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RE: Panzer Command: Ostfront Full Feature List
Posted: Tue Dec 28, 2010 2:57 pm
by junk2drive
Setup zones have been added.
For all of you that didn't like the limited placement mode of PCK/OWS.
The scenario designer must place them on his map. The designer can fix units in place that the player cannot move them.
RBG will generate a zone also.
RE: Panzer Command: Ostfront Full Feature List
Posted: Tue Dec 28, 2010 5:37 pm
by oldspec4
I'm looking forward to this title to replace my non-working (under Win 7) copy of CMBB.
Seems to be beaucoup fresh gameplay features [8D].
RE: Panzer Command: Ostfront Full Feature List
Posted: Wed Dec 29, 2010 1:08 pm
by HintJ
ORIGINAL: junk2drive
Setup zones have been added.
For all of you that didn't like the limited placement mode of PCK/OWS.
The scenario designer must place them on his map. The designer can fix units in place that the player cannot move them.
RBG will generate a zone also.
This is great news. Do you think it is possible before release to get setup zones into campaigns?
RE: Panzer Command: Ostfront Full Feature List
Posted: Wed Dec 29, 2010 1:15 pm
by junk2drive
I'll have to test that but since campaigns use regular maps they should have them also. The older OWS and K maps may not have them because of how they were made. At worst you will have the old limit of 100m MP and 250m solo (I need to check this) and for solo F4 allows unlimited placement.
RE: Panzer Command: Ostfront Full Feature List
Posted: Wed Dec 29, 2010 1:29 pm
by junk2drive
Just tested.
There are the original campaigns and a few new designer campaigns in PCO. For a map to have setup zones the designer must apply them (it is very easy). Since this is a new feature, none of the new campaigns have them.
However I generated a random campaign and the first battle was on an old PCK map and it did have a setup zone on it.
I doubt that we will spend the time to add zones to the old campaigns. They were tested without them and we wouldn't want to mess with them. You are free to do whatever you want to with your game.
RE: Panzer Command: Ostfront Full Feature List
Posted: Thu Dec 30, 2010 10:51 pm
by HintJ
What do the yellow and green command lines mean? I think I read somewhere what they mean but I forgot.
RE: Panzer Command: Ostfront Full Feature List
Posted: Thu Dec 30, 2010 10:56 pm
by junk2drive
Movement ability of the sub unit. Green/green full movement Green/yellow no quick movement Green/red sub unit can not move.
RE: Panzer Command: Ostfront Full Feature List
Posted: Mon Jan 17, 2011 8:50 am
by billios65
Hi Erik,
will the PAK 43/41 88mm AT gun be represented in the new release?
thanks Bill
RE: Panzer Command: Ostfront Full Feature List
Posted: Mon Jan 17, 2011 1:01 pm
by Thomm
ORIGINAL: Rick
As has already been pointed out, PCO doesn't use "tiles" the map is actually drawn at a 1 pixel = 1 meter scale, and the color of the pixel determines what terrain type a particular 1 sq meter is.
Seems as if PCO
does use tiles, but they are just smaller than those in other games (Close Combat: 2 m, CMx1: 20 m, CMx2: 8 m).
True tile-less engines would involve vector-based terrain definition.
Best regards,
Thomm
RE: Panzer Command: Ostfront Full Feature List
Posted: Mon Jan 17, 2011 1:55 pm
by Mad Russian
ORIGINAL: Thomm
ORIGINAL: Rick
As has already been pointed out, PCO doesn't use "tiles" the map is actually drawn at a 1 pixel = 1 meter scale, and the color of the pixel determines what terrain type a particular 1 sq meter is.
Seems as if PCO
does use tiles, but they are just smaller than those in other games (Close Combat: 2 m, CMx1: 20 m, CMx2: 8 m).
True tile-less engines would involve vector-based terrain definition.
Best regards,
Thomm
I guess a pixel could be considered a tile. If so we have the smallest tile based system possible.
Good Hunting.
MR
RE: Panzer Command: Ostfront Full Feature List
Posted: Wed May 13, 2015 11:43 am
by Templer_12
This first post: 'Panzer Command: Ostfront Full Feature List' is by date: 8/17/2010 4:12:04 AM.
It should be updated, right?
RE: Panzer Command: Ostfront Full Feature List
Posted: Wed May 13, 2015 11:59 pm
by rickier65
ORIGINAL: Templer
This first post: 'Panzer Command: Ostfront Full Feature List' is by date: 8/17/2010 4:12:04 AM.
It should be updated, right?
there have certainly been changes since that list was created
Thanks
Rick