevent an invading force from being able to sail all the way South to the rail heads. But it means very few resources can move in or out of the area. And it means that the historical dependence on air transport for supplies is duplicated in game terms (explaining why all those civil Canadian and US airliners organized for military duty).
I also learned that the CANOL (Canadian Oil) Project completed by spring, 1944 rather than 1945. These and other changes are documented in the RHS Seasonal Construction report, an MS Word document under the RHS (Documentation) folder.
Note the CANOL Project is ONLY present in strictly historical scenarios. JES scenarios instead develop oil (and move the very same refinery from Texas) to Kenai, Alaska (something considered historically as a cheaper alternative).
There is more review of locations. This sometimes changes names or local industry, because I learned something. Those reworked here are mostly on Sumatra and in China, and Canada's Yukon and Northwest Territories, and Alberta Province. Although a few places actually gained in industry and stocks, the general trend is a slight decline - in particular as I get more date corrected population and industrial data.
Some reported eratta were corrected. I have reworked the air groups for Chitose and Chiyoda - entirely abandoning the stock system (which uses hard code). Historical scenarios continue to present these ships as seaplane carriers able to convert to aircraft carriers. However, they get the CVL air groups on the date they commissioned historically as land based air units which are carrier qualified. This may or may not correspond to the date the carriers complete conversion. The seaplane groups then go ashore or to other vessels. A few land units and air groups and aircraft had minor erratta corrected - details of which I no longer remember. As usual, when I work a record, I generally rework it for Scenario 106 - so it has 1945 rather than 1941 information. Scenario 106 is not done - and only exists as a test bed for late war things at this time. But some day all the records will be done!
Here we are working on RHS Level I - which is to say - with stock maps. Most map edge development will be done in RHS Level II and won't affect Level I. But before proceeding to do that, I intend to get Level I completely functional in all respects. It is the foundation on which Level II will be built. This means that, as we define the standard, more and more of the map is "frozen" and no longer subject to review and revision - except for correcting actual eratta. However, a few minor "off map" things may be worked into Level I files - in particular better links if they can be made. [This may correct suspected errors in transit times, and provide more routes or more entry-exit zones where they should exist.]