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RE: Admiral's Edition Air War Thread
Posted: Fri Mar 28, 2008 7:44 am
by herwin
ORIGINAL: HMSWarspite
Only tactical recon, which almost doesn't happen in WitP. Strategic recon was almost without exception unescorted.
Also, what do you want to escort with? The PR version of an aircraft is almost always higher performance than the base (due to removal of guns, armour etc).
Sorry, my experience was strategic recon.
RE: Admiral's Edition Air War Thread
Posted: Fri Mar 28, 2008 9:34 am
by Dili
Okay. Depends, that works better for Pacific War, not so good in Europe.
Anyway i have another question: When a unit changes planes will it loose part of its proficiency? and if changing to another kind of operation Bomber to Fighter the drop is bigger?
RE: Admiral's Edition Air War Thread
Posted: Fri Mar 28, 2008 10:39 am
by herwin
ORIGINAL: Dili
Okay. Depends, that works better for Pacific War, not so good in Europe.
Anyway i have another question: When a unit changes planes will it loose part of its proficiency? and if changing to another kind of operation Bomber to Fighter the drop is bigger?
Not being a member of the team, I don't know. Currently there is no drop.
RE: Admiral's Edition Air War Thread
Posted: Fri Mar 28, 2008 10:57 am
by treespider
ORIGINAL: Dili
Okay. Depends, that works better for Pacific War, not so good in Europe.
Anyway i have another question: When a unit changes planes will it loose part of its proficiency? and if changing to another kind of operation Bomber to Fighter the drop is bigger?
Profiency in what?
In AE Pilots can be proficient at many different things. Running fighter planes on bombing missions to train them up will make them proficient at bombing but not A2A.
RE: Admiral's Edition Air War Thread
Posted: Fri Mar 28, 2008 2:32 pm
by Shark7
ORIGINAL: treespider
ORIGINAL: Dili
Okay. Depends, that works better for Pacific War, not so good in Europe.
Anyway i have another question: When a unit changes planes will it loose part of its proficiency? and if changing to another kind of operation Bomber to Fighter the drop is bigger?
Profiency in what?
In AE Pilots can be proficient at many different things. Running fighter planes on bombing missions to train them up will make them proficient at bombing but not A2A.
Somehow I can hear a collective sigh of relief from a few Nationalist Chinese divisions as they won't be used quite as much for training dummies.
It really does make sense that a fighter squadron doesn't gain A2A XP by strafing hapless infantry units, this will be a much welcomed change.
RE: Admiral's Edition Air War Thread
Posted: Sat Mar 29, 2008 1:27 pm
by Dili
That's good, so a part of my question is answered. But i think in WITP changing from Ki-43 to Ki-61 or any other plane usually would mean a loss of temporary capability or a training period. Right now an unit can change without much trouble.
RE: Admiral's Edition Air War Thread
Posted: Sat Mar 29, 2008 3:27 pm
by Shark7
ORIGINAL: Dili
That's good, so a part of my question is answered. But i think in WITP changing from Ki-43 to Ki-61 or any other plane usually would mean a loss of temporary capability or a training period. Right now an unit can change without much trouble.
What should probably happen is that upgraded squadrons get taken out of service for a 2 week period to simulate the process of familiarizing the pilots with their new planes. A fighter is a fighter, but not all fighters are created equal. Each plane handles differently, and has a slightly different instrument layout that the pilots need time to learn. Pilots need little time 'behind the wheel' to learn these things.
RE: Admiral's Edition Air War Thread
Posted: Sat Mar 29, 2008 5:53 pm
by Barb
Of course there are two kinds of upgrades.
1. Oscar Ib to Oscar II or A6M2 to A6M3 for this shouldnt be needed the longer "transformation"time
2. P-39 to P-38, B-20 to B-25... this should need the longer time
RE: Admiral's Edition Air War Thread
Posted: Sun Mar 30, 2008 3:23 am
by Flying Tiger
Of course there are two kinds of upgrades.
1. Oscar Ib to Oscar II or A6M2 to A6M3 for this shouldnt be needed the longer "transformation"time
2. P-39 to P-38, B-20 to B-25... this should need the longer time
what exactly does a B20 look like??
RE: Admiral's Edition Air War Thread
Posted: Sun Mar 30, 2008 6:21 am
by Shark7
ORIGINAL: Flying Tiger
Of course there are two kinds of upgrades.
1. Oscar Ib to Oscar II or A6M2 to A6M3 for this shouldnt be needed the longer "transformation"time
2. P-39 to P-38, B-20 to B-25... this should need the longer time
what exactly does a B20 look like??
He probably meant the A-20 Boston.
RE: Admiral's Edition Air War Thread
Posted: Sun Mar 30, 2008 9:50 am
by HMSWarspite
ORIGINAL: Flying Tiger
Of course there are two kinds of upgrades.
1. Oscar Ib to Oscar II or A6M2 to A6M3 for this shouldnt be needed the longer "transformation"time
2. P-39 to P-38, B-20 to B-25... this should need the longer time
what exactly does a B20 look like??
http://images.google.co.uk/images?hl=en ... 1&ie=UTF-8[:D]
RE: Admiral's Edition Air War Thread
Posted: Sun Mar 30, 2008 11:22 am
by Barb
sry, A-20 Boston... [8|]
RE: Admiral's Edition Air War Thread
Posted: Mon Mar 31, 2008 1:10 am
by Flying Tiger
No worries. I figured A20 - just messing with your head!!
RE: Admiral's Edition Air War Thread
Posted: Fri Apr 04, 2008 11:10 am
by m10bob
Of course I am extremely impressed with all I have read on this thread..Beaucoup kudos to Ian and the air mob.
Q.: Is it possible to limit the amount of morale hits and/or ops losses depending on the type of mission?
(I have always had serious concerns about transport pilots morale going in the toilet so quick. I would hate to think so much of our airspace today is loaded with similarly depressed people flying 737's, etc.)[:)]
RE: Admiral's Edition Air War Thread
Posted: Fri Apr 04, 2008 11:24 am
by m10bob
With so many slots open now, will planes be included, even though they may have had a limited combat role, like the Brewster Buccaneer?
RE: Admiral's Edition Air War Thread
Posted: Fri Apr 04, 2008 11:34 am
by DuckofTindalos
Don't think that one made the cut for the official release, but there's certainly plenty of room for it.
RE: Admiral's Edition Air War Thread
Posted: Fri Apr 04, 2008 5:18 pm
by Mark VII
On a similar track. Have wondered why a large loss of morale after a successfull naval/air battle at three hex range. Two IJN carriers have just defeated two USN CV's sinking one and damaging the other with only light damage to one IJN CV. To add to that there were only 10% losses in CV a/c, yet morale went from an average of 95 to the 50-60 range.
Why?
Pilots are saying to their commander...We just kicked the American's ?sses, only lost 2vals, 3 kates and a zero, they are no match for us, lets go and finish them off! Banzai! Banzai! Banzai! Banzai!
Air Group Commander says: No, you should of sunk every ship they had...you are bad pilots....you wasted valuable torpedoes with only 5 reported hits out 24 dropped.....you divebomber pilots wern't much better, do you have any idea how expensive those bombs that you are dropping willynilly are? You need to spend the next day confined to your quarters thinking about your failures...bad pilots!....off to your rooms, no sake tonight.....be gone!
ORIGINAL: m10bob
Q.: Is it possible to limit the amount of morale hits and/or ops losses depending on the type of mission?
(I have always had serious concerns about transport pilots morale going in the toilet so quick. I would hate to think so much of our airspace today is loaded with similarly depressed people flying 737's, etc.)[:)]
RE: Admiral's Edition Air War Thread
Posted: Fri Apr 04, 2008 5:31 pm
by herwin
ORIGINAL: Mark VII
On a similar track. Have wondered why a large loss of morale after a successfull naval/air battle at three hex range. Two IJN carriers have just defeated two USN CV's sinking one and damaging the other with only light damage to one IJN CV. To add to that there were only 10% losses in CV a/c, yet morale went from an average of 95 to the 50-60 range.
Why?
Pilots are saying to their commander...We just kicked the American's ?sses, only lost 2vals, 3 kates and a zero, they are no match for us, lets go and finish them off! Banzai! Banzai! Banzai! Banzai!
Air Group Commander says: No, you should of sunk every ship they had...you are bad pilots....you wasted valuable torpedoes with only 5 reported hits out 24 dropped.....you divebomber pilots wern't much better, do you have any idea how expensive those bombs that you are dropping willynilly are? You need to spend the next day confined to your quarters thinking about your failures...bad pilots!....off to your rooms, no sake tonight.....be gone!
ORIGINAL: m10bob
Q.: Is it possible to limit the amount of morale hits and/or ops losses depending on the type of mission?
(I have always had serious concerns about transport pilots morale going in the toilet so quick. I would hate to think so much of our airspace today is loaded with similarly depressed people flying 737's, etc.)[:)]
It goes the other way, too. B17s are getting about 33% hits in February 1942 (RHSRAO), with search aircraft performing similarly.
RE: Admiral's Edition Air War Thread
Posted: Sun Apr 06, 2008 7:22 pm
by treespider
Air Team lead care to answer questions about the new Aerial Torpedo routines work - CV vs Land based torpedo planes ?
....and the related discussion of how those torpedoes will be targetted?
These issues were brought up in the Naval thread.
RE: Admiral's Edition Air War Thread
Posted: Tue Apr 08, 2008 10:57 am
by Dili
Will it be possible to do Night Training for attack/bomber planes?