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RE: Admiral's Edition Map Thread

Posted: Tue Apr 28, 2009 4:29 pm
by Dili
Does that refineries values mean Value x 1000 tons/year?

RE: Admiral's Edition Map Thread

Posted: Tue Apr 28, 2009 8:59 pm
by Andrew Brown
ORIGINAL: Dili

Does that refineries values mean Value x 1000 tons/year?

No. 1 oil point is the equivalent of 1 ton.

Andrew

RE: Admiral's Edition Map Thread

Posted: Tue Apr 28, 2009 9:25 pm
by Don Bowen
ORIGINAL: Andrew Brown

ORIGINAL: Dili

Does that refineries values mean Value x 1000 tons/year?

No. 1 oil point is the equivalent of 1 ton.

Andrew

So my ex-Mother In Law was worth about three oil points.

RE: Admiral's Edition Map Thread

Posted: Tue Apr 28, 2009 11:15 pm
by mbatch729
ORIGINAL: Don Bowen

ORIGINAL: Andrew Brown

ORIGINAL: Dili

Does that refineries values mean Value x 1000 tons/year?

No. 1 oil point is the equivalent of 1 ton.

Andrew

So my ex-Mother In Law was worth about three oil points.

That's just wrong. Wrong I tell you.

RE: Admiral's Edition Map Thread

Posted: Tue Apr 28, 2009 11:39 pm
by dwesolick
ORIGINAL: Don Bowen

ORIGINAL: Andrew Brown

ORIGINAL: Dili

Does that refineries values mean Value x 1000 tons/year?

No. 1 oil point is the equivalent of 1 ton.

Andrew

So my ex-Mother In Law was worth about three oil points.

[:D][&o]

RE: Admiral's Edition Map Thread

Posted: Wed Apr 29, 2009 6:16 am
by m10bob
ORIGINAL: witpqs

Nor have I. Is Cobra OK?


I contacted Peter maybe a year ago, couple of weeks after his old computer took a powder and he had lost some of his artwork.
He told me he was going to spend some time with his grand kids for a while. He knows we miss him.

RE: Admiral's Edition Map Thread

Posted: Wed Apr 29, 2009 6:21 am
by DuckofTindalos
Sounds like he has his priorities straight...[:)]

RE: Admiral's Edition Map Thread

Posted: Wed Apr 29, 2009 2:43 pm
by witpqs
That's a relief - thanks. I was worried but didn't know that anybody had off-forum contact for him. Too bad about his artwork. He is pretty darn talented!

RE: Admiral's Edition Map Thread

Posted: Thu Apr 30, 2009 8:25 am
by Flying Tiger
Also i note we have a few melbournites, we should try for a Witp drinks session again one day like we did years ago with raverdave and cobra
 
Hey, i'd love to be in. I'm a Melbournite - just not 'in' Melbourne - if that makes sense?? And sadly i dont expect to be in Melbourne for a while. Did not know you guys ever got together to be honest. Or was it a once off that has never happened again?

RE: Admiral's Edition Map Thread

Posted: Thu Apr 30, 2009 9:19 am
by timtom
ORIGINAL: Andrew Brown
ORIGINAL: Jorm

Also i note we have a few melbournites, we should try for a Witp drinks session again one day like we did years ago with raverdave and cobra

Yes why not? Actually I haven't seen Cobra posting here for ages...

Andrew

Hmm, smell a trap. What if the idea is to get you stupified and have you divulge classified AE information like Terminus' true identity?

RE: Admiral's Edition Map Thread

Posted: Thu Apr 30, 2009 9:25 am
by JeffroK
That's the idea, then I get my mates who did time in the Danish Army to "disconnect" him

RE: Admiral's Edition Map Thread

Posted: Thu Apr 30, 2009 10:19 am
by 51st Highland Div

Haha timtom i like your sig..very funny [:D]

RE: Admiral's Edition Map Thread

Posted: Thu Apr 30, 2009 2:55 pm
by Dili
and have you divulge classified AE information like Terminus' true identity?

It is not secret...

Image

RE: Admiral's Edition Map Thread

Posted: Thu Apr 30, 2009 4:28 pm
by witpqs
He does not have an identity. Terminus is an infiltration unit. He consists of a hyper-alloy chassis covered by flesh and blood grown for the purpose. He is here to tease you while AE is programmed. It's what he does. It's the only thing he does.

[:D]

RE: Admiral's Edition Map Thread

Posted: Thu Apr 30, 2009 5:07 pm
by JWE
You still don't get it, do you? Terminus will find you! That's what he does! That’s ALL he does! You can't stop him! He'll wait for you! He'll reach down your throat and tear your heart out! Once he gets his mission, you can’t stop him. You can NEVER stop him!

RE: Admiral's Edition Map Thread

Posted: Thu Apr 30, 2009 5:24 pm
by Dili
Hmm maybe i was wrong, is Terminus the board bot? [:D]

RE: Admiral's Edition Map Thread

Posted: Fri May 01, 2009 5:47 am
by m10bob
ORIGINAL: JWE

You still don't get it, do you? Terminus will find you! That's what he does! That’s ALL he does! You can't stop him! He'll wait for you! He'll reach down your throat and tear your heart out! Once he gets his mission, you can’t stop him. You can NEVER stop him!


Soooooo.......should we hide our daughters.......or our food?[X(]

RE: Admiral's Edition Map Thread

Posted: Fri May 01, 2009 6:14 am
by witpqs
ORIGINAL: m10bob

ORIGINAL: JWE

You still don't get it, do you? Terminus will find you! That's what he does! That’s ALL he does! You can't stop him! He'll wait for you! He'll reach down your throat and tear your heart out! Once he gets his mission, you can’t stop him. You can NEVER stop him!


Soooooo.......should we hide our daughters.......or our food?[X(]

Like it matters - we're toast:



Image

RE: Admiral's Edition Map Thread

Posted: Fri Jul 24, 2009 4:37 pm
by moonraker65
Upgradable Roads. Is there any way to have upgradable roads in AE ?. The reason I ask is because the road to the Arakan (Northern Burma) from Bengal was upgraded prior to the 2nd battle there in 1944. Would this be a feature that could be incorporated later maybe ?

RE: AE Map, Base, Economic Issues

Posted: Wed Jul 29, 2009 12:43 pm
by hbrsvl
Hi-Some map questions re AE.

1. Is there somewhere a table of distances between major bases?I.e., distance in hexes from SFO to PH.(it's 56 hexes, but I had to measure it out.)
2. Is the ship route between Perth and Colombo still available? Or, does one use off-map movement? If both, which is better time-wise?
3.I note that a PBY's transfer range is 54 hexes. That makes transfer between SFO & PH impossible, directly. Historically, I thought a PBY could go from SFO to PH in one jump.

Thanks, Hugh Browne