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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Fri Oct 30, 2026 11:35 pm
by Mayhemizer_slith
Another success in SW of Brest-Litovsk. Which unit is shattered?
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Fri Oct 30, 2026 11:43 pm
by Mayhemizer_slith
Hex taken in Yugoslavia
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Fri Oct 30, 2026 11:47 pm
by Mayhemizer_slith
Another good roll in Poland
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Fri Oct 30, 2026 11:50 pm
by Mayhemizer_slith
I stop here to ask if you want to choose assault as I assume?
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Sat Oct 31, 2026 9:30 am
by Orm
Mayhemizer_slith wrote: Fri Oct 30, 2026 11:26 pm
Paris attack goes well, units shattered. Which unit is saved?
German INF is saved.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Sat Oct 31, 2026 9:31 am
by Orm
Mayhemizer_slith wrote: Fri Oct 30, 2026 11:29 pm
Attack in Vichy fails. I assume Italian MIL is destroyed?
Yes.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Sat Oct 31, 2026 9:32 am
by Orm
Mayhemizer_slith wrote: Fri Oct 30, 2026 11:33 pm
Attack is Kiel is a success. Which unit is shattered?
AT.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Sat Oct 31, 2026 9:33 am
by Orm
Mayhemizer_slith wrote: Fri Oct 30, 2026 11:35 pm
Another success in SW of Brest-Litovsk. Which unit is shattered?
INF.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Sat Oct 31, 2026 9:42 am
by Orm
Mayhemizer_slith wrote: Fri Oct 30, 2026 11:50 pm
I stop here to ask if you want to choose assault as I assume?
Assault.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Sat Oct 31, 2026 10:06 am
by Mayhemizer_slith
Kiel fleet is overrun. Do you sail them individually or as fleet?
Do you want to scatter them to minor ports or sail to one major port. Germany has 5 ports left, Helsinki looks the safest.
Also if you scatter them, some can sail to Murmansk and Petsamo. I don't think Allies have time to capture them and use them, so maybe I'm overthinking.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Sat Oct 31, 2026 10:33 am
by Orm
Send all surviving ships to Rotterdam. All at the same time.
Thank you.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Sat Oct 31, 2026 10:57 am
by Mayhemizer_slith
Kiel Canal is not in use and ships must first sail to the Baltic Sea.
Would you like to change the target port? I think ships need 5 speed to reach Rotterdam because of the presence of the enemy.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Sat Oct 31, 2026 12:22 pm
by Mayhemizer_slith
I think sub might reach Rotterdam
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Sat Oct 31, 2026 12:58 pm
by Orm
Mayhemizer_slith wrote: Sat Oct 31, 2026 10:57 am
Kiel Canal is not in use and ships must first sail to the Baltic Sea.
Would you like to change the target port? I think ships need 5 speed to reach Rotterdam because of the presence of the enemy.
Then they sail through the Baltic Sea. Range, or movement allowance (speed) should not be an issue here. Range doubled and speed ignored should make it that they all have enough. See rule below.
Cut from RAC 11.11.6 Overruns
....
With the units from the overrun hex that you keep control of, you must immediately make a return to base
move (see 13.4.1) where they become disorganized. They may not embark units during this move. They can be
intercepted as they rebase and must attempt to fight through from the ‘0’ box if intercepted. If they can’t reach such a
base within double their range
(ignoring their movement allowance), destroy them instead.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Sat Oct 31, 2026 1:35 pm
by Mayhemizer_slith
Oh true it’s doubled. But Allies can interceot in both sea areas. I move on with this.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Sat Oct 31, 2026 2:04 pm
by Mayhemizer_slith
Allies intercept on Baltic Sea and box 4 finds after roll of 5.
I don't ask if Germany wants to send FTR to box 0 as it can't find even with roll of 1.
During test run I noticed ships can't sail to North Sea. I guess there is a special rule about Denmark strait?
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Sat Oct 31, 2026 2:08 pm
by Mayhemizer_slith
Axis search roll 1, no surprise points to use.
Naval air combat chosen
AA lowest of 3, rolls 8,9,3
Final damage
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Sat Oct 31, 2026 2:10 pm
by Mayhemizer_slith
After the first round, does Axis want to continue fighting?
Maybe this has something to do if they continue to another sea area? I wish I know the rules...

on test run I aborted Axis at this stage.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Sat Oct 31, 2026 2:37 pm
by Orm
Yea. Axis just lost the ability to sail through as they lost Kiel. Abort the fleet to Stettin then.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Sat Oct 31, 2026 3:11 pm
by Mayhemizer_slith
Stetting it is. I thought Allies control it and didn't mark to the map
