RE: 1942 June 02
Posted: Fri Jul 06, 2018 8:58 pm
Turkey trots to water.
What's your Strategy?
https://forums.matrixgames.com:443/
Ground combat at 83,33 (near Ningsia)
Japanese Shock attack
Attacking force 6252 troops, 37 guns, 0 vehicles, Assault Value = 159
Defending force 887 troops, 1 guns, 0 vehicles, Assault Value = 2
Japanese adjusted assault: 268
Allied adjusted defense: 1
Japanese assault odds: 268 to 1
Combat modifiers
Defender: terrain(+), leaders(+), disruption(-), morale(-)
experience(-), supply(-)
Attacker: shock(+)
Allied ground losses:
1144 casualties reported
Squads: 15 destroyed, 0 disabled
Non Combat: 58 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 1 (1 destroyed, 0 disabled)
Units destroyed 1
Assaulting units:
4th Ind.Mixed Brigade
Defending units:
82nd Chinese Corps
I know! It's a risk and I certainly want to have some Intel on where his carriers are during our approach. There will be NO air strikes on land targets in this operation. The carriers are there to protect the fleet from aircraft (and to that end will launch naval strikes), LBA will be handled by battleship bombardment. It won't be perfect but coupled with immediate landings at all offensive capable airfields it should work out.ORIGINAL: Bif1961
My Allied opponent tried to invade the Northern Marshalls from Midway but my long range Search from Wake and the Marshalls spotted him a few days out. I positioned several subs along he projected path and I just a good hit on the Lexington that slowed her and stopped her air ops. He decided to continue with his operation with her limping back to PH via French Frigate Shoal direction. My carriers were East of Noumea bombing it when my search planes spotted him. I guess he figured I was far enough away that I would not be able to interfere with at least his air attacks on Roi Namur and the rest of the Northern Marshalls. I have a Naval Aviation HQ at Roi Namur so I stacked it with fighters to await his airstrikes as my carriers streaked to the Marshalls and I had tankers luckily spreadout in two groups along his bath from Noumea to the Marshalls. My 100+ fighters between Roi-Namur and Kawjaline were able to cause loses to his fighters and especially his dive bombers as they conducted 3 days of attacks. He was now down 90 AC on Lexington because she couldn't conduct air ops from damage and 90+ more from air loses over the Marshalls. As he withdrew my fastest KB element was able to intercept his carriers as they were staring to withdraw. In the carrier battle that ensued I was able to sink the Saratoga and heavily damage the Enterprise. I was also able to catch up to the limping Lexington and sink it as well. His invasion force which looked like fast transports had turned around earlier so from lack of fuel I was unable to chase them all the way to Midway-French Frigate Shoals or Johnson Island.
I got lucky that the Lexington sucked a torpedo but you may be spotted 2-3 days out as he was so he can take counter action and make things hot for you when you do arrive. If you don't know where all his carriers are then your lack of search might lead you into an ambush. Once you start landing you are stuck for a few days. If you know all his carriers are stationed in DEI or Indian Ocean then you are practicing the time honored baseball motto "hit'em where they ain't."
Truk is 23 hexes from Roi-Namur, 24 from Kwajalein. Add another 5 or 6 hexes for my closest targets. I figure if KB1 is at Truk they can be in striking range of the first invasion targets on the second day, and in range of R-N/K on the first day.ORIGINAL: zuluhour
I like the plan. I cannot elaborate but may email, just in case (legitimately ) Francois is reading this as well. Just how much sea
can an optimized KB travel in 24 hours at mission speed? How far at flank and for how long sans AOs?
Interesting, thanks. For some reason I had it in my head the first upgrades were earlier. So these upgrades correspond with Lexington and Saratoga 6/42 (but 42 days long) and the Yorktowns' 7/42.ORIGINAL: zuluhour
For scenario 1
Kaga, Hiryu, Soryu, and Akagi 7/42
Shokaku and Zuikaku 6/42
1st upgrades
ORIGINAL: witpqs
Interesting, thanks. For some reason I had it in my head the first upgrades were earlier. So these upgrades correspond with Lexington and Saratoga 6/42 (but 42 days long) and the Yorktowns' 7/42.ORIGINAL: zuluhour
For scenario 1
Kaga, Hiryu, Soryu, and Akagi 7/42
Shokaku and Zuikaku 6/42
1st upgrades
I am already delaying those upgrades to get this operation done sooner than later. Will the IJN heavy carriers' upgrade schedule allow me to "sneak in"?
Ground combat at Batavia (49,98)
Japanese Bombardment attack
Attacking force 807 troops, 76 guns, 41 vehicles, Assault Value = 313
Defending force 16517 troops, 131 guns, 6 vehicles, Assault Value = 208
Allied ground losses:
38 casualties reported
Squads: 1 destroyed, 2 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Assaulting units:
6th Tank Regiment
41st Infantry Regiment
55th Engineer Regiment
14th Tank Regiment
7th Tank Regiment
56th Field Artillery Regiment
3rd Medium Field Artillery Regiment
18th Medium Field Artillery Regiment
Defending units:
XI KNIL Battalion
I Marechausse Cdo
XIV KNIL Battalion
1st Cav Sqdn
I Landstorm Cdo
X KNIL Battalion
XII KNIL Battalion
IV Landstorm Cdo
ML-KNIL
ABDA
Batavia KM Base Force
2e-VLG-III Sup Afd
1e-VLG-III Sup Afd
Batavia Defenses
3e-VLG-III Sup Afd
HQ I KNIL Division
KNI Leger
KNI Zeemacht
A-I-Ld AA Battalion
2e-VLG-V Sup Afd
ASW attack near Molu at 79,114
Japanese Ships
DD Nowaki
CA Kinugasa
CL Kitakami
CS Chitose
DD Yudachi
DD Suzukaze
Allied Ships
SS Perch
SS Perch launches 4 torpedoes at DD Nowaki
Perch diving deep ....
DD Suzukaze attacking submerged sub ....
DD Suzukaze fails to find sub, continues to search...
DD Suzukaze fails to find sub, continues to search...
DD Suzukaze fails to find sub, continues to search...
DD Suzukaze fails to find sub, continues to search...
Escort abandons search for sub
Ground combat at Tienshui (81,38)
Japanese Deliberate attack
Attacking force 26460 troops, 198 guns, 42 vehicles, Assault Value = 716
Defending force 9132 troops, 0 guns, 0 vehicles, Assault Value = 270
Japanese engineers reduce fortifications to 0
Japanese adjusted assault: 399
Allied adjusted defense: 97
Japanese assault odds: 4 to 1 (fort level 0)
Japanese forces CAPTURE Tienshui !!!
Combat modifiers
Defender: terrain(+), preparation(-), experience(-), supply(-)
Attacker:
Japanese ground losses:
457 casualties reported
Squads: 1 destroyed, 40 disabled
Non Combat: 1 destroyed, 4 disabled
Engineers: 0 destroyed, 0 disabled
Allied ground losses:
2647 casualties reported
Squads: 68 destroyed, 61 disabled
Non Combat: 92 destroyed, 18 disabled
Engineers: 0 destroyed, 0 disabled
Units retreated 3
Defeated Allied Units Retreating!
Assaulting units:
9th Ind.Mixed Brigade
7th Ind.Mixed Brigade
26th Division
Defending units:
21st Chinese Corps
69th Chinese Corps
1st War Area
Ground combat at 78,51 (near Chihkiang)
Japanese Deliberate attack
Attacking force 60680 troops, 464 guns, 36 vehicles, Assault Value = 1883
Defending force 40946 troops, 194 guns, 0 vehicles, Assault Value = 1200
Japanese adjusted assault: 1270
Allied adjusted defense: 1636
Japanese assault odds: 1 to 2
Combat modifiers
Defender: terrain(+), experience(-), supply(-)
Attacker:
Japanese ground losses:
5373 casualties reported
Squads: 23 destroyed, 479 disabled
Non Combat: 4 destroyed, 23 disabled
Engineers: 0 destroyed, 41 disabled
Guns lost 31 (4 destroyed, 27 disabled)
Allied ground losses:
1005 casualties reported
Squads: 5 destroyed, 112 disabled
Non Combat: 0 destroyed, 7 disabled
Engineers: 0 destroyed, 3 disabled
Assaulting units:
35th Division
27th Division
6th Division
51st Infantry Brigade
9th Division
Defending units:
46th Chinese Corps
25th Chinese Corps
8th Chinese Corps
65th Chinese Corps


After looking I guess it was the March '42 upgrade that pulled off the 8 inch guns.ORIGINAL: BBfanboy
ORIGINAL: witpqs
Interesting, thanks. For some reason I had it in my head the first upgrades were earlier. So these upgrades correspond with Lexington and Saratoga 6/42 (but 42 days long) and the Yorktowns' 7/42.ORIGINAL: zuluhour
For scenario 1
Kaga, Hiryu, Soryu, and Akagi 7/42
Shokaku and Zuikaku 6/42
1st upgrades
I am already delaying those upgrades to get this operation done sooner than later. Will the IJN heavy carriers' upgrade schedule allow me to "sneak in"?
That 42 day upgrade takes off the 8" gun turrets and replaces them with 5" plus beaucoup medium AA, no? Don't Akagi and Kaga also have 8" guns to be removed and replaced - ergo their time in the shop should be similar.
Tarawa might have a naval guard unit because that is what invaded. The others are a mystery. I doubt there has been heavy reinforcing but I must presume there has been some, so the forces invading are in legitimate strength.ORIGINAL: JoV
For what it's worth, those June IJN CV upgrades (the Shokaku & Zukaku) are pretty important, as they add radar. The remainder get their radar later iirc, so they are not quite so immediately pressing. Your opponent might reasonably hold off on upgrading the latter if his spidey senses are tingling...
Still, seems to be taking an awful risk hoping his CVs are not on station at Truk [X(] Will you wait for confirmation that they are elsewhere before taking the plunge? Also what sort of resistance are you expecting on the Marshall Atolls (other than what sigint has provided)? Naval Guard units and/or base forces only? With the stacking limits there is not much room to play with, but its possible your opponent may have moved some armored car companies etc here if he suspected this was a likely invasion focus.
Should be fun in anycase [&o]
ORIGINAL: witpqs
Tarawa might have a naval guard unit because that is what invaded. The others are a mystery. I doubt there has been heavy reinforcing but I must presume there has been some, so the forces invading are in legitimate strength.ORIGINAL: JoV
For what it's worth, those June IJN CV upgrades (the Shokaku & Zukaku) are pretty important, as they add radar. The remainder get their radar later iirc, so they are not quite so immediately pressing. Your opponent might reasonably hold off on upgrading the latter if his spidey senses are tingling...
Still, seems to be taking an awful risk hoping his CVs are not on station at Truk [X(] Will you wait for confirmation that they are elsewhere before taking the plunge? Also what sort of resistance are you expecting on the Marshall Atolls (other than what sigint has provided)? Naval Guard units and/or base forces only? With the stacking limits there is not much room to play with, but its possible your opponent may have moved some armored car companies etc here if he suspected this was a likely invasion focus.
Should be fun in anycase [&o]
The post is pretty far back (and might have been updated in the meantime) so I typed it up and saved it this time.ORIGINAL: dave sindel
ORIGINAL: witpqs
Tarawa might have a naval guard unit because that is what invaded. The others are a mystery. I doubt there has been heavy reinforcing but I must presume there has been some, so the forces invading are in legitimate strength.ORIGINAL: JoV
For what it's worth, those June IJN CV upgrades (the Shokaku & Zukaku) are pretty important, as they add radar. The remainder get their radar later iirc, so they are not quite so immediately pressing. Your opponent might reasonably hold off on upgrading the latter if his spidey senses are tingling...
Still, seems to be taking an awful risk hoping his CVs are not on station at Truk [X(] Will you wait for confirmation that they are elsewhere before taking the plunge? Also what sort of resistance are you expecting on the Marshall Atolls (other than what sigint has provided)? Naval Guard units and/or base forces only? With the stacking limits there is not much room to play with, but its possible your opponent may have moved some armored car companies etc here if he suspected this was a likely invasion focus.
Should be fun in anycase [&o]
Really looking forward to see how your invasions fare. Do you have an easy way to show a summary of what troops are destined where ?
Port - Airfield
Roi-Namur
2 - 4
7 USMC Rgt
108 USA Inf Rgt
1 USMC Raider Bn
2 USMC Raider Bn
3 USMC Raider Bn
168 USA FA Bn
181 USA FA Bn
97 USA FA Bn
--
3 USMC Def Bn
Kwajalein
3 - 1
19 USA Inf Rgt
21 USA Inf Rgt
--
1 USMC Def Bn
Wotje
1 - 3
2 USMC Amph Trac Bn
6 USMC Rgt
Maloelap
1 - 4
27 USA Inf Div
--
4 USMC Def Bn
Mili
0 - 1
24 USA Inf Rgt
147 USA Inf Rgt
58 USA Inf Rgt
148 USA Inf Rgt
1 USMC FA Bn
Tarawa
1 - 0
32 UDS Inf Div
ORIGINAL: witpqs
The post is pretty far back (and might have been updated in the meantime) so I typed it up and saved it this time.ORIGINAL: dave sindel
ORIGINAL: witpqs
Tarawa might have a naval guard unit because that is what invaded. The others are a mystery. I doubt there has been heavy reinforcing but I must presume there has been some, so the forces invading are in legitimate strength.
Really looking forward to see how your invasions fare. Do you have an easy way to show a summary of what troops are destined where ?Port - Airfield
Roi-Namur
2 - 4
7 USMC Rgt
108 USA Inf Rgt
1 USMC Raider Bn
2 USMC Raider Bn
3 USMC Raider Bn
168 USA FA Bn
181 USA FA Bn
97 USA FA Bn
--
3 USMC Def Bn
Kwajalein
3 - 1
19 USA Inf Rgt
21 USA Inf Rgt
--
1 USMC Def Bn
Wotje
1 - 3
2 USMC Amph Trac Bn
6 USMC Rgt
Maloelap
1 - 4
27 USA Inf Div
--
4 USMC Def Bn
Mili
0 - 1
24 USA Inf Rgt
147 USA Inf Rgt
58 USA Inf Rgt
148 USA Inf Rgt
1 USMC FA Bn
Tarawa
1 - 0
32 UDS Inf Div
I haven't calculated a fixed date. Here is a rundown of preparation items remaining.Thanks for the summary. How soon is the first D-Day ?