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Re: Hierarchy Module Document

Posted: Mon Jan 05, 2026 5:32 pm
by Curtis Lemay
Zovs wrote: Mon Jan 05, 2026 9:53 am
Curtis Lemay wrote: Fri Jan 02, 2026 3:18 pm
Zovs wrote: Fri Jan 02, 2026 11:18 am I think what is keeping me (amongst other things) from updating the 25 scenarios I have permission from the original authors to update and adding in the Hierarchy data is just complex it seems to add leaders to a scenario based on your days of doing one conversion and your the lead programmer and designer of this enhancement!
So, the "how to" document I provided didn't help? Can you alert me to where it falls short? (Because if you're doing it right, it really is easy to do.) Without knowing what you're hung up on I can't clarify it.
Sorry I must have missed it or lost it in the winter, could you repost a link to the pdf?

Thanks
Announced here:
https://forums.matrixgames.com/viewtopi ... 0#p5224380

Note that you have to have access to the FTP site (which Zov's does, most of you don't). Also, it's in Word, not PDF.

Re: Hierarchy Module Document

Posted: Wed Jan 07, 2026 12:00 pm
by Zovs
Curtis Lemay wrote: Mon Jan 05, 2026 5:32 pm
Zovs wrote: Mon Jan 05, 2026 9:53 am
Curtis Lemay wrote: Fri Jan 02, 2026 3:18 pm

So, the "how to" document I provided didn't help? Can you alert me to where it falls short? (Because if you're doing it right, it really is easy to do.) Without knowing what you're hung up on I can't clarify it.
Sorry I must have missed it or lost it in the winter, could you repost a link to the pdf?

Thanks
Announced here:
https://forums.matrixgames.com/viewtopi ... 0#p5224380

Note that you have to have access to the FTP site (which Zov's does, most of you don't). Also, it's in Word, not PDF.
Thanks Bob!

Re: Hierarchy Module Document

Posted: Wed Jan 07, 2026 4:34 pm
by Curtis Lemay
Zovs wrote: Wed Jan 07, 2026 12:00 pm
Curtis Lemay wrote: Mon Jan 05, 2026 5:32 pm
Zovs wrote: Mon Jan 05, 2026 9:53 am

Sorry I must have missed it or lost it in the winter, could you repost a link to the pdf?

Thanks
Announced here:
https://forums.matrixgames.com/viewtopi ... 0#p5224380

Note that you have to have access to the FTP site (which Zov's does, most of you don't). Also, it's in Word, not PDF.
Thanks Bob!
Let me know if it helps.

Re: Hierarchy Module Document

Posted: Wed Jan 07, 2026 10:12 pm
by Curtis Lemay
I've now finished Additional Feature 12. This will need some testing as mouse click-points don't seem to align very well with the button graphics when the screen scale is greatly changed from the default. But this is probably the best I can do. For sure it works exactly the same as editing the Opart 4.ini file, since that's exactly what the feature does to effect its changes.

Re: Hierarchy Module Document

Posted: Wed Jan 07, 2026 10:14 pm
by Curtis Lemay
Here, clicking on the new button at the bottom of the Player Options Page 2 launches the dialog to set/change the Screen Resolution Options:

Re: Hierarchy Module Document

Posted: Wed Jan 07, 2026 10:15 pm
by Curtis Lemay
Now, I click on the checkbox to effect the new screen scale:

Re: Hierarchy Module Document

Posted: Wed Jan 07, 2026 10:16 pm
by Curtis Lemay
And here is the resulting new screen scale (only after exiting the program and re-running it):

Re: Hierarchy Module Document

Posted: Wed Jan 07, 2026 10:17 pm
by Curtis Lemay
And, after reversing the option, and re-running the program, the screen scale is back to the default:

Re: Hierarchy Module Document

Posted: Thu Jan 08, 2026 4:48 am
by Curtis Lemay
Just to show how to find your PC's allowed settings as described in the text below the buttons, here is the popup after right-clicking on the Desktop:

Re: Hierarchy Module Document

Posted: Thu Jan 08, 2026 4:48 am
by Curtis Lemay
Click on "Display Settings":

Re: Hierarchy Module Document

Posted: Thu Jan 08, 2026 4:50 am
by Curtis Lemay
Click on "Display Resolution" to get the supported values:

Re: Hierarchy Module Document

Posted: Thu Jan 08, 2026 8:29 am
by Ratbag55
Curtis Lemay wrote: Wed Jan 07, 2026 10:16 pm And here is the resulting new screen scale (only after exiting the program and re-running it):
Amazing!