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RE: WITP editor x

Posted: Mon Nov 06, 2006 6:15 pm
by BigJ62
ORIGINAL: Monter_Trismegistos

Would it be possible that program had an option to check every location, ship and airgroup and cound how many each leader is used? It would be a nice tool to find free leaders. Also now when somebody mentioned, it would be a good idea to put results to txt file.


I've already got this in my lastest version, not uploaded as yet. The list will be generated from the "Leaders" view under Tools->Validate Leaders. It list all excluded, unassigned and multi assigned leaders by nationality, id, name and type. The report will be saved in the editors directory under the name
"LeaderErrors_[scenario id].txt" or "LeaderEmptySlots_[scenario id].txt".

My error it's already in v0.9.6.5 on my web site. This routine takes a long time to complete.

RE: WITP editor x

Posted: Mon Nov 06, 2006 7:55 pm
by VSWG
I hope you're getting payed for this...

[;)]

RE: WITP editor x

Posted: Tue Nov 07, 2006 12:23 am
by BigJ62
ORIGINAL: VSWG

I hope you're getting payed for this...

[;)]


I wished. [:)]

RE: WITP editor x

Posted: Thu Dec 21, 2006 7:40 pm
by Bliztk
Found a bug. If I change/add a sinking date for a ship, it automatically set the delay to that sinking date, thus invaliding the data....

Thanks for your awesome tool, BTW [&o][&o]

RE: WITP editor x

Posted: Thu Dec 21, 2006 10:34 pm
by BigJ62
Yep, guess what function the sunk edit field is calling?

Thanks

RE: WITP editor x

Posted: Thu Dec 21, 2006 11:30 pm
by BigJ62
ORIGINAL: Bliztk

Found a bug. If I change/add a sinking date for a ship, it automatically set the delay to that sinking date, thus invaliding the data....

Thanks for your awesome tool, BTW [&o][&o]

Ok, fixed and uploaded plus a couple more fixes.

Later

WITP editor x and Win98

Posted: Tue Dec 26, 2006 4:36 am
by Reg
From: http://bellsouthpwp.net/j/a/jamesa62/witp_editor.html
  • Untested on Windows 98 or Windows ME, should work though.

Not good news on this front I'm afraid.

The program loads fine but when loading a scenario, I get 4 or 5 "Failed to open empty document" errors. The initial data window (View Devices) does open but the display area (with scroll bars which work) don't line up with the window borders. The Windows Start button menus are sometimes also blanked and Windows explorer is a bit flaky when this program is running. I looks like the Windows system functions are affected.

The following tabs work properly (within displayed area):
View Devices, View ship Classes, View Ships, View Aircraft, View Pilots. The bitmap pictures display OK.

Selecting the following tabs causes program to crash with Illegal Operation error:
View Air groups, View Scenario, View Groups (mostly), View Locations, View Leaders, View Pwhex.

I tried using another gdiplus.dll file from my .NET V1.1 directory but this made no difference. Stock and CHS scenarios were tried.

The same program (0.9.6.8) ran just fine under XP so I don't think the problem in your programming but in the operating system interface dll. Looks like this might be XP/2000 application only.


Image

RE: WITP editor x and Win98

Posted: Wed Dec 27, 2006 12:56 am
by BigJ62
ORIGINAL: Reg
From: http://bellsouthpwp.net/j/a/jamesa62/witp_editor.html
  • Untested on Windows 98 or Windows ME, should work though.

Not good news on this front I'm afraid.

The program loads fine but when loading a scenario, I get 4 or 5 "Failed to open empty document" errors. The initial data window (View Devices) does open but the display area (with scroll bars which work) don't line up with the window borders. The Windows Start button menus are sometimes also blanked and Windows explorer is a bit flaky when this program is running. I looks like the Windows system functions are affected.

The following tabs work properly (within displayed area):
View Devices, View ship Classes, View Ships, View Aircraft, View Pilots. The bitmap pictures display OK.

Selecting the following tabs causes program to crash with Illegal Operation error:
View Air groups, View Scenario, View Groups (mostly), View Locations, View Leaders, View Pwhex.

I tried using another gdiplus.dll file from my .NET V1.1 directory but this made no difference. Stock and CHS scenarios were tried.

The same program (0.9.6.8) ran just fine under XP so I don't think the problem in your programming but in the operating system interface dll. Looks like this might be XP/2000 application only.

Ok, I just finished testing under Windows ME using Virtual PC 2004 sp1 and the program ran fine-no errors, except for the list view control in airgroups view(I'm testing a new way of updating the control). One major downside to Virtual PC is that it emulates really crappy hardware.

Under which OS did you test Editor X? How did you install said OS(single, multi boot or virtual)? Have you installed all the critical updates for this OS?

For what it's worth I'm not calling any OS functions specific to either XP or ME, the majority of my code is generic C++ using the C++ Standard Library.

Thanks,

RE: WITP editor x and Win98

Posted: Thu Dec 28, 2006 12:19 am
by Reg
ORIGINAL: BigJ62

Ok, I just finished testing under Windows ME using Virtual PC 2004 sp1 and the program ran fine-no errors, except for the list view control in airgroups view(I'm testing a new way of updating the control). One major downside to Virtual PC is that it emulates really crappy hardware.

Under which OS did you test Editor X? How did you install said OS(single, multi boot or virtual)? Have you installed all the critical updates for this OS?

For what it's worth I'm not calling any OS functions specific to either XP or ME, the majority of my code is generic C++ using the C++ Standard Library.

Thanks,

Tested on Win98 SE (sorry, I should have said that), all updates installed before they stopped supporting it. I have a Red Hat Linux installation with a Grub boot manager but I don't think that is the issue.

I am sticking with Win98 as I don't think my hardware is up to XP. Unfortunately I have found that though everyone says their software is backwards compatible with older OS, they are getting further and further away and they really don't care much as this isn't exactly a growing market (I'm talking about system libraries/drivers here and a certain company that writes them). If your C++ package is an XP package (which Visual Studio .NET 2003 is) then I feel this may be a genuine possibility. If you are using an emulator to test older OS, you can't guarantee you are not using an underlying XP library routine somewhere.

I had a similar problem with nividia drivers for my video card. The latest drivers (which everyone tells you to upgrade to) supports the latest hardware very well but introduces subtle problems for the older cards. If you look in the support forums for UV from a couple of years ago, you will see issues with game icons not being displayed correctly. Fixed for me by reverting drivers which must have been interferring with DirectX.

If you can get Editor X to run properly on ME, that would be great as the post above wasn't meant as a complaint but some test data for your information. Personally I can use the kid's XP machine across a network connection but I'm sure someone out there will appreciate you efforts.

Thankyou for you efforts in making this a top program.


RE: WITP editor x and Win98

Posted: Thu Dec 28, 2006 1:13 pm
by Sardaukar
Hmm...runnin also on Win98SE and having no problems....[8D]  

RE: WITP editor x and Win98

Posted: Fri Dec 29, 2006 3:40 am
by Reg
Hmm...runnin also on Win98SE and having no problems....

Bugger. I was hoping someone wasn't going to say that.......

(but good news to other users!!)

RE: WITP editor x

Posted: Tue Jan 09, 2007 11:37 pm
by jcjordan
Downloaded this program & have been using it exclusively for editing over the Matrix versions & find it's format much easier to show all the data as well as find any errors using the validate feature or whether the wrong art is being used, pwhex errors etc. Excellent job in designing it [:D]

RE: WITP editor x

Posted: Wed Jan 10, 2007 12:10 am
by BigJ62
ORIGINAL: jcjordan

Downloaded this program & have been using it exclusively for editing over the Matrix versions & find it's format much easier to show all the data as well as find any errors using the validate feature or whether the wrong art is being used, pwhex errors etc. Excellent job in designing it [:D]

Thanks, can't take credit for all the features some were user requested. Right now I'm working on a much improved version so, stay tuned.

RE: WITP editor x

Posted: Wed Jan 10, 2007 5:03 am
by Mifune
I just tried to update to 0.9.6.9 and I had an error (program wont open). I went back to 0.9.6.8 with no issue.

RE: WITP editor x

Posted: Wed Jan 10, 2007 8:24 am
by BigJ62
ORIGINAL: Mifune

I just tried to update to 0.9.6.9 and I had an error (program wont open). I went back to 0.9.6.8 with no issue.

Did you try re-downloading?

What is the exact error message, not sure I have ever seen (program wont open)?

What OS are you using?

Thanks...

RE: WITP editor x

Posted: Wed Jan 10, 2007 3:01 pm
by R8J
I have a problem with the new version. I do not recall what the eror was (I'm at work).

RE: WITP editor x

Posted: Wed Jan 10, 2007 3:06 pm
by BigJ62
ORIGINAL: R8J

I have a problem with the new version. I do not recall what the eror was (I'm at work).

What OS are you using?

RE: WITP editor x

Posted: Wed Jan 10, 2007 4:51 pm
by BigJ62
Ok, I put up a new version for those who are having problems, hopefully it will give more information as to what the problem is.

Thanks...

RE: WITP editor x

Posted: Wed Jan 10, 2007 8:10 pm
by VSWG
ORIGINAL: R8J

I have a problem with the new version. I do not recall what the eror was (I'm at work).
No offense, R8J, but that is probably the worst bug report in the history of software programming. [;)]

RE: WITP editor x

Posted: Wed Jan 10, 2007 8:54 pm
by Mifune
I run XP and this is the first time I had an error report generated by EditorX. I did retry and downloaded 0.9.6.9a, but I still have an issue. I have no problem with 0.9.6.8. I PM'd you the error report that XP generated.