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RE: Quick and nasty: a Securan story
Posted: Wed Dec 07, 2011 9:30 pm
by Grotius
Sure enough, the newcomers turn nasty. That didn't take long.

RE: Quick and nasty: a Securan story
Posted: Wed Dec 07, 2011 10:41 pm
by Ares106
ORIGINAL: Grotius
Sure enough, the newcomers turn nasty. That didn't take long.
[X(]
DUMM DUUMM DUUUUMM
RE: Quick and nasty: a Securan story
Posted: Wed Dec 07, 2011 11:47 pm
by Erik Rutins
Hi Grotius,
Good to see that you survived! Good luck over the next few years. [;)]
To build carriers, you need to research the star fighter tech that unlocks the Carrier ship class and also have a large enough construction size (increased through research in construction tech).
Yes, this was one of the reports that helped us determine that the AI was underestimating necessary troop strength for invasions of very highly developed worlds (like homeworlds).
Regards,
- Erik
RE: Quick and nasty: a Securan story
Posted: Thu Dec 08, 2011 5:00 am
by J HG T
ORIGINAL: Grotius
In the meantime, some new guys come a-calling. I confess I've never seen much of the storyline in any of the three versions of the game, as up to now I've never gotten this far into a game. So no spoilers, please.
You are so dead... [:D]
Great AAR BTW. Good job!
RE: Quick and nasty: a Securan story
Posted: Thu Dec 08, 2011 5:24 am
by Grotius
To build carriers, you need to research the star fighter tech that unlocks the Carrier ship class and also have a large enough construction size (increased through research in construction tech).
Yes, this was one of the reports that helped us determine that the AI was underestimating necessary troop strength for invasions of very highly developed worlds (like homeworlds).
Thanks, Erik. Maybe after I install the new patch I'll load up one of my earlier saves and see if I survive. Or maybe not. I sorta like the story this game has told up to now.
You are so dead
DUMM DUUMM DUUUUMM
We'll see! I should be back at it tomorrow.
RE: Quick and nasty: a Securan story
Posted: Thu Dec 08, 2011 2:02 pm
by martok
Woah. If the "Erutkah Refugees" are who I think they are (although I'm really hoping I'm wrong!), then I suspect things are about to get....interesting.
RE: Quick and nasty: a Securan story
Posted: Fri Dec 09, 2011 1:38 am
by jomni
Nice AAR. Even little empires put out a nice story.
Is there a time limit to this game?
RE: Quick and nasty: a Securan story
Posted: Fri Dec 09, 2011 2:38 am
by Warspite3
I also find this ongoing AAR very interesting [:)]
RE: Quick and nasty: a Securan story
Posted: Fri Dec 09, 2011 4:47 am
by Gelatinous Cube
Wow, those guys could not possibly have showed up at a more interesting time. I will be following this closely! I consider myself decent (although not nearly as good as some of the folks on these boards) at the warfare in this game, but these guys... oy. No spoilers!
RE: Quick and nasty: a Securan story
Posted: Fri Dec 09, 2011 5:02 am
by Grotius
Is there a time limit to this game?
Not as far as I know. I don't recall any option to impose one.
Glad you guys are enjoying the AAR! I've played on, and I'll have lots of time tomorrow to play and edit screenshots, so more reports are forthcoming. It's been very interesting...
RE: Quick and nasty: a Securan story
Posted: Fri Dec 09, 2011 4:44 pm
by Theluin
Ah and right when you manage to reestablish your space fleet the Erutkah declare war. You are playing one of the most dramatical and surprising games I've seen [:)]
BTW You can set a time limit at the start. At the screen where you set up victory conditions there is an "End game after XX years" option.
RE: Quick and nasty: a Securan story
Posted: Fri Dec 09, 2011 8:55 pm
by Grotius
At the screen where you set up victory conditions there is an "End game after XX years" option.
Oh, that's good to know!
All right, time to learn about these Erutkah Refugees. For meek little refugees, they've sure done a good job of colonizing choice worlds on the northern Outer Rim. They have the smallish blobs in purple, at the very top of the screen. And also a couple on the west edge of the galaxy.

RE: Quick and nasty: a Securan story
Posted: Fri Dec 09, 2011 8:59 pm
by Gelatinous Cube
Yes! He's back! Been looking forward to this. I really, really want you to succeed so that I can pick up some pointers...
RE: Quick and nasty: a Securan story
Posted: Fri Dec 09, 2011 9:00 pm
by Grotius
And militarily, they're already at parity with me. Hmmm. Worrisome, but not life-threatening, I wouldn't think. For the short term, I focus on building up my defenses. My longer term plan still involves fried paella, but I need to make sure these Erutkah aren't a threat first.

RE: Quick and nasty: a Securan story
Posted: Fri Dec 09, 2011 9:03 pm
by Grotius
I establish my third colony, far to the south, almost near the southern rim. I set it to work making a spaceport, and I send a detachment of cruisers to defend it from light raids. It's too far away to station an entire fleet there.

RE: Quick and nasty: a Securan story
Posted: Fri Dec 09, 2011 9:05 pm
by Grotius
I really, really want you to succeed so that I can pick up some pointers...
Well, I'm pretty much a newb! But there's lots of interesting stuff ahead...
... as well as some spoilers. I'll warn the reader when we get to "story" stuff.
RE: Quick and nasty: a Securan story
Posted: Fri Dec 09, 2011 9:08 pm
by Grotius
I haven't talked much about my research progress, mostly because I had no progress at all for the first three decades of my existence. But now I've got scientists working round the clock! Even so, I'm way behind. Here's a look at one of my research trees.

RE: Quick and nasty: a Securan story
Posted: Fri Dec 09, 2011 9:10 pm
by Grotius
I wouldn't be as technologically advanced as I am were it not for my trading partners. Here we see me shopping from my cousins' VERY long list of available techs. Did I mention that I'm behind in tech? Heh.

RE: Quick and nasty: a Securan story
Posted: Fri Dec 09, 2011 9:25 pm
by Grotius
Speaking of research, tech may be key to the UQE's effort to win this game. Their racial victory conditions emphasize tech -- and peace.
I actually might want to try playing the UQE at some point. Their victory conditions appeal to me. But I might want to play a warmonger first.

RE: Quick and nasty: a Securan story
Posted: Fri Dec 09, 2011 9:31 pm
by Grotius
OK, here comes some story stuff. If you don't want spoilers, skip the next SEVEN posts, including this one.

(Incidentally, is there a "spoiler" button in these forums? A way to make text/images appear only if you click a button?)
A little spoiler space...
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The ancients want to talk to me.
