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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)

Posted: Fri Aug 07, 2020 7:39 pm
by Lowpe
I normally like at least 5 destroyers per battleship, and would normally send in multiple small groups. With the Allies, I might go to 7 destroyers, certainly eventually. But making changes preturn just feels wrong, to me.

I would never structure Task Force Z this way for the game.

The problem with all early encounters with the IJN is that you are basically gifting Japan VPs. The IJN holds such a quantitative edge in night fights, working torpedoes, captains, search....you really need something to overcome that edge. Task Force Z did have a very slim chance of engaging the transports first...but only that, very slim. Daytime fights aren't as heavily in favor of the Japanese, but puts you at risk of death from above.

Task Force Z did about what I expected them to do in a night fight. Maybe a little worse. But their loss is not catastrophic, there is no Mersing landing which the Japanese could have tried for. That they even got to Kota Bharu is telling, and perhaps Alfred will be correct -- no shock there.

I am changing my earlier plans and looking to reinforce Singapore and Palembang heavily...or at least will start that, while still planning on keeping China. It looks promising after 2 days, lol.




RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)

Posted: Fri Aug 07, 2020 7:50 pm
by Lowpe
Got a tornado warning here currently, and the weather is bleak, again.

Tomorrow, if we have electricity here, I am off to Chancellorsville and tour some Civil War history.[:)] Perhaps I can draw some inspiration.

First PP spent are buying out the 254th...they go to Burma Command, on assignment to the yet to be formed CEF. Prep is more forward than I thought initially, way back when, and is based upon developments in China over the last two game days. There is a hex one south of Kweiyang...perhaps one of the most important hexes in China....can you see the IJA shocking across the river into that hex with a dug in combined arms defense anchored by the 254th! Hopefully they will have Valentine III or General Lees by then....General Lees would be pretty much game over if the eastern approaches to Chungking hold.

Col Redman can stay in charge for now, the only combat I anticipate them seeing is from Betties and Nells as they try to unload in Rangoon...which surprisingly is in good shape to host the Flying Tigers.



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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)

Posted: Fri Aug 07, 2020 8:09 pm
by Lowpe
Changing out the web fingered scrub of a scurvy Captain for a decent lifer. The pool of choices is so big! And the PP cost! What a boon!

The task force will load only the troops and vehicles, and look to hold a position about 18 hexes from Bangkok. Test the IJ's naval search in the area.

More task forces are forming up behind this one to run supplies into Rangoon, but they are a at least a day behind the troop transport. I will stuff supply in there as long as I can, probably at whatever cost...





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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)

Posted: Fri Aug 07, 2020 8:14 pm
by Lowpe
Sutlej will have flag. My goodness, what a pleasant surprise....she is shipshape! Be a shame to lose her this early.



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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)

Posted: Fri Aug 07, 2020 8:24 pm
by Lowpe
Q-ball is quite correct, it will take me several hours to do this first turn. Mostly, it is learning the ships, changing commands, expanding, etc and pondering some moves and upgrades will go quite quickly. I pretty much know what I want to do.

I managed to change every Captain but the Sutlej's for 0 pp. These merchant ships have pitiful AA. The Pacific L are small and can be converted to xap which seems to me a good thing right now, the Pacific M can go into harms way.

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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)

Posted: Fri Aug 07, 2020 8:29 pm
by Lowpe
I actually start with 11 of these beauties, but they look fragile.

I am going to run them off map, I think. What do other AFB's do with them?

I plan to use my smaller ships on map, especially in harms way, while the larger one make long runs or go off map. I think AFBs like to use smaller ships off map in flank speed a lot....is that still sop?

Plus I will be doing lots of conversions.

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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)

Posted: Fri Aug 07, 2020 8:38 pm
by Jorge_Stanbury
Look big compared to dababes c version

If you don't want to risk them, make them run supply to capetown. I think I used them for trips to Australia (both Perth and Sydney). With no refuel at destination as they have endurance for a round trip

I would never use flank speed off map... it is an exploit bordering cheating, at least on my books

RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)

Posted: Fri Aug 07, 2020 8:50 pm
by Evoken
ORIGINAL: Lowpe

I actually start with 11 of these beauties, but they look fragile.

I am going to run them off map, I think. What do other AFB's do with them?

I plan to use my smaller ships on map, especially in harms way, while the larger one make long runs or go off map. I think AFBs like to use smaller ships off map in flank speed a lot....is that still sop?

Plus I will be doing lots of conversions.

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I like using them off-map too and occasionally with fast convoys for ferrying troops across map and with plenty of escorts

RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)

Posted: Fri Aug 07, 2020 9:01 pm
by Lowpe
Easy come, easy go...there go my PPs!

I hadn't planned on changing leaders in Singapore, but always knew it was a possibility. With the Japanese opening, ABDA will coordinate Singers defense (ABDA is prepping for Singers) and Cassels takes charge. It is arguable that Brodie-Haig is better with a lower aggression but a higher leadership. I have used Cassels here before in an Ironman game years ago, and he didn't disappoint.

We need Brodie-Haig's leadership at ABDA, too.

That leaves Burma Command struggling along with inferior leadership. Hopefully in the next month or so we will get a good leader from Britain to takeover there. Although I would rather make the change in four days time.

Nimitz is next. Really, there is no choice about that, even though I dabbled with the possibility of giving him an HQa at San Diego, but it is an inferior choice.

I don't need to buy out any units for a bit, only commander changes here and there, and yet to come in China. After Nimitiz and Dewitt the bigger ticket items will be done, hopefully.

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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)

Posted: Fri Aug 07, 2020 9:25 pm
by Lowpe
Beasts! Surprisingly good leadership here....picking target. Leaning towards the oil or a risky shot at Samah's port.



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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)

Posted: Fri Aug 07, 2020 10:43 pm
by BBfanboy
ORIGINAL: Lowpe

Got a tornado warning here currently, and the weather is bleak, again.

Tomorrow, if we have electricity here, I am off to Chancellorsville and tour some Civil War history.[:)] Perhaps I can draw some inspiration.

First PP spent are buying out the 254th...they go to Burma Command, on assignment to the yet to be formed CEF. Prep is more forward than I thought initially, way back when, and is based upon developments in China over the last two game days. There is a hex one south of Kweiyang...perhaps one of the most important hexes in China....can you see the IJA shocking across the river into that hex with a dug in combined arms defense anchored by the 254th! Hopefully they will have Valentine III or General Lees by then....General Lees would be pretty much game over if the eastern approaches to Chungking hold.

Col Redman can stay in charge for now, the only combat I anticipate them seeing is from Betties and Nells as they try to unload in Rangoon...which surprisingly is in good shape to host the Flying Tigers.


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I also bought out the 254th. Now November 1942 and I have the General Lees but having trouble getting enough motorized support and support squads. The latter is because I followed someone's advice to let the Chinese units take support squads and the former because there are so many units that want trucks. I haven't the patience or focus to shut down all the competing demands and build a stockpile just for this one unit.

RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)

Posted: Fri Aug 07, 2020 10:49 pm
by BBfanboy
ORIGINAL: Lowpe

Q-ball is quite correct, it will take me several hours to do this first turn. Mostly, it is learning the ships, changing commands, expanding, etc and pondering some moves and upgrades will go quite quickly. I pretty much know what I want to do.

I managed to change every Captain but the Sutlej's for 0 pp. These merchant ships have pitiful AA. The Pacific L are small and can be converted to xap which seems to me a good thing right now, the Pacific M can go into harms way.

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Sutlej is one of my best ASW vessels, paired with the other DE the Indian navy has.

The Pacific L class convert to a very useful 1000/2200 configuration xAP, small enough to dock at a size one port, good 11,000 mile range and just the right size to move battalions like the CB units. I convert all of them.

RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)

Posted: Fri Aug 07, 2020 10:51 pm
by BBfanboy
ORIGINAL: Lowpe

I actually start with 11 of these beauties, but they look fragile.

I am going to run them off map, I think. What do other AFB's do with them?

I plan to use my smaller ships on map, especially in harms way, while the larger one make long runs or go off map. I think AFBs like to use smaller ships off map in flank speed a lot....is that still sop?

Plus I will be doing lots of conversions.

Image
Yes, use them off map until you get secure LOCs that you can run them on-map. Great for running supply to Perth so the Aussie units can fill out.

RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)

Posted: Fri Aug 07, 2020 11:47 pm
by RangerJoe
ORIGINAL: Lowpe
ORIGINAL: BBfanboy

ORIGINAL: Lowpe

Opportunity...

I have tried to oppose the IJ carriers with Enterprise and Lexington on turn two or three and they routinely accomplish squat. The IJ fighters mess up the attacks every time and there are not enough US fighters to hold them off. The IJ pro bombers have no such difficulties. Other than setting up a CAP trap, I see no opportunity.

Who said anything about Big E going in....I maybe mad, but I am not crazy! I will strip out the cruisers and destroyers, and look for a night time encounter where the IJN is saddled with slow CVs and hope to do some damage, while the Big E and a destroyer flee like little girls.

With one day turns it would be simple, but 2 day turns make it simpler and harder at the same time. Flank speed runs will almost never occur because who can afford the fuel usage and wear and tear over 2 days? I see some applications, but it is limited -- and this might be a case in point.

Much easier to plot likely engagement hexes for a night time fight, but a lot harder to execute your escape. I think I can do it here, with a flank speed run with way points to engagement hex and then back along the expected path of the KB followed by a return to Pearl all at flank speed. Hopefully the SAG doesn't run out of fuel until outside of air strike range. Some type of ships will be dispatched to refuel the SAG form Pearl.

Another complication is that if a cruiser eats a torpedo, 3 movement pulses at flank speed are probably death. And this early taking torpedo hits at night from the IJN is highly likely.

Big E and a destroyer run to Alaska -- pretty straightforward escape.

The other option is for the entire Big E TF to precede the KB to Midway looking to destroy things before veering off to Alaska. That is the safe option. Where is the fun in safe?

Putting say two fleet carriers into repairs at Honshu for a month now is quite the opportunity! That is probably best case with the forces at hand. And quite frankly, pulling off this stunt off and only scaring the IJN this early is opportunity!


It looks like he also merged the carriers with the tankers into the same TF. If so, they will be slow. You might want to send cruisers and DDs from Pearl that way - maybe to pick off cripples. The Big E can loops around and combine with new escorts and follow to try and pick off and damaged ships from any surface action. A replenishment TF would not hurt either.

With the BBs available so soon, you might be tempted to use them but you have to consider their fuel usage. That said, think if they went through the Canal, to Cape Town, then to India if he were to push that way. There is plenty of oil/fuel that way plus you get to support the RN and get your BBs experience. In the meantime, you build up your fuel stocks in CentPac and SoPac.

RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)

Posted: Sat Aug 08, 2020 12:42 am
by Lowpe
Ok, so I am guessing this isn't normal.



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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)

Posted: Sat Aug 08, 2020 12:49 am
by Alfred
Didn't you say you didn't want combat reports?

Alfred

RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)

Posted: Sat Aug 08, 2020 12:49 am
by Alamander
Just a suggestion, but I would station that 254th armored brigade at Chihkiang, the city 4 hexes east of the crossing south of Kweiyang. Here it can cover 2 river crossing and respond both east or west (to the river crossing south of Kweiyang if necessary) along the main road leading in both directions. This is a key location for withdrawing from the Changsha pocket, so holding it can allow units to withdraw if the front collapses near Ichang or to the west.

Also the unit lacks internal engineers to build field fortications, so in a city it can benefit from local general fort construction.

RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)

Posted: Sat Aug 08, 2020 12:53 am
by Lowpe
So, you are saying he has combat reports off on his computer.

But I got a combat report.


RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)

Posted: Sat Aug 08, 2020 1:19 am
by Alfred
Manual

S.2.5.1 - combat reports - if off not produced for Signit or Combat Operations
S.2.6.5 - combat animations
S.2.6.6 - combat summaries - if on a text summary produced immediately after the battle

Alfred

RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)

Posted: Sat Aug 08, 2020 8:13 am
by Evoken
ORIGINAL: Lowpe

Ok, so I am guessing this isn't normal.

Did you watch another replay or end turn on your AI game ? I believe this happens when the game replaces sigint and operation files with a new turn , check your archive folder if you have it enabled. Combat Reports , Combat Animation and Combat Summaries are clientside i am pretty sure , i can turn them on and off in my allied PBEM game.

If he doesnt want to see those thats fine but i think you should have them on as it makes it easier for your AAR and for readers