Page 37 of 51
RE: Admiral's Edition General Thread
Posted: Tue Apr 15, 2008 3:45 am
by jwilkerson
ORIGINAL: Alikchi
I know this is probably a 'no', but will we be able to modify the effects of December 7th Surprise? For instance, be able to check a box in the editor on a unit determining whether it can be "surprised" or not?
Well there is the "surprise" on or off toggle overall. Within that, we've found you can "tweak" the results, by changing high leverage factors like experience.
RE: Admiral's Edition General Thread
Posted: Tue Apr 15, 2008 7:26 am
by Apollo11
Hi all,
ORIGINAL: jwilkerson
ORIGINAL: Speedy
Any comments on Allied production (apologies if already mentioned)? As in it atill irks me sometimes seeing the Japanese outproduce the US (in particular) on planes. Will Allied production be increased?
Thanks
Aircraft rates will be "adjusted" ... definitely ... in some cases raised in some cases lowered. I think the Air Team are working on the numbers.
Thanks Joe (this also answers my question of the same category at the beggining of this page)!
Leo "Apollo11"
RE: Admiral's Edition General Thread
Posted: Tue Apr 15, 2008 1:15 pm
by hbrsvl
jwilkerson-Is there a link where I can review details of Allied production in AE? I tried a search,but no gold ring.
Boy, am I'm "pawing the ground" in anticipation of AE's release. Will it be both download & box?
Many thanks, Hugh Browne
RE: Admiral's Edition General Thread
Posted: Tue Apr 15, 2008 1:31 pm
by Mike Solli
Hugh, much of the production discussion is in the Map thread. You may want to try there. There is also a bit in the blurb put out back on 7 Dec 07.
RE: Admiral's Edition General Thread
Posted: Tue Apr 15, 2008 7:20 pm
by Montbrun
ORIGINAL: jwilkerson
ORIGINAL: Alikchi
I know this is probably a 'no', but will we be able to modify the effects of December 7th Surprise? For instance, be able to check a box in the editor on a unit determining whether it can be "surprised" or not?
Well there is the "surprise" on or off toggle overall. Within that, we've found you can "tweak" the results, by changing high leverage factors like experience.
Along the same vein, will there be a "day after" starting date? ie December 8th option?
RE: Admiral's Edition General Thread
Posted: Tue Apr 15, 2008 8:27 pm
by Speedysteve
I'm only guessing here but as there is in WiTP I guess there may be in AE as well....only guessing mind you[:)]
RE: Admiral's Edition General Thread
Posted: Tue Apr 15, 2008 9:04 pm
by jwilkerson
ORIGINAL: Brad Hunter
Along the same vein, will there be a "day after" starting date? ie December 8th option?
We debated whether the game should start on 8 Dec on 7 Dec ... but the voting came down for 7 Dec (historically the vast bulk of the fighting on the first day of WITP took place on 8 Dec). So in AE, as it is in WITP, the "war" will start on 7 Dec.
RE: Admiral's Edition General Thread
Posted: Tue Apr 15, 2008 9:28 pm
by bradfordkay
Since WITP stock has a Dec 8 campaign scenario, I was hoping that AE would. I like playing that one against the AI. Oh well...
RE: Admiral's Edition General Thread
Posted: Tue Apr 15, 2008 10:19 pm
by jwilkerson
In AE just play "historical start".
RE: Admiral's Edition General Thread
Posted: Wed Apr 16, 2008 7:15 am
by JamesM
Will there be a vary setup option?
RE: Admiral's Edition General Thread
Posted: Wed Apr 16, 2008 5:02 pm
by pad152
ORIGINAL: jamesm
Will there be a vary setup option?
I hope so!
RE: Admiral's Edition General Thread
Posted: Wed Apr 16, 2008 6:12 pm
by Dili
Dili - hopefully the experience the AE team gains will be put to good use for future projects like War in the Med, North Atlantic 86, and WITP II!
Yes WITP engine has much juice in it. It is the only game that i know that has a well developed air,sea,land battle with strategic, operational and even some tactical decisions and that is the levels i like. We know that land has some issues(unfortunately i never saw a game that replicates combat orders and hierarchy well) but it works and air/sea puts every other game to shame. I hope that Matrix realises that. If they ever want to consider a Mediterranean Mod they can contact me i have made much research about it, specially axis and minor nations.
RE: Admiral's Edition General Thread
Posted: Wed Apr 16, 2008 7:21 pm
by Speedysteve
Will it be possible to transport fuel to a base via air transport - Dakota's etc? Thinking of them carrying fuel in fuel drums etc.......?
Thanks
RE: Admiral's Edition General Thread
Posted: Wed Apr 16, 2008 9:10 pm
by bradfordkay
ORIGINAL: jwilkerson
In AE just play "historical start".
But that doesn't guarantee that the Arizona, Oklahoma and Utah will be sunk...[:'(]
RE: Admiral's Edition General Thread
Posted: Wed Apr 16, 2008 10:05 pm
by jwilkerson
ORIGINAL: Speedy
Will it be possible to transport fuel to a base via air transport - Dakota's etc? Thinking of them carrying fuel in fuel drums etc.......?
Thanks
It will be possible to transport motor fuel and avGas via transports, as it is now, because this stuff is factored into supply. But no it will still not be possible to air transport "bunker fuel" a.k.a. "fuel" in the game. We had much discussion about adding more flavors of supply, at one point we were talking about over 20 different flavors of supply!!! But we rapidly came to the conclusion (as we did about many things) that this was for WITP_II and not AE.
RE: Admiral's Edition General Thread
Posted: Wed Apr 16, 2008 10:14 pm
by DuckofTindalos
ORIGINAL: bradfordkay
ORIGINAL: jwilkerson
In AE just play "historical start".
But that doesn't guarantee that the Arizona, Oklahoma and Utah will be sunk...[:'(]
The Utah being especially important...[:D]
RE: Admiral's Edition General Thread
Posted: Thu Apr 17, 2008 5:34 am
by Speedysteve
Thanks Joe
RE: Admiral's Edition General Thread
Posted: Thu Apr 17, 2008 12:47 pm
by seydlitz_slith
ORIGINAL: jwilkerson
It will be possible to transport motor fuel and avGas via transports, as it is now, because this stuff is factored into supply.
Colonel, we are running low on fuel for the bombers, what shall we do? We do not have enough for tomorrow's mission.
Sergeant, have the cook prepare bean stew for the support units for lunch and dinner tonight. That should convert enough supply to gas to let us fly the mission tomorrow.
RE: Admiral's Edition General Thread
Posted: Thu Apr 17, 2008 12:52 pm
by John Lansford
Is USS Utah in the game? If she is, what is she designated? Floating aerial practice target???
RE: Admiral's Edition General Thread
Posted: Thu Apr 17, 2008 4:13 pm
by bradfordkay
She is in CHS. There was a controversy (still is?) over how to handle her, but in CHS 2.08 she is listed as a CA. The reasoning is that as a CA she makes a viable target (she did absorb several Japanese torpedoes after all), but not quite as high a priority target as the operational BBs.