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RE: Japanese bitmaps are complete
Posted: Sat Nov 26, 2011 2:22 pm
by m10bob
Fantastic additions to the game!..
RE: Japanese bitmaps are complete
Posted: Sat Nov 26, 2011 5:21 pm
by cohimbra
I play Jap and I think that you do a great job.
The entire Empire (and the Emperor, the Divinity...who is??...me!)want to thank you.[8D]
Japanese bitmaps are complete
Posted: Sun Nov 27, 2011 10:39 am
by Halsey
I'm glad everyone is enjoying them.[;)]
Final Japanese package is now on the bitmap art site.
Japanese AGPs are now cleaned up.
Players should occasionally check the sites for updates, as I won't be posting them here anymore.
Check the download dates for new additions or fixes.
These are being added to the total packages, so as to avoid too many downloads on the site.[;)]
RE: Japanese bitmaps are complete
Posted: Wed Dec 28, 2011 1:58 pm
by Gunner98
The new art is great - have got everything up and running except for the rotating aircraft. Extracted the download into the AE main ART folder. Within that folder I now have:
AlliedPlanes 42
03
06
11
AlliedPlanes 43
07
08
10
11
AlliedPlanes 44
05
06
AlliedPlanes 45
(no sub folders)
When should I see the rotating aircraft? Do I need to hit a switch somewhere?
Thanks
B
RE: Japanese bitmaps are complete
Posted: Wed Dec 28, 2011 5:45 pm
by BigDuke66
I hope you don't really expect to see a "rotating" aircraft, that's not what the rotating is about.
RE: Japanese bitmaps are complete
Posted: Wed Dec 28, 2011 5:57 pm
by Gunner98
Ok I am missing something than. What is the 'rotating' about?[&:]
B
RE: Japanese bitmaps are complete
Posted: Wed Dec 28, 2011 6:29 pm
by Halsey
The folders represent dates.
When those dates arrive the artwork for that aircraft is replaced by the one in the folder.[;)]
RE: Japanese bitmaps are complete
Posted: Wed Dec 28, 2011 6:35 pm
by Gunner98
OK - got it. Had that much figured out but was assuming that 'rotating' meant something like - well rotating

. With everything you guys have done to this game to make it sing nothing would surprise me. I'll get back in my box and enjoy the new art - thanks a bunch.
B
RE: Japanese bitmaps are complete
Posted: Wed Dec 28, 2011 10:25 pm
by Reg
RE: Japanese bitmaps are complete
Posted: Fri Dec 30, 2011 6:52 am
by Gunner98
Another dumb question from an Art numpty. [:(]
Since loading up the 'Alternate Matrix games LCU icons' and starting to get used to the new colours, I noticed that the ! and ! no longer show up over bases where supply is running low. Would the LCU icons cause this? Perhaps something else? I am so disorganized I rely on those symbols now to make sure folks in the backwater areas get fed.
Thanks
RE: Japanese bitmaps are complete
Posted: Fri Dec 30, 2011 5:53 pm
by BigDuke66
Yes can be, check the Art folder and look at the files that names start with mapicons, the base symbols at the bottom should have those !.
RE: Japanese bitmaps are complete
Posted: Fri Dec 30, 2011 6:32 pm
by Halsey
ORIGINAL: Gunner98
Another dumb question from an Art numpty. [:(]
Since loading up the 'Alternate Matrix games LCU icons' and starting to get used to the new colours, I noticed that the ! and ! no longer show up over bases where supply is running low. Would the LCU icons cause this? Perhaps something else? I am so disorganized I rely on those symbols now to make sure folks in the backwater areas get fed.
Thanks
My bad, I haven't updated these art files with the new public beta.
I'll work on it.[;)]
Personally I find the exclamation marks annoying.[:D]
RE: Japanese bitmaps are complete
Posted: Sat Dec 31, 2011 2:35 am
by Gunner98
OK that's the issue.
I guess I could copy the old files back into the Art folder - but then I would lose all the colour changes you have made. Or I can live with it until Halsey re-issues the update and pay more attention to what I should be doing. [;)] I think Tracker has a page where I can check supply so I'll live with it - the new colour scheem is great.
Thanks guys [&o]
RE: Japanese bitmaps are complete
Posted: Sat Dec 31, 2011 6:09 am
by Halsey
My problem with the new icons is that when they display, they cover up the hex.
I was having an issue seeing what was there.
I'll make another set with the extra icons and post it with the other, so players will have an option.[;)]
RE: Japanese bitmaps are complete
Posted: Sat Dec 31, 2011 8:31 am
by Gunner98
Thanks - having them back will make sure the Free French and New Zealanders out in the 'way-back' get some groceries once in a while. Would be super if you could toggle them 'ON' or 'OFF' but that is a code issue and am not sure if its do-able.
Must say that you guys are doing a great job with the flavour of this game.
B
Updated Alt colored LCU icons
Posted: Sun Jan 01, 2012 8:23 am
by Halsey
Two updated versions of the ingame LCU map icons are now posted at the AE land/air art site.
One with the new supply/combat markers, and one without.[;)]
These were added to take advantage of the new public beta update.
RE: Updated Alt colored LCU icons
Posted: Mon Jan 02, 2012 3:49 am
by Gunner98
Thank you very much kind sir! Works like a charm. Apreciate the help.

B
A Big Thankyou
Posted: Fri Jan 06, 2012 12:43 am
by Empire101
Thanks to all the guys who have contributed so much to the Art Mods
..... they are really great, and add more immersion into the game.
The level of dedication is ASTOUNDING!![&o][&o][&o][:D]
Rotating update +++
Posted: Sun Jan 08, 2012 8:33 pm
by Halsey
Added some other other things to Regs outstanding work, so you should get all the packages again.
Also updated around 50 of the USAAF AGP bitmaps.[;)]
BTW, thanks for the compliments.
Everyone who has been a contributor should be proud of their effort.[;)]
BR and CW flagged merchants added
Posted: Sat Jan 14, 2012 11:49 pm
by Halsey
BR/CW flagged merchants and minor combat vessels, plus Soviet ships added to the art site.
Almost 1000 new bitmaps.[;)]
Enjoy!!!