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RE: AA Patch - unofficial and temporary.
Posted: Wed Oct 16, 2013 7:02 pm
by Jo van der Pluym
ORIGINAL: Telumar
ORIGINAL: Jo van der Pluym
Do you mean that in 3.5 patch a editor for units icon (capabilities) is included?
It's in the editor. You can "assign" a second unit icon to any unit. The 'first' (normal) icon is displayed in the game, the second icon is only visible in the editor. A unit with a secondary icon 'inherits' all capabilities of this icon, no matter what the first icon is. I.e. first icon is mountain infantry. To make it airmobile, set parachute infantry as the second icon.
Now I this read. I hope that soon a release is of the 3.5 (perhaps beta?) for the public.
RE: AA Patch - unofficial and temporary.
Posted: Fri Oct 18, 2013 12:11 pm
by Alpha77
AA patch works with Scen "Directive 21" just for your info.
See my post here:
tm.asp?m=2594404&mpage=4
RE: AA Patch - unofficial and temporary.
Posted: Tue Oct 22, 2013 3:02 pm
by Tcao
Hi, I just find out that right now the defense unit will fire upon incoming aircraft, but the attacking units AA still can not damage the aircraft in CAS role. I am playing "Campaign for south Vietnam". Anybody noticed the same thing.
Thanks
RE: AA Patch - unofficial and temporary.
Posted: Tue Oct 22, 2013 3:29 pm
by Oberst_Klink
ORIGINAL: Chicom Redneck
Hi, I just find out that right now the defense unit will fire upon incoming aircraft, but the attacking units AA still can not damage the aircraft in CAS role. I am playing "Campaign for south Vietnam". Anybody noticed the same thing.
Thanks
Which one of the various 'unofficial' AAA-fixes? Could you provide a .SAL file perhaps? It would be also helpful if you flag the TOAW.log in order to have a look if the attacked unit didn't/did shoot back.
Klink, Oberst
RE: AA Patch - unofficial and temporary.
Posted: Tue Oct 22, 2013 7:51 pm
by Falcon1
There are various versions of the unofficial patch? I only saw one link in this thread. Are there others?
RE: AA Patch - unofficial and temporary.
Posted: Wed Oct 23, 2013 4:42 am
by Oberst_Klink
Indeed! Check your PM Inbox.
Klink, Oberst
RE: AA Patch - unofficial and temporary.
Posted: Wed Oct 23, 2013 6:29 am
by Jo van der Pluym
ORIGINAL: Falcon1
There are various versions of the unofficial patch? I only saw one link in this thread. Are there others?
ORIGINAL: Oberst_Klink
Indeed! Check your PM Inbox.
Klink, Oberst
Herrn Oberst
Now I am currious. What the others?
RE: AA Patch - unofficial and temporary.
Posted: Wed Oct 23, 2013 1:11 pm
by Numdydar
I would like to have a copy as well please [:)]
RE: AA Patch - unofficial and temporary.
Posted: Mon Nov 25, 2013 6:44 am
by bluermonkey
Hi chaps,
After resolving a .dll issue to get this new exe to work, I get a new error message which says "there is an error with your serial number as entered". I only ever get this message when trying to use the "Opart3XBb" exe, not with the regular game. Anyone encountered this before?
I suspect I'll just have to wait for the official patch, but is anyone could help, that'd be great.
RE: AA Patch - unofficial and temporary.
Posted: Mon Nov 25, 2013 8:59 am
by Oberst_Klink
ORIGINAL: bluermonkey
Hi chaps,
After resolving a .dll issue to get this new exe to work, I get a new error message which says "there is an error with your serial number as entered". I only ever get this message when trying to use the "Opart3XBb" exe, not with the regular game. Anyone encountered this before?
I suspect I'll just have to wait for the official patch, but is anyone could help, that'd be great.
What about the other alternative .EXE files, e.g. Opart3Windows98.exe, Opart3Slow.exe? The executables themselves don't check the registry or serial, the .DLL that came with the installer do. I'd suggest to re-install the vanilla in another folder, apply the 3.4.202 patch with the installer.
Klink, Oberst
RE: AA Patch - unofficial and temporary.
Posted: Mon Nov 25, 2013 10:39 am
by pzgndr
ORIGINAL: bluermonkey
After resolving a .dll issue to get this new exe to work, I get a new error message which says "there is an error with your serial number as entered". I only ever get this message when trying to use the "Opart3XBb" exe, not with the regular game. Anyone encountered this before?
I got this also. I saved the original exe and renamed Opart3XBb. Then it worked ok.
RE: AA Patch - unofficial and temporary.
Posted: Sat Nov 30, 2013 2:16 am
by governato
For convenience,
HERE is a link to the Opart3XBb file.
Some of the tests are discussed
in the RFC thread. (10/13 post)
RE: AA Patch - unofficial and temporary.
Posted: Sat Nov 30, 2013 11:39 am
by bluermonkey
ORIGINAL: pzgndr
ORIGINAL: bluermonkey
After resolving a .dll issue to get this new exe to work, I get a new error message which says "there is an error with your serial number as entered". I only ever get this message when trying to use the "Opart3XBb" exe, not with the regular game. Anyone encountered this before?
I got this also. I saved the original exe and renamed Opart3XBb. Then it worked ok.
That appears to have fixed the problem. Many thanks.

RE: AA Patch - unofficial and temporary.
Posted: Sat Nov 30, 2013 1:39 pm
by Lobster
ORIGINAL: bluermonkey
Hi chaps,
After resolving a .dll issue to get this new exe to work, I get a new error message which says "there is an error with your serial number as entered". I only ever get this message when trying to use the "Opart3XBb" exe, not with the regular game. Anyone encountered this before?
I suspect I'll just have to wait for the official patch, but is anyone could help, that'd be great.
All you need to do is put in some spaces. Instead of Opart3XBb.exe right click and rename Opart 3 XBb.exe
RE: AA Patch - unofficial and temporary.
Posted: Wed Dec 18, 2013 2:18 am
by Falcon1
Is this file Opart3XBb still the latest and greatest unofficial patch to use until 3.5 comes out? I've been running a patch called AA2Opart3 up until now but I see that this one fixes even more bugs?
Is installation still the same? Just drop it in the main folder and run it?
RE: AA Patch - unofficial and temporary.
Posted: Wed Dec 18, 2013 7:37 am
by shunwick
ORIGINAL: Falcon1
Is this file Opart3XBb still the latest and greatest unofficial patch to use until 3.5 comes out? I've been running a patch called AA2Opart3 up until now but I see that this one fixes even more bugs?
Is installation still the same? Just drop it in the main folder and run it?
Falcon1,
Yes this is the latest version. It includes the AA patch and also works to mitigate the fortified/ignore losses problem. As for drop it in the main folder and run it, that did not work for me. I copied the original exe to a different name Opart 34 (for example), and then renamed Opart3XBb.exe to Opart 3.exe. That works ok.
Please note: scenarios saved with Opart3XBb cannot be read with the normal 3.4 Opart 3.exe.
Best wishes,
Steve
RE: AA Patch - unofficial and temporary.
Posted: Wed Dec 18, 2013 9:13 am
by Falcon1
I understand the AA problem, but just out of curiosity, what is the "fortified/ignore loss" problem?
RE: AA Patch - unofficial and temporary.
Posted: Wed Dec 18, 2013 1:21 pm
by shunwick
I hope this works...
See
tm.asp?m=3056061
Best wishes,
Steve
RE: AA Patch - unofficial and temporary.
Posted: Wed Dec 18, 2013 3:50 pm
by governato
Yup the RFC problem and tests with the new patch (which mitigates it *and* still fixes the AA bug are all described below. The instructions on how to install the patch are in the readme file that comes with the patch. I drop the exe next to the original one, make a desktop shortcut and it should work. The Oberst and I have lost contact with the user who developed the patches, so I imagine that there will be no updates. Then hopefully 3.5 will remove the need for them. Telumar told me that PBEM files written with Opart3XBb will be opened by TOAW patched to v3.5.
RE: AA Patch - unofficial and temporary.
Posted: Thu Dec 19, 2013 2:15 pm
by Oberst_Klink
ORIGINAL: governato
Yup the RFC problem and tests with the new patch (which mitigates it *and* still fixes the AA bug are all described below. The instructions on how to install the patch are in the readme file that comes with the patch. I drop the exe next to the original one, make a desktop shortcut and it should work. The Oberst and I have lost contact with the user who developed the patches, so I imagine that there will be no updates. Then hopefully 3.5 will remove the need for them. Telumar told me that PBEM files written with Opart3XBb will be opened by TOAW patched to v3.5.
I am currently play-testing Rob Kunz's latest Ardennes '44, which was updated with 3XBb, with Antonio (Fulcrum90) and it seems to work more than just fine.
Klink, Oberst