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RE: Terrain mod - AH Blitzkrieg style
Posted: Mon Apr 28, 2008 10:20 pm
by Delyn Locksmiths
ok, I've done a masterfile using these hex graphics and the nato counters. I'm playing with it now. Will be released this weekend.
RE: Terrain mod - AH Blitzkrieg style
Posted: Tue Jun 10, 2008 6:59 pm
by Grymme
Hi
Just wandering what happened to recreating the old Avalon Hill Blitzkrieg scenario full on. Is there any progress? would love to se it.
Also i think there is a problem with the boardgame mod. The counters are only set for lv1 units. Once you research and get lv2 units the counters start to dissapear.
RE: Terrain mod - AH Blitzkrieg style
Posted: Tue Jun 10, 2008 7:20 pm
by Delyn Locksmiths
Hmmmm, that's not the case on the version I have here. Maybe i uploaded the wrong flippin version again. I'll look into it
RE: Terrain mod - AH Blitzkrieg style
Posted: Tue Jun 10, 2008 7:30 pm
by Barthheart
ORIGINAL: Grymme
Hi
Just wandering what happened to recreating the old Avalon Hill Blitzkrieg scenario full on. Is there any progress? would love to se it.
Also i think there is a problem with the boardgame mod. The counters are only set for lv1 units. Once you research and get lv2 units the counters start to dissapear.
Well... it's still on my "To Do" list.... if I ever stop playing the damn game to finish the mods I'm working on. Plus it's summer here in Canada and I'm outside as much as possible while the sun is out. [8D] Then of course my wife wants some attention.[&o]
RE: Terrain mod - AH Blitzkrieg style
Posted: Tue Jun 10, 2008 7:30 pm
by Grymme
I dont know, maybe i was playing some old version laying around

Hope not.
RE: Terrain mod - AH Blitzkrieg style
Posted: Tue Jun 10, 2008 7:53 pm
by Grymme
Hey. Also the one hex island sprites look strange in my version. They are missing one side. (as long as we are discussing it)