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RE: AI for MWIF - Mexico

Posted: Sun Oct 12, 2008 10:57 pm
by Shannon V. OKeets
ORIGINAL: Froonp

Wow, 76 setup plans. That's amazing. You've beaten the record you set for Brazil (67 setups).

Well, there is something that I thought of while looking at all that. Steve will have a hard time putting all those setup situations in the form that the game can digest.

May I suggest that you build an Excel spreadsheet that shows for each unit its coordinate on the map, for each scenario ? That way Steve would only have to transform this in a CSV table, and the setups for all the Minor Countries would be easy for the game to read. One added benefit is that we could modify them too.
Ah, I think we have an easier way to do that. But I will work with Peter to make this as easy to do as possible.

RE: AI for MWIF - Mexico

Posted: Mon Oct 13, 2008 4:26 am
by paulderynck
Anything that allows the users to script or modify the behaviour of the AI would be great.

RE: AI for MWIF - Mexico

Posted: Tue Oct 14, 2008 4:02 pm
by composer99
I noticed there's no Marauder set-up for attacking the United States - which is sensible, as who wants to give the US a production boost?

RE: AI for MWIF - Mexico

Posted: Tue Oct 14, 2008 7:59 pm
by peskpesk
ORIGINAL: composer99
I noticed there's no Marauder set-up for attacking the United States - which is sensible, as who wants to give the US a production boost?

Exactly, I made the same choice for Ireland regarding Marauder against North Ireland (as long as it’s CW controlled.) But if we somehow could find smart Mexican US Marauder target and at the same time find a way to make rampaging unit be out of supply afterwards(to stop the risk of production boost)…that had been he ultimate setup

RE: AI for MWIF - Mexico

Posted: Tue Oct 14, 2008 8:11 pm
by michaelbaldur
ORIGINAL: peskpesk
ORIGINAL: composer99
I noticed there's no Marauder set-up for attacking the United States - which is sensible, as who wants to give the US a production boost?

Exactly, I made the same choice for Ireland regarding Marauder against North Ireland (as long as it’s CW controlled.) But if we somehow could find smart Mexican US Marauder target and at the same time find a way to make rampaging unit be out of supply afterwards(to stop the risk of production boost)…that had been he ultimate setup

just move into any desert ....

RE: AI for MWIF - Mexico

Posted: Tue Oct 14, 2008 10:39 pm
by Fred98
Can the US invade Mexico before Pearl Harbour?

If the Germans invade Mexico before the US enters the war can the US intervene?

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RE: AI for MWIF - Mexico

Posted: Wed Oct 15, 2008 3:24 am
by peskpesk
ORIGINAL: Joe 98
Can the US invade Mexico before Pearl Harbour?

If the Germans invade Mexico before the US enters the war can the US intervene?
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Yes, possible for example after the US has enough entry to play entry options “48 US may declare war on any minor country”

Possible, the control of minor countries declared war on are handle to an active major power on the other side. For example the US could be at war with Japan and not Germany. If Germany attacked Mexico, the US can take control over Mexico and as the controlling major power they can send “peacekeepers” to help the attacked minor.

RE: AI for MWIF - Mexico

Posted: Wed Oct 15, 2008 3:27 am
by peskpesk
ORIGINAL: michaelbaldur

ORIGINAL: peskpesk
ORIGINAL: composer99
I noticed there's no Marauder set-up for attacking the United States - which is sensible, as who wants to give the US a production boost?

Exactly, I made the same choice for Ireland regarding Marauder against North Ireland (as long as it’s CW controlled.) But if we somehow could find smart Mexican US Marauder target and at the same time find a way to make rampaging unit be out of supply afterwards(to stop the risk of production boost)…that had been he ultimate setup

just move into any desert ....

Yes, but also need to find a target close to the border and ending the move in a hex that afterwards leaves the Mexican CAV out of supply. Stepping on San Diego can be fun, but then you might have sea supply (depending on rules). Then the only oil target is the Fields close to Fort Worth and the only resource target seams to by Phoenix. So the possible capture of one/two US resource against losing the CAV (and not giving the US a production boost), maybe I shall a make two such Marauder setups.

RE: AI for MWIF - Mexico

Posted: Wed Oct 15, 2008 5:48 pm
by sajbalk
Can the US invade Mexico before Pearl Harbour?

If the Germans invade Mexico before the US enters the war can the US intervene?

The US may become active by being attacked by a major power or by declaring war upon a major power.

There is an option for the US to DOW minors while it is neutral, but this is seldom used. If used against Mexico, for example, it would mean that the US loses one objective hex at the end of the game and Argentina becomes an Axis minor ally.

If the Germans invade Mexico while the US is neutral, Mexico must (by rule) align to the US. Then US troops can act defensively, but not offensively while the US is neutral vis a vis Germany.




RE: AI for MWIF - Mexico

Posted: Wed Oct 15, 2008 5:51 pm
by sajbalk
See RAW 19/2 -- if an Axis major power DOWs a minor on the American map, it may only align with the US. Neutrality is irrelevant here. Normally, of course, the major power must be active to align a minor.


RE: AI for MWIF - Mexico

Posted: Sun Oct 19, 2008 5:30 am
by morgil
Just remember that you dont have to leave a Marauder unit in the country its Marauding.
Go in, grab factory/ resource, or disrupt raillines, then move out again.

RE: AI for MWIF - Mexico

Posted: Sun Oct 19, 2008 8:58 pm
by HansHafen
Will Mexico ever be attacked?

RE: AI for MWIF - Mexico

Posted: Mon Oct 20, 2008 11:14 am
by micheljq
ORIGINAL: HansHafen

Will Mexico ever be attacked?

Some players will surely try it. Anyway code must be implemented in the game just in case it happens, even if unlikely in most games.


RE: AI for MWIF - Mexico

Posted: Tue Apr 07, 2020 12:21 am
by Shannon V. OKeets
Bump.