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RE: WITP AE AAR Feb 09 Cathartes-JRCAR (Jap)

Posted: Sun Feb 01, 2009 7:10 pm
by Yamato hugger
ORIGINAL: Richrd

Hah! I trimmed every corner of every counter in the entire europa series. Once I figured it at about a quarter million clips.

As have I. I still have them.

RE: WITP AE AAR Feb 09 Cathartes-JRCAR (Jap)

Posted: Sun Feb 01, 2009 7:25 pm
by bradfordkay
I have a question about the map: I see that all bases (developed and dot) are shown with hexside details on - but only the bases. Is this the default view, or a choice you made under preferences?

BTW: I never trimmed the corners of my unit counters. If they started to fray, they'd get scotch taped - otherwise they were left alone.

RE: WITP AE AAR Feb 09 Cathartes-JRCAR (Jap)

Posted: Sun Feb 01, 2009 7:43 pm
by Alikchi2
The map looks lovely. Burma looks extremely interesting.. it looks like a lot of direct road connections have been severed.

Also I noted a couple French base icons a ways back. [&o]

RE: WITP AE AAR Feb 09 Cathartes-JRCAR (Jap)

Posted: Sun Feb 01, 2009 7:49 pm
by Terminus
ORIGINAL: bradfordkay

I have a question about the map: I see that all bases (developed and dot) are shown with hexside details on - but only the bases. Is this the default view, or a choice you made under preferences?

BTW: I never trimmed the corners of my unit counters. If they started to fray, they'd get scotch taped - otherwise they were left alone.

Not default.

RE: WITP AE AAR Feb 09 Cathartes-JRCAR (Jap)

Posted: Sun Feb 01, 2009 7:59 pm
by Grollub
ORIGINAL: Yamato hugger

ORIGINAL: Richrd

Hah! I trimmed every corner of every counter in the entire europa series. Once I figured it at about a quarter million clips.

As have I. I still have them.
It seems that I'm not alone [:)]

RE: WITP AE AAR Feb 09 Cathartes-JRCAR (Jap)

Posted: Sun Feb 01, 2009 8:03 pm
by Blackhorse
ORIGINAL: Yamato hugger
As have I. I still have them.

What? the trimmings?

[:D]

RE: WITP AE AAR Feb 09 Cathartes-JRCAR (Jap)

Posted: Sun Feb 01, 2009 8:09 pm
by Terminus
That's somewhat disturbing...[:D]

RE: WITP AE AAR Feb 09 Cathartes-JRCAR (Jap)

Posted: Sun Feb 01, 2009 9:14 pm
by Mike Solli
I never used clippers.  I didn't like the rounded corners.  I used either an exacto knife or a razor blade.  And no T, I never save my trimmings.
 
By the way, the map is lovely.  Can't wait. [:)]

RE: WITP AE AAR Feb 09 Cathartes-JRCAR (Jap)

Posted: Sun Feb 01, 2009 11:49 pm
by jrcar
ORIGINAL: bradfordkay

I have a question about the map: I see that all bases (developed and dot) are shown with hexside details on - but only the bases. Is this the default view, or a choice you made under preferences?


I have turned the hex ownership on. One of the key land changes is that unless you occupy a hex (EXCEPT for bases) you don't "own" it. In addition you can be in a hex, but not "own" all of the hex sides. Movement is allowed accross a hexside if at least one hex side is not owned by the enemy (ie you could own it, or no-one can own it.

This is what makes the land combat much different than stock. The disadvantage is sometimes units can become quite "slippery" in areas that are tactically questionable.... but IMHO this disadvantage outweighs the improvements.

Now all you counter types bugger off! If you ain't painting the regimental colours on your 6mm high figures you ain't REALLY wargaming [:D]

Cardboard is for kids! (ha that sure shows 'em)

Cheers

Rob



RE: WITP AE AAR Feb 09 Cathartes-JRCAR (Jap)

Posted: Sun Feb 01, 2009 11:57 pm
by Yamato hugger
ORIGINAL: jrcar

Now all you counter types bugger off! If you ain't painting the regimental colours on your 6mm high figures you ain't REALLY wargaming [:D]

Cardboard is for kids! (ha that sure shows 'em)

I started with 25mm, and advanced to 15mm. Never saw anything smaller than that (in lead anyways). And there is no "U" in color [:D]

RE: WITP AE AAR Feb 09 Cathartes-JRCAR (Jap)

Posted: Mon Feb 02, 2009 12:05 am
by KittyHawk
ORIGINAL: Terminus

ORIGINAL: bradfordkay

I have a question about the map: I see that all bases (developed and dot) are shown with hexside details on - but only the bases. Is this the default view, or a choice you made under preferences?

BTW: I never trimmed the corners of my unit counters. If they started to fray, they'd get scotch taped - otherwise they were left alone.

Not default.

This looks more like Zone of Control ownership then hexside detail. I assume if both sides shared a hex the color would show who owns what hexsides. Is that what we are really seeing?

KHawk

RE: WITP AE AAR Feb 09 Cathartes-JRCAR (Jap)

Posted: Mon Feb 02, 2009 12:22 am
by scott64
[X(][X(][X(][X(][X(]

What ships are CM and CMc? [8D]



RE: WITP AE AAR Feb 09 Cathartes-JRCAR (Jap)

Posted: Mon Feb 02, 2009 12:31 am
by jrcar
ORIGINAL: scott1964

[X(][X(][X(][X(][X(]

What ships are CM and CMc? [8D]




CM are minelayers.
CMc are coastal minelayers (smaller loads, smaller range, basically fishing trawler size).

Cheers

Rob

RE: WITP AE AAR Feb 09 Cathartes-JRCAR (Jap)

Posted: Mon Feb 02, 2009 12:38 am
by jrcar
I started in 25mm, then 15mm then 1/300th then 6mm...

Just like the "u" just 'cause you don't see it doesn't mean it shouldn't be there! [:)]

Cheers

Rob
ORIGINAL: Yamato hugger

ORIGINAL: jrcar

Now all you counter types bugger off! If you ain't painting the regimental colours on your 6mm high figures you ain't REALLY wargaming [:D]

Cardboard is for kids! (ha that sure shows 'em)

I started with 25mm, and advanced to 15mm. Never saw anything smaller than that (in lead anyways). And there is no "U" in color [:D]

RE: WITP AE AAR Feb 09 Cathartes-JRCAR (Jap)

Posted: Mon Feb 02, 2009 1:55 am
by jwilkerson
ORIGINAL: Yamato hugger
Never saw anything smaller than that (in lead anyways).
You never saw em? Well I used to be able to see em ... 1/285 ... 1/300 ... but I don't much see 'em any more ... I'm stuck on 15s now.
[:D]

RE: WITP AE AAR Feb 09 Cathartes-JRCAR (Jap)

Posted: Mon Feb 02, 2009 2:35 am
by RevRick
ORIGINAL: bilbow

I wore out a lot of nail clippers doing that. I guess we're dating ourselves. no?

Methinks that a goodly number of us could claim that distinction...

RE: WITP AE AAR Feb 09 Cathartes-JRCAR (Jap)

Posted: Mon Feb 02, 2009 3:46 am
by erstad
Anal retentive though I am, I never clipped my counters. But then, I never fawned over the counters the way you folks did.

To me, the great joy was always opening the new rulebook. Much of the basics would be derivative (especially in the SPI games), so you'd go through that quickly. ZOCs - check. Terrain effects - check. Can always move at least one hex, no matter what, except ZOC to ZOC - check. But then you'd get to the "Special Rules." Don't ask me why, but I always thought the Special Rules were the coolest part of a new game.

RE: WITP AE AAR Feb 09 Cathartes-JRCAR (Jap)

Posted: Mon Feb 02, 2009 4:02 am
by wild_Willie2
ORIGINAL: erstad

Anal retentive though I am, I never clipped my counters. But then, I never fawned over the counters the way you folks did.

I actually had to look up the meaning of the word "fawned".......[:D][:D][:D][:D]

RE: WITP AE AAR Feb 09 Cathartes-JRCAR (Jap)

Posted: Mon Feb 02, 2009 4:39 am
by Andrew Brown
Don't ask me why, but I always thought the Special Rules were the coolest part of a new game.

Oh dear, what about someone like me, who liked the counters AND the special rules (and the designers and playtesters notes)??

RE: WITP AE AAR Feb 09 Cathartes-JRCAR (Jap)

Posted: Mon Feb 02, 2009 4:46 am
by witpqs
ORIGINAL: Andrew Brown
Don't ask me why, but I always thought the Special Rules were the coolest part of a new game.

Oh dear, what about someone like me, who liked the counters AND the special rules (and the designers and playtesters notes)??

...AND the maps! [:D]

I used scissors, not nail clippers. [8D]