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RE: WiF Master Edition
Posted: Sun Jan 20, 2008 11:36 pm
by marklv
ORIGINAL: Shannon V. OKeets
Programming, like many other jobs has specialists and generalists. If you specialize, you can be very valuable ($) as long as the demand exceeds the supply for that specialty.
The highest risk in programming is to specialize is some area that later becomes obsolete. Then no one wants to hire you, much less pay you the salary you were used to when your specialty was all the rage. Specialized skills are also pretty much useless unless you are part of a team, so you better have good interpersonal skills.
Most importantly, the knowledge required in the field of programming grows every year - with detris falling off and forming a wake behind (pun intended). "Adapt or die." Or as Dylan said: "He who is not busy being born, is busy dying." The net is extraordinary growth in the requisite knowledge base if you want to be all things to all people. To do so, you would spend all your time learning and have no time left for doing. Hence, inevitably there are going to be areas where you have to rely on specialists. They can do tasks in their field of specialty at least an order of magnitude faster then generalists. Think in terms of 2 rather boring hours versus 2 weeks of pain and suffering.
I chose to specialize in a few areas, mostly related to mathematical simulation models, artificial intelligence, and graphical user interface. That was feasible in 1980 but the fields have grown so much, I am far from being a specialist in any of them now.
The skill set that serves me best these days are my project management skills (MBA 1976) combined with my predisposition to puzzle solving (from birth apparently - "How do I get out of here? How can I get back in?"). Oh, and writing. Being able to express ideas clearly in the printed word is very valuable almost everywhere. Verbally too, of course. And the ever present need to get along with others.
But I am drifting, time to get back to air mission code.
Well, I am a test analyst/manager in the UK, and while this used to pay very well for relatively little technical skill, now it is a specialisation that is becoming increasingly outsourced, and therefore devalued. So I have now moved to pure test management, but this involves a lot more hassle, project management skills, and dealing with, sometimes, difficult people. Fortunately I am working in a huge military project, which is long term and pretty safe, but once it ends it could get difficult to find good work. IT had declined sharply since the end of the dotcom boom and 9/11. And there is
massive downward pressure on salaries, as the outsourcing to India craze keeps going.
RE: WiF Master Edition
Posted: Thu Jan 24, 2008 8:06 pm
by Anendrue
@ Steve
What kind of material for the map.... Since the map is 10x17 I would thik the same material WiF maps are printed on.
"In an ideal world magnetic vinyl would be superb for my garage walls. Then all I have to do is spend a week or so mounting magnetic ounters"[:D]
RE: WiF Master Edition
Posted: Tue Jan 29, 2008 12:47 am
by Anendrue
Steve,
Are these maps a reality or not? If they are - I am really interested in obtaining them. I have a suggestion on how to print these. Perhaps seperate the map into approx six 5'x5.66' sections ( 3 north and 3 south of the equator). This way the maps can be prepared for magnetized wall mounting.
By the way here is the procedure for mounting without needing a sheetmetal worker or carpentry skills.
*Laminate the maps prior ro mounting.
Use adhsive flexible thin steel (RubberSteel TM) sheeting under the maps. This stuff is inceredibly thin.
**Use adhesive magnetic sheets on the wall the same size as the flex steel on the maps reverse side.
Place the maps on the magnetic sheets on the wall.
The maps are now laminated, magnetized, and hung on a wall.
Counters will be printed on 0.12mm inkjet printable magnetic vinyl sheets.
Print seperate front and reverse sides.
Use a notebook with paper printed copies to match front and rear counters when necessary.
*Laminate, cut and trim the counters and you are ready for play.
* Lamination is not necessary but it does keep the counters and maps reusable as it protects from skin oils, dust and debris.
** Larger and smaller areas may be used on the wall as desired. If you magnetize many games you might want to set the magnetic wall size to a larger area or use magnetized paint and you can hang your maps anywhere. If you use magnetized paint check the pull strength of the magnets and the flex steel to ensure they will hold. This type of paint can usually be found in most specialty paint stores. I never checked Home Depot or Lowe's.
RE: WiF Master Edition
Posted: Tue Jan 29, 2008 1:27 am
by Shannon V. OKeets
ORIGINAL: abj9562
Steve,
Are these maps a reality or not? If they are - I am really interested in obtaining them. I have a suggestion on how to print these. Perhaps seperate the map into approx six 5'x5.66' sections ( 3 north and 3 south of the equator). This way the maps can be prepared for magnetized wall mounting.
By the way here is the procedure for mounting without needing a sheetmetal worker or carpentry skills.
*Laminate the maps prior ro mounting.
Use adhsive flexible thin steel (RubberSteel TM) sheeting under the maps. This stuff is inceredibly thin.
**Use adhesive magnetic sheets on the wall the same size as the flex steel on the maps reverse side.
Place the maps on the magnetic sheets on the wall.
The maps are now laminated, magnetized, and hung on a wall.
Counters will be printed on 0.12mm inkjet printable magnetic vinyl sheets.
Print seperate front and reverse sides.
Use a notebook with paper printed copies to match front and rear counters when necessary.
*Laminate, cut and trim the counters and you are ready for play.
* Lamination is not necessary but it does keep the counters and maps reusable as it protects from skin oils, dust and debris.
** Larger and smaller areas may be used on the wall as desired. If you magnetize many games you might want to set the magnetic wall size to a larger area or use magnetized paint and you can hang your maps anywhere. If you use magnetized paint check the pull strength of the magnets and the flex steel to ensure they will hold. This type of paint can usually be found in most specialty paint stores. I never checked Home Depot or Lowe's.
Thanks.
I am still pursuing this but it has low priority for me. I am wondering if there is a material/media that might save the lamination step you describe. I always placed maps under glass to protect them from the elements and to keep them flat. But if we could identify a media that eliminated both the lamination and the glass, that would be a big plus I think.
Criteria I have so far for the media are:
1 - lie flat.
2 - be thin enough that magnetic counters can be used.
3 - display colors accurately.
4 - shown each pixel cleanly/clearly.
6 pieces sounds like a good idea, simply for shipping and storage purposes. Though we could go with uninterrupted strips 10 feet high and make them narrower. For your 6 pieces, where would you want the N-S breaks to occur?
RE: WiF Master Edition
Posted: Tue Jan 29, 2008 3:08 am
by Anendrue
ORIGINAL: Shannon V. OKeets
ORIGINAL: abj9562
Steve,
Are these maps a reality or not? If they are - I am really interested in obtaining them. I have a suggestion on how to print these. Perhaps seperate the map into approx six 5'x5.66' sections ( 3 north and 3 south of the equator). This way the maps can be prepared for magnetized wall mounting.
By the way here is the procedure for mounting without needing a sheetmetal worker or carpentry skills.
*Laminate the maps prior ro mounting.
Use adhsive flexible thin steel (RubberSteel TM) sheeting under the maps. This stuff is inceredibly thin.
**Use adhesive magnetic sheets on the wall the same size as the flex steel on the maps reverse side.
Place the maps on the magnetic sheets on the wall.
The maps are now laminated, magnetized, and hung on a wall.
Counters will be printed on 0.12mm inkjet printable magnetic vinyl sheets.
Print seperate front and reverse sides.
Use a notebook with paper printed copies to match front and rear counters when necessary.
*Laminate, cut and trim the counters and you are ready for play.
* Lamination is not necessary but it does keep the counters and maps reusable as it protects from skin oils, dust and debris.
** Larger and smaller areas may be used on the wall as desired. If you magnetize many games you might want to set the magnetic wall size to a larger area or use magnetized paint and you can hang your maps anywhere. If you use magnetized paint check the pull strength of the magnets and the flex steel to ensure they will hold. This type of paint can usually be found in most specialty paint stores. I never checked Home Depot or Lowe's.
Thanks.
I am still pursuing this but it has low priority for me. I am wondering if there is a material/media that might save the lamination step you describe. I always placed maps under glass to protect them from the elements and to keep them flat. But if we could identify a media that eliminated both the lamination and the glass, that would be a big plus I think.
Criteria I have so far for the media are:
1 - lie flat.
2 - be thin enough that magnetic counters can be used.
3 - display colors accurately.
4 - shown each pixel cleanly/clearly.
6 pieces sounds like a good idea, simply for shipping and storage purposes. Though we could go with uninterrupted strips 10 feet high and make them narrower. For your 6 pieces, where would you want the N-S breaks to occur?
Hmmm I bet a discussion with a sign making company could clear up items 1-4 very quickly. I will stop by and ask them about it.
As for the map breaks (based on a Gall Map Projection)
1 - N and S somewhere close to 10 to 15 degrees North just south of Mexico, India and China.
2 - E and W split one at around 30 degrees West
3 - E and W split two around 90 degrees East

RE: WiF Master Edition
Posted: Tue Jan 29, 2008 4:43 am
by Shannon V. OKeets
I have cut the map as you suggested. This is zoom level 1 but even then I have to post this as 11 screen shots because of the limited size of the images that can be posted.
Here is the top half of upper left.

RE: WiF Master Edition
Posted: Tue Jan 29, 2008 4:46 am
by Shannon V. OKeets
Here is the bottom half of upper left. There isn't much overlap I'm afraid.

RE: WiF Master Edition
Posted: Tue Jan 29, 2008 4:50 am
by Shannon V. OKeets
Here is the top of lower left. I didn't do a screen shot of the map under this since it is all water.
upper left and lower left would have a 3 hexrow overlap: 0 - 99 & 96- 195.

RE: WiF Master Edition
Posted: Tue Jan 29, 2008 4:53 am
by Shannon V. OKeets
Moving on to upper middle, this is the top half. There will be an overlap of 3 hex columns with the upper left.
Not a whole lot of excitement here.[:)]

RE: WiF Master Edition
Posted: Tue Jan 29, 2008 4:56 am
by Shannon V. OKeets
Here is the bottom half of the upper middle. i like that is excompasses all of China, the action areas of the eastern USSR, Japanese home islands, and most of the land war on the India-Burma border.

RE: WiF Master Edition
Posted: Tue Jan 29, 2008 4:57 am
by Shannon V. OKeets
Here's the top half of the lower middle.

RE: WiF Master Edition
Posted: Tue Jan 29, 2008 5:01 am
by Shannon V. OKeets
The bottom half of the lower middle.
As I guess you can tell, I am referring to these as upper left (Europe), lower left (Africa), upper middle (China), lower middle (Australia), upper right (North America) and lower right (South America). These labels are not completely precise, but they work pretty well for the 6 map segments you suggested.

RE: WiF Master Edition
Posted: Tue Jan 29, 2008 5:03 am
by Shannon V. OKeets
The top half of the upper right. There will be a 3 hex column overlap with both the upper middle and the upper left.

RE: WiF Master Edition
Posted: Tue Jan 29, 2008 5:04 am
by Shannon V. OKeets
The bottom half of the upper right.

RE: WiF Master Edition
Posted: Tue Jan 29, 2008 5:06 am
by Shannon V. OKeets
Into the home stretch - the top half of the lower right.

RE: WiF Master Edition
Posted: Tue Jan 29, 2008 5:08 am
by Shannon V. OKeets
11th and last in the series. Doesn't everyone want a set of these for their wall? Assuming they can afford the divorce.[:D]

RE: WiF Master Edition
Posted: Tue Jan 29, 2008 12:21 pm
by Stewart
[&o][&o][&o][&o][&o]
RE: WiF Master Edition
Posted: Tue Jan 29, 2008 5:19 pm
by Shannon V. OKeets
I recalculated the size of the hexes today and came up with 6 inches vertically for 10 hexes and 110/16 inches wide for 10 hexes. I think I might have had these reversed previously.
This comes out to an average of .6 inches wide and 11/16 inches high. The vertical has nested hexes but that should be insignificant since the bottom vertical segments have 1 less hex than the upper segments, which allows for an extra hex row at the bottom of the bottom segments to accommodate the last partial hew row.
The columns run from 0 to 359 and then wrap around. The rows run from 0 to 194.
As you suggested, there are 3 hexs of overlap both horizontally and vertically.
Therefore, each segment is 123 hex columns wide and 100 hex rows high.
The map pieces have the following corners in terms of MWIF column and row numbers (C, R). The upper left & lower right corners are:
Europe - (355, 0) & (118, 99)
Africa - (355, 96) & (118, 194)
China - (115, 0) & (238, 99)
Australia - (115, 96) & (238, 194)
N. America - (235, 0) & (358, 99)
S. America - (235, 96) & ( 358, 194)
This results in each piece being precisely 7 feet and 1/2 inch wide by 5 feet high. For all practical purposes these are 7 by 5 feet.
I am somewhat concerned about the change in aspect ratio.
- MWIF uses 136 pixels wide by 114 pixels high for each hex. That is 1.193.
- WIF uses 11/16 inches by .6 inches for each hex. That is 1.146.
- Since the aspect ratios do not match perfectly, there is likely to be some distortion, whether it is preceptible to the human eye, I do not know.
- I doubt that it will affect the hexes themselves or terrain features. That's because it looks fine on the screen.
- But I am not so sure about the text/labels. They will be rendered into a bitmap image (probably TIFF) using 1.193 but then compressed horizontally to 1.146 for printing. And the human eye is very discerning when it comes to whether fonts are rendered correctly.
RE: WiF Master Edition
Posted: Wed Jan 30, 2008 8:39 pm
by mlees
Hmm. If you affixed these maps to a metal backing (for use with magnets), that's going to be heavy sucker.
(I was imagining the 7 foot tall metal cylinder mentioned in previous discussions.

I bet it'll fall through my floor, and land in my neighbors lap. How heavy would such a cylinder be, if made out of a magnetic matriel? It can't be too thin, if it is to stand upright without sagging...)
RE: WiF Master Edition
Posted: Wed Jan 30, 2008 8:47 pm
by Shannon V. OKeets
ORIGINAL: mlees
Hmm. If you affixed these maps to a metal backing (for use with magnets), that's going to be heavy sucker.
(I was imagining the 7 foot tall metal cylinder mentioned in previous discussions.

I bet it'll fall through my floor, and land in my neighbors lap. How heavy would such a cylinder be, if made out of a magnetic matriel? It can't be too thin, if it is to stand upright without sagging...)
Well, it could be thin if reinforcing pieces (wooden) were added. This is not my area of expertise, but I expect a few verticals and some cross pieces would be enough.