Page 5 of 12
RE: GTPG's campaign for Panzer Corps
Posted: Sat Jan 28, 2012 1:56 am
by planner 3
OK guys it plays excellent on Win 7 ......Yahoo !!! .....went through step 7 without a hitch and the mystery SU122 did not appear in the scenario.
Hope you solve it for XP. The Problem is in your capable hands, Good Luck .....El Bobo sends
RE: GTPG's campaign for Panzer Corps
Posted: Sat Jan 28, 2012 6:21 am
by nikivdd
ORIGINAL: planner 3
OK guys it plays excellent on Win 7 ......Yahoo !!! .....went through step 7 without a hitch and the mystery SU122 did not appear in the scenario.
Hope you solve it for XP. The Problem is in your capable hands, Good Luck .....El Bobo sends
Not everybody is giving such a great feedback like you, so it is possible that more people have this issue. I will remove the capturable unit in the next update.
RE: GTPG's campaign for Panzer Corps
Posted: Sat Jan 28, 2012 10:52 am
by VPaulus
I cannot explain. But I've played your save, and never saw that unit. I finished the scenario and no ISU.
You've a Poltergeist in your XP.[:'(] You need to exorcise your computer.[:D]
Now seriously, maybe Nico can explain, how that units can come and go.
Niki do you want the save?
RE: GTPG's campaign for Panzer Corps
Posted: Sat Jan 28, 2012 4:33 pm
by planner 3
VonP: OK I finished the XP battle by ignoring the SU122 (Ghost ship). got a Decisive Vic, got briefing, went to set up screen, hit proceed button, Aaaghh! fROZE UP AGAIN JUST LIKE bEFEORE) i NEED A FRESH DOWNLOAD OF Panzer Corp, may have a bad original on this XP MACK HIINE
EDIT: Requested a fresh download from PLIMUS. Thanks again for all ur help......Bob
RE: GTPG's campaign for Panzer Corps
Posted: Sat Jan 28, 2012 5:04 pm
by VPaulus
Robert, I've just sent the save files to Nikki. He will see them tomorrow, anyway.
But I agree with you a fresh install might be a solution.
You didn't made a backup of the installer?
Have you 1.05 installed?
RE: GTPG's campaign for Panzer Corps
Posted: Sat Jan 28, 2012 5:44 pm
by planner 3
YEs and yes both but I'm having a minor problem with my copy.....I'll filll you in later...Bob
RE: GTPG's campaign for Panzer Corps
Posted: Sun Jan 29, 2012 3:38 am
by planner 3
[8D]VonPaulus: Latest news. Seems like the AA/AT Mod was not installed properly, by re-installing it cleared up the ghost (ship) Su122 and lock up. Played scenario to end but after a DV, Game froze up on the iintro/brief to the Kharkov scenario. I also have rec'd the new download for game which I will install tomorrow, with luck, plenty of it, I suspect all will be well. I hope I only need to play this scene just one more time, ~40 times I've gone thru this scene and it seems the AI got smarter every time. Nikivdd and VPaulus you two gentlemen have the patience of Job to put up with this for 5 or 6 days. Thank you and I hope I can send an "Alls well that ends well" message tomorrow. Gracious, Merci, Danke, Arregatto, and last but not least Aloha [:D][:D][:D][:)]
RE: GTPG's campaign for Panzer Corps
Posted: Sun Jan 29, 2012 5:00 am
by VPaulus
ORIGINAL: planner 3
Gacious, Merci, Danke, Arregatto, and last but not least Aloha [:D][:D][:D][:)]
You forgot Portuguese.[X(][:-][:D]
I had the feeling that this might be an issue related with the equipment file, that was one of the reasons why I've asked if you had installed any other mod.
I bet now everything will be OK, and you'll be able to reach Berlin at least.
It seems that Niki, is already thinking in a new campaign, this time between Russians and Japanese. Time to say sayonara.[;)]
RE: GTPG's campaign for Panzer Corps
Posted: Sun Jan 29, 2012 8:30 pm
by planner 3
Being 1/4 Portuguese it's surprising that the only words I know are: "Nixo Fume".......
RE: GTPG's campaign for Panzer Corps
Posted: Sun Jan 29, 2012 9:52 pm
by VPaulus
I don't want you to feel embarrassed, but being 100% Portuguese, I don't understand what you've written. [:D]
Who told you that was Portuguese? [:D] They mislead you.[:-]
Do you know from where is that 1/4 part?
Anyway doesn't that good 1/4 part you have, urge for you to start learning Portuguese?[:'(]
RE: GTPG's campaign for Panzer Corps
Posted: Tue Jan 31, 2012 6:20 am
by nikivdd
There is a critical bug in the Panzer Corps engine related to the SU122 unit. In a future update this "bonus" unit will be removed and replaced by something else.
RE: GTPG's campaign for Panzer Corps
Posted: Wed Feb 01, 2012 6:03 pm
by nikivdd
Due to its urgent nature i decided not to wait and do an "emergency" update of GTPG5.
Get it here:
http://www.gamefront.com/files/21277911 ... a_v0_2_rar
If you passed the Kharkov mission (the first mission of the pack) without any problems (gamecrash), you do not need to update.
The capturable Su122 has been replaced by a KV-1C.
RE: GTPG's campaign for Panzer Corps
Posted: Wed Feb 01, 2012 6:07 pm
by nikivdd
DLC 42 is available for purchase. I recommend you try it, it is a very intense episode in the DLC grand campaign.
Therefore i have decided to set the releasedate for GTPG6Russians for February, Sat 10th.
The scenario list is final, the prestige and difficulty per mission ofcourse not, that will depend on the feedbacks:
Retreat from Moscow, Operation:Red fury!, Operation: German fury!, Wacht am Rhein, Budapest, Berlin-East, West-Germany.
Those who really cannot wait so long, can send me a pm.
Probably i made Budapest too easy in comparison to the similar vanilla counterpart. I can always make it harder if 150 russian units for this scene is not enough.
It has been the most difficult and timeconsuming pack to create. Overal, probably the most difficult as well. As usual, it has been fun and sweat at the same time.
RE: GTPG's campaign for Panzer Corps
Posted: Wed Feb 01, 2012 7:59 pm
by nikivdd
For the same reason as with GTPG5. An emergency update of SS-GTPG for the Rostov scenario.
http://www.gamefront.com/files/21278420 ... -02-12.rar
RE: GTPG's campaign for Panzer Corps
Posted: Sat Feb 04, 2012 4:02 pm
by nikivdd
Update:
GTPG campaign pack 5 (scenario's 22-26): For Panzer Corps v1.05!
Rostov, Kharkov 43, Kursk, Sicily, Moskou 43
To start GTPG5 with your GTPG4 or a preset core (v0.3):
http://www.gamefront.com/files/21295952 ... a_v0_3_rar
Standalone scenario pack (v0.2):
http://www.gamefront.com/files/21295954 ... e_v0_2_rar
Campaign: Kursk had another Su122, so it has been changed.
Standalone: All Su122's have been removed and exchanged
RE: GTPG's campaign for Panzer Corps
Posted: Sun Feb 05, 2012 2:38 pm
by mark the brit
great work on this campaign nikivdd and airbornemongo101 ,played up to the norway scenario with no problems.however when i started the france scenario i found that some artillery was not displayed on the purchase screen,i continued but then found some sounds were missing for moves and actions continued till the end of the first turn pressed the hourglass and the game stopped unable to proceed had to exit via taskmanager.i am using the beta ofThe Elite Units Mod+GTPG= SS-GTPG By Airbornemongo101 and Nikivdd .
RE: GTPG's campaign for Panzer Corps
Posted: Mon Feb 06, 2012 5:33 am
by nikivdd
ORIGINAL: mark the brit
great work on this campaign nikivdd and airbornemongo101 ,played up to the norway scenario with no problems.however when i started the france scenario i found that some artillery was not displayed on the purchase screen,i continued but then found some sounds were missing for moves and actions continued till the end of the first turn pressed the hourglass and the game stopped unable to proceed had to exit via taskmanager.i am using the beta ofThe Elite Units Mod+GTPG= SS-GTPG By Airbornemongo101 and Nikivdd .
Hi Mark,
Would it be possible to post your issue in this thread:
http://www.slitherine.com/forum/viewtopic.php?t=29747
My buddy who made the The Elite Units mod has technical issues to get on this forum and after long trying he just gave up.
RE: GTPG's campaign for Panzer Corps
Posted: Mon Feb 06, 2012 6:10 am
by nikivdd
Three releases today:
http://www.gamefront.com/files/21299848 ... dalone_rar
The single player (standalone) versions of GTPG6Russians. German side only!
Unrar under \mygames\panzercorps\scenario
mirror:
http://www.sendspace.com/file/xhr6k1
The next pack of the "big" GTPG Campaign. Import your GTPG5 core or use the preset core.
Unrar under \mygames\panzercorps\mods
http://www.gamefront.com/files/21303731 ... _02_12_rar
The newest SS-GTPG beta. Unrar in \mygames\panzercorps\mods and your GME mod folder.
This update includes:
The Flak and Pak update by airbornemongo
The GTPG5 updates
Campaign tree merged with GTPG6Russians
GTPG6Russians is probably the hardest part yet...as it should be.
Important note for GTPG6Russians: only a DV in the last scenario, West-Germany, will save your core. At this phase of the war, there are no rewards for a second place.
RE: GTPG's campaign for Panzer Corps
Posted: Fri Feb 10, 2012 12:49 pm
by nikivdd
I started working on the GTPG Grand Campaign flowchart. Never did it before, Panzer Corps makes me learn new things

Notice that although there is a color code, i also wrote DV or MV where necessary (when nothing is there than counts DV/MV), for the players who are colorblind...seriously!
Notice that the Wacht am Rhine scenario in GTPG6Russians has been replaced by something more eastern front like, namely the scenario called Ploesti.
As soon as this scenario is done, i will do a GTPG6Russian update. First i am going to finish up GTPG6Allies. I'm sure the flowchart shows nicely which scenario's are there.

RE: GTPG's campaign for Panzer Corps
Posted: Sun Feb 12, 2012 2:32 pm
by demyansk
Darn Nikk,
I played the Malta scenario and I got crushed Big Time, man you make the hardest scenarios out there. I must be the worst play of all time.