Level I Update 2.06 link
https://onedrive.live.com/redir?resid=3 ... file%2cmsi
This update is unexpected and unusual: it was done mainly to update errors
on Dutch destroyers present since stock. However, the installer was purged
entirely and updated with files, often renamed from Level II in the case
of files that don't care about the map (aircraft, class, device, leader and pilot).
I found the installer had a number of legacy files from the never completed
Scenario 99: it exists only in Level II under the designation Scenario 129,
and that is too complicated to backfit. Level I now has only one non-working
file - 106 - for the 1945 Scenario. It is kept up to date in critical respects -
but involves a monumental amount of reworking. If you load it, you can kind
of tell many locations and units are adjusted for 1945 - but tens of thousands
at least remain.
Were it not for the significant issues with those destroyers, which are almost
outrageous, this update would not have been issued. As well, Tromp and her
half sister were reworked slightly. As of this point, even things not used
in Level I (devices, aircraft, classes) are in sync with Level II and available
for use by modders. As well, all the pilots and leaders added for Level II
are present and available for players to use. Numbers of leaders were advanced
in time, for the Allies, so the pool on any given date is often larger than it was,
even ignoring the entirely new officers added. This latter includes leaders for
IJA ships and boats, which had virtually none in spite of operating a considerable
number of vessels.
Level I development is formally suspended because it doubles the work load
to maintain it, and because I imagine most RHS players will migrate to the
extended map for new games. It is updated mainly for the sake of ongoing,
legacy games, which may benefit to some extent. But Level I is still supported,
and so it is safe to start a new game. The only advantage of that I can think
of is that Level I can co-exist with stock and other mods using the stock map
system. I RECOMMEND installing the RHS map panels - and playing the non
hex map art - for RHS, while using the hex map art for non-RHS - because
most modified panels at this point are in the non-hex art form. The main thing
corrected in hex panels is names not present in the WWII era have been removed.
To see hex-sides playing RHS, turn hexside details on - which you should do
anyway to enter your turn. Execute the turn with details off if you wish - but
for turn entry - it reveals important information.