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Re: A Blazing World (4-player game)
Posted: Wed Sep 06, 2023 3:52 pm
by Orm
Nov/Dec '40
Impulse #3 (Axis)
No luck in the East Med (Axis 7. Allies 10).
Next search is in the West Med.

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Re: A Blazing World (4-player game)
Posted: Wed Sep 06, 2023 3:57 pm
by Orm
Nov/Dec '40
Impulse #3 (Axis)
Axis find in the West Med (Axis 2, Allies 3).
All points are used to increase the damage done. The D is put on the TRS.

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Re: A Blazing World (4-player game)
Posted: Wed Sep 06, 2023 4:03 pm
by Orm
Nov/Dec '40
Impulse #3 (Axis)
The French force is aborted. To what port(s)?

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Re: A Blazing World (4-player game)
Posted: Wed Sep 06, 2023 4:41 pm
by NatRapsEno
HolyHead next to Liverpool.
Re: A Blazing World (4-player game)
Posted: Wed Sep 06, 2023 4:59 pm
by Orm
Nov/Dec '40
Impulse #3 (Axis)
Final search. Should the French SUB be included?

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Re: A Blazing World (4-player game)
Posted: Wed Sep 06, 2023 5:20 pm
by NatRapsEno
Yes
Re: A Blazing World (4-player game)
Posted: Wed Sep 06, 2023 5:38 pm
by Orm
Nov/Dec '40
Impulse #3 (Axis)
No luck in the CVB (Axis 7. Allies 10).
Re: A Blazing World (4-player game)
Posted: Wed Sep 06, 2023 5:42 pm
by Orm
Nov/Dec '40
Impulse #3 (Axis)
Strategic Bombing:
Japan:
LND3 Ki-21 IIa -> Lanchow return SW of start hex.
Re: A Blazing World (4-player game)
Posted: Wed Sep 06, 2023 5:45 pm
by NatRapsEno
Will be away for about an hour and a half. Reachable via Whatsapp or email during that time if you need a decision.
Re: A Blazing World (4-player game)
Posted: Wed Sep 06, 2023 5:48 pm
by Orm
Nov/Dec '40
Impulse #3 (Axis)
The Japanese bombing campaign continues to yield results.

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Re: A Blazing World (4-player game)
Posted: Wed Sep 06, 2023 5:54 pm
by Orm
Nov/Dec '40
Impulse #3 (Axis)
Two German bombers ground strike the CW defenders in Alexandria.

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Re: A Blazing World (4-player game)
Posted: Wed Sep 06, 2023 6:04 pm
by Orm
Nov/Dec '40
Impulse #3 (Axis)
One fairly important hit in Egypt.

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Re: A Blazing World (4-player game)
Posted: Wed Sep 06, 2023 8:53 pm
by Orm
Nov/Dec '40
Impulse #3 (Axis)
Rail Movement:
Germany:
INF (SW France) -> Memel
Italy:
TERR Kampala -> Mombasa
Japan:
HQI 5(3)2->Suchow
Land Movement:
Japan:
China North
MIL 3-3->W,W
ART 3-2 ->E,E
INF 8-3 -> E,SE,SW
INF 6-3-> W,SW
MOT 5-5 ->Sian
ENG 1-3 -> Sian
HQI 6(2)3->Sian
INF DIV 1-4 W,W,SW
China Center
CAV 3-4 + INF 6-4 Haichow->W,SW,SW
China South
INF 4-3+INF 6-3 Canton->NE,NW,NE
MIL 5-2wp+AT 2-3 ->NE
HQI 8(4)3 ->E
MAR DIV 1-4->NE,NW
MIL 2-2 ->NE
INF 5-3 ->NE
Italy:
TERR Eritrea -> 3 hexes north into Anglo-Egyptian Sudan
AA Egypt -> one hex eastwards, next to Alexandria
Germany:
Panzeer Armee Afrika concentrate on Alexandria
MIL (western Germany) -> Eastwards
MECH (SW France) -> Central France
Land combat:
Japan makes a automatic attack on the partisan (12:1).
Army group Graziani assaults Alexandria. One CL add one point is shore bombardment, making the odds 44:4 +1, or automatic. CW has one LND3 that might reduce the odds somewhat if it is used. Italy has one FTR2, and Germany one FTR3, available, Will Allies fly support for Alexandria?
Edit: Forgot to mention that the Italian AA is included in the attack,

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Re: A Blazing World (4-player game)
Posted: Wed Sep 06, 2023 9:06 pm
by NatRapsEno
no support
Re: A Blazing World (4-player game)
Posted: Wed Sep 06, 2023 9:33 pm
by Orm
Nov/Dec '40
Impulse #3 (Axis)
Final odds.

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Re: A Blazing World (4-player game)
Posted: Wed Sep 06, 2023 9:37 pm
by Orm
Nov/Dec '40
Impulse #3 (Axis)

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Re: A Blazing World (4-player game)
Posted: Wed Sep 06, 2023 9:43 pm
by Orm
Nov/Dec '40
Impulse #3 (Axis)
Air Rebase:
Japan:
FTR2 Port Arthur -> 87,136
Germany:
FTR2 (Munchen) -> La Spezia
FTR2 (Bayonne) -> St-Malo
FTR3 (Port Said) -> Benghazi
No reorganization.
Re: A Blazing World (4-player game)
Posted: Wed Sep 06, 2023 9:49 pm
by Orm
The new, or should I say old, weather?

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Re: A Blazing World (4-player game)
Posted: Thu Sep 07, 2023 5:37 am
by NatRapsEno
Naval for Commonwealth.
Axis may search the following two areas:

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Re: A Blazing World (4-player game)
Posted: Thu Sep 07, 2023 6:16 am
by GeneralAdvance
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