RE: Distant Worlds: Introduction of the alien races.
Posted: Thu Mar 04, 2010 1:54 am
Possums in space!!!!!!!
What's your Strategy?
https://forums.matrixgames.com:443/
ORIGINAL: Sarissofoi
BTW
Thx Scott_War for Holy Cows and Fanatical Ferrets. Sounds funny.
Excellent!ORIGINAL: Erik Rutins
There are two routes:ORIGINAL: Wade1000
How does this "exterminate" work? Are you just refering to conquering and invading planets?
1. Conquer them all, don't accept peace. They'll offer you various things to end the war, but you don't have to accept. This is the "easier" route in terms of repercussions. End result, you own all their worlds, they are no longer an independent faction. Keep in mind though that the longer the war, the greater the war weariness of your own people. Single wars are rarely decisive before peace (or a truce) starts looking like a good option, usually it takes several clashes to really cut an opponent down to size.
2. Bombard them back to the stone age - the more traditional "exterminate". If you choose this option, you had better be fighting against the most evil and urgent threat the galaxy has ever faced, or everyone else in the galaxy is likely to start viewing _you_ as the most evil and urgent threat the galaxy has ever faced. Typically, no other race in the galaxy likes to see planets being bombarded to rubble and will react accordingly lest the same fate befall their own worlds. Now if you really happen to be fighting an alien race that really has behaved in a way that makes everyone else in the galaxy hate them and consider them evil, you've got a much freer hand in how you deal with the problem.
Regards,
- Erik
OH...MY...GOD! I love you guys. I thank you all.ORIGINAL: Erik Rutins
Wade,
Elliot used some of the extra time while waiting for art to add in bombardment. [8D]
Regards,
- Erik
ORIGINAL: Son_of_Montfort
But, if you want realism, at least think about the argument that completely destroying a world's population without also making that world uninhabitable, would be nearly impossible - even if you used biological warfare (it would have to be REALLY tailored). I think SotS does a decent job of showing this, and I applaud Kerberos for that.
This might be desirable to do against certain races. Afterwards, the planet can be abandoned...or efforts can be made to re-colonize and terraform it.Completely depopulating a planet by any means is going to be a huge endeavour. If you want to just bombard the population then you're certainly going to wreck the environment and I'd imagine when you land you're going to find all those sprawling cities and well-developed networks for infrastructure are smoking ruins (and then you get to start over; after you've cleared all the debris out of the way).
That's a reason that can support planetary bombardment and post conquest genocide.If you want to go the Nazi/Soviet ways to exterminating or enslaving the population then you're looking at many years (decades, probably) of expensive work while you try to root out billions of beings (I'd imagine you're going to have to deal with intense guerilla attacks, too).
An advanced civilization should be able to tailor such a biological weapon. Also, the biological weapon can be made to die out after it has killed the enemy. Also, if it kills flora and fauna on the planet then the planet can be abondoned or efforts can be made to colonize and terraform it.If you're wanting to use a biological or chemical weapons to kill them all then like Son said, it's going to have to be one damn specific weapon to kill all the inhabitants without wrecking the planet as well.
The absence of planetary bombardment(and post conquest genocide options) is one missing feature of Galactic Civilizations 2 that was a great negative to me. It was one of several issues that helped me determine how long I continued to play and invest time and money for the game.I'm inclined to agree with Gertjan; I liked GalCiv2s approach to planetary assaults.
ORIGINAL: Duckfang
I've no doubt that one of the more aggressive races would have no problem (morally) simply exterminating or exterminating the inhabitants of a given planet but I can't really see a race similar to our own just shrugging and going "Well they were jerks" after hearing we slaughtered millions of civilians in our efforts to depopulate a planet.
ORIGINAL: Wade1000
Yet...you agree with GalCiv2's mechanic of disallowing planetary bombardment and post conquest genocide options. (I am unfamiliar with what features Sword of the Stars has.)
ORIGINAL: Sarissofoi
Hahaha.
Get real man. Look what happend on earth when people fighting each other. And then think that there is epic total war in space against alien races.
Yeah, they are jerks.
But ofcourse if you and your enemy agrre to some sort of deal(for example you sign that you dont use biochemical weapons) and then broke this deal then yeah - massive diplomatic penalty is understable. In other case - It is war.
Remember :
"The death of one man is a tragedy, the death of millions is a statistic."
Dont espect that everobody will play nice in galaxy and dont ecspect that anobody will care if that don affect them.
I totaly believe that present or future Humans and similiar races would be willing to often do genocide via planetary bombardment and post conquest options. Especially if the target enemy races are Borg-like, Zerg-like(Starcraft), Flood-like(Halo), Tyranid-like(Warhammer 40,000), any various races like spiders,insects, or others similiar that are extremly different and hostile to us(like they eat us or do genocide against us), maybe like the Wraith of Stargate Atlantis, any robotic race that are extremly different and hostile to us(like they do genocide gainst us): maybe like Terminators and their Skynet AI leader, or like Replicators of Stargate-SG1 TV series.
ORIGINAL: Duckfang
Correct me if I'm wrong, but GalCiv2 had several different methods of planetary assault.
Off the top of my head there was conventional assault (ie, landing waves and waves of troops), core detonation, tidal disruption, poison gas, dropping asteroids on the planet, and a hearts & minds style information warfare.
ORIGINAL: Duckfang
I do agree with this. Races like the Borg, Zerg and machine races can be reasoned in the minds of most people as not really being intelligent in the same way as we are, and thus genocide isn't really so different from culling an animal population - a necessary step. The same applies to a race that sees us as a food supply or one that has previously committed genocide against us.
Though I doubt the game will go into this kind of depth (if Elliot does decide to add bombardment and genocide), it'd be nice to have a set of modifiers that control how your own population regard acts of genocide.
For example, if Race A and Race B are at war over some disputed territory and both are a democratic Human-like (in terms of values, etc) race and Race A commits genocide against Race B they (Race A) might experience serious unrest against the perceived atrocities.
Race B then retaliates with a similar act of genocide, but Race B's population is more willing to give it a pass on the grounds that "they deserved it" so Race B experiences perhaps still a small morale hit, but not nearly as large as the one Race A took.
Or, as Wade said, bombarding a race of living nightmares like the Zerg shouldn't really bring any serious hits to your civilian morale. Also, as I pointed out earlier, if you're playing as the Zerg you shouldn't experience any of those kinds of morale penalties as your people either don't care or aren't capable of caring.
Were the varied assault options only in the expansions? I don't think I've played GalCiv2 with them. My bad, then.
Glad we were able to find some common ground, Wade. Though I would disagree that a xenophobic race would be okay with exterminating another species; they may not wish to deal with them but that doesn't necessarily mean they wish them any ill. I would say it should be more tied to aggression.

All the race portrait art is very well done. To me, the Sulken race portrait art seems exceptionally well done. I kept going back to look at it. I have put it as my screen/desktop picture now.