Page 5 of 5
RE: patch 1.01 - Work in progress
Posted: Fri Feb 10, 2012 9:33 am
by oldspec4
Thanks for the response. The increased upkeep costs and the more restricted reinforcement are good improvements to game balance and resulting gameplay.
RE: patch 1.01 - Work in progress
Posted: Sun Feb 12, 2012 10:41 am
by ULTIMO
Added Deutches Afrika Legionaire
Is it the
999th Light Afrika Division?
RE: patch 1.01 - Work in progress
Posted: Sun Feb 19, 2012 10:14 pm
by bcgames
Is there a projection on when will this patch be made official?
RE: patch 1.01 - Work in progress
Posted: Mon Feb 20, 2012 11:48 am
by wolf14455
I soon forget how to play this game. When is the patch ready?
RE: patch 1.01 - Work in progress
Posted: Mon Feb 20, 2012 2:06 pm
by doomtrader
Actually the patch is ready for quite some time, however there is a line in the Matrix queue, I think it should be released this week.
RE: patch 1.01 - Work in progress
Posted: Mon Feb 20, 2012 3:43 pm
by willgamer
ORIGINAL: doomtrader
Actually the patch is ready for quite some time, however there is a line in the Matrix queue, I think it should be released this week.
Is the patch submitted to Matrix exactly the same as the current Beta, or does it contain further improvements?
RE: patch 1.01 - Work in progress
Posted: Mon Feb 20, 2012 9:34 pm
by wolf14455
Cool. [:D]
RE: patch 1.01 - Work in progress
Posted: Tue Feb 21, 2012 5:52 am
by doomtrader
This is the difference between beta and official patch:
2012-02-07 [v1.01]
--Fixed
Fixed problems in loading games in PBEM
Wrong trigger for Time at sea events for all countries at level 3
Corrected version check when logging to Multiplayer
Fixed Typo in Zabaykal Siberian troops event
Unit panel now works properly
Corrected time of Soviet concentration against Germany in case of historical R-M pact
Fixed infinite loop in French surrender events
AI will not keep the capital cities empty
--GFX
Added images for UK strategic bombers levels 2-5
--Other
Updated text data base by Jim Potts