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RE: [RELEASED] Speech and Ambient Sound Module - files attached
Posted: Tue Nov 12, 2013 10:58 am
by coolts
ORIGINAL: sluggy
How about this one [:'(]
Egads! My arch enemy!!!![:D]
RE: [RELEASED] Speech and Ambient Sound Module - files attached
Posted: Tue Nov 12, 2013 7:21 pm
by Topper
This is just cool. Thanks. Now to get her to say "Vampire Vampire Vampire!"
RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 460
Posted: Thu Nov 14, 2013 4:17 pm
by GBS
ORIGINAL: sluggy
Hehe - nice one! Not me though....
The Microsoft speech engine must have that built into the dictionary.
If you want it to say SSN instead then put a replace rule into SeaHag ( insert ( not overwrite ) at row three )
Enabled - Yes - obviously!
Min Verb - 1
Max Verb - 9
Prevent Repeat - 0
Replace - Replace
Text to look for - SSN
Reduce Char - Nothing
Replacement Text - S<space>S<space>N<space>
Continue
And that should do the trick
Sorry Sluggy, Ive been away. Where do I find this row "3"? Thanks.
RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 460
Posted: Thu Nov 14, 2013 7:14 pm
by sluggy2010
Here ya go - shows how to add a row to the voice section
Click on / highlight row 3 before clicking the Insert Row button
And then test - if this works for you then click save settings in SeaHag

RE: [RELEASED] Speech and Ambient Sound Module - files attached
Posted: Sat Nov 16, 2013 6:09 am
by chemkid
.
RE: [RELEASED] Speech and Ambient Sound Module - files attached
Posted: Sat Nov 23, 2013 12:37 pm
by Mgellis
I love this program. Thank you for writing it.
Some suggestions, either for the next version or for anyone doing their own tweaks...
Text to look for:
"ready"
"fire"
"flood"
"seal"
"extinguish"
"lost"
"attack"
"wait"
I also increased the volume on the background hum to 25, although this may not be necessary if you are not in your 50s and slightly hard-of-hearing. (Too much Aerosmith in my misspent youth...well, present...hey, don't judge me!)
RE: [RELEASED] Speech and Ambient Sound Module - files attached
Posted: Sat Nov 23, 2013 2:38 pm
by CV60
I use to date that girl!
ORIGINAL: coolts
ORIGINAL: sluggy
How about this one [:'(]
Egads! My arch enemy!!!![:D]
RE: [RELEASED] Speech and Ambient Sound Module - files attached
Posted: Sun Nov 24, 2013 12:46 pm
by Mgellis
ORIGINAL: coolts
Cool addition and now working on 8.1.
Please, can you make that hideous Popeye Seahag characters face on the app go away? Even the sexiest voice-over is spoiled when you glance over and see that grinning thing
Reminds me of an account manager I had with a really sexy Irish accent. She could sell me anything. Then one of my colleagues said, "She's probably an old woman. A fat old woman with a hairy chin wart and a dog". That spoiled that little daydream.
Suggestion for next version of the program...make the image customizable...people can give Sea Hag whatever face they desire...like Hatsune Miku!

RE: [RELEASED] Speech and Ambient Sound Module - files attached
Posted: Tue Dec 24, 2013 10:32 am
by SAMiV2
I'm planning on purchasing this simulation game and earlier i have read about this speech and ambient sound module addon for this game.
I'm wondering, if this module still works with the latest C:MANO version or not? I'd very much like to try this addon once i have bought it, which i'm about to do very soon i think.
RE: [RELEASED] Speech and Ambient Sound Module - files attached
Posted: Tue Dec 24, 2013 12:29 pm
by bomber1949
SAMiV
I can confirm that Sluggy's excellent sound Module works fine with the very latest release of Command [:)] and along with the now added more sound effects from within the simulation itself the module certainly adds an immersive feel to an already polished simulation [:)] (which continues to be buffed) with some of the best Customer support and feedback of any game/Sim [&o] that I know of well that is in my opinion, I don't think you will be disappointed with your purchase and the sound Module will certainly enhance it further still [;)] "fantastic simulation" I love it. [:)]
RE: [RELEASED] Speech and Ambient Sound Module - files attached
Posted: Tue Dec 24, 2013 5:22 pm
by SAMiV2
Thanks for your answer, bomber49. [:)]
I bought the game and i got SeaHag module running just fine with Natural Voices i have bought earlier. It sure gives more feeling to the game when you hear the control room hum and those other sounds as well.
I have just gone through the submarine tutorial mission and i did managed to play it through even though it only gave me 4 points in the end. Guess i fired too many torpedoes which missed the target and that lowered the score. And i think fireing way too many tomahawks didn't help either. [:D]
Anyhoo, that's all from me and thanks again.
RE: [RELEASED] Speech and Ambient Sound Module - files attached
Posted: Sun Dec 29, 2013 7:42 pm
by CV60
How do I get Sea Hag to notify me when a hostile radar is emitting? I don't see a message warning of hostile emitters appearing in the message log, so there is no text I can use to trigger Sea Hag. Is there a work around for this?
RE: [RELEASED] Speech and Ambient Sound Module - files attached
Posted: Fri Apr 04, 2014 8:26 am
by Pergite!
I finally installed Sea Hag and need guidance on how to get as much speech effect as possible. The ambience is working just fine, but the only speech I get is a seemingly random contact ID message once in a while. I am using the default grid and have tried to change the speech level but with no apparent success.
Help?
RE: [RELEASED] Speech and Ambient Sound Module - files attached
Posted: Fri Apr 04, 2014 10:47 pm
by sluggy2010
Can you give me a couple of details - which operating system your PC uses - a copy of the log file from the CMANO\logs file that it was on at the time and the application settings for SeaHag as per below.
If you put them in a .zip file and post a message with that zip file as an attachment I can check it for you.
Regards
Sluggy
The SeaHag application setting are stored in
On Win XP - C:\Documents and Settings\<username>\Local Settings\Application Data\SeaHag.exe_<identifier>\1.0.0.0\user.config
On Win 7 - C:\Users\<username>\AppData\Local\SeaHag.exe\<identifier>\1.0.0.0\user.config
RE: [RELEASED] Speech and Ambient Sound Module - files attached
Posted: Fri Apr 04, 2014 10:50 pm
by edfathead
is there an advantage to using an External Program to run the Voices? I have At&T Charles but run it through Microsoft Speech.
RE: [RELEASED] Speech and Ambient Sound Module - files attached
Posted: Sat Apr 05, 2014 3:19 am
by bomber1949
is there an advantage to using an External Program to run the Voices? I have At&T Charles but run it through Microsoft Speech?
Personally at the moment I only use the default Microsoft voice which is not too bad and OK for me although other voices I would think would be clearer to listen too and maybe easier to tweak the obvious disavantage is cost of a new voice or package [:(] but I suppose if you have other uses for a package or voices other than Command then its much more cost effective! I have tried a few "demo" packages which work fine through Sluggy's Module so the decision is personal preference could it be the sexier voice the better! [:)]
Bomber
RE: [RELEASED] Speech and Ambient Sound Module - files attached
Posted: Sat Apr 05, 2014 5:33 am
by Pergite!
ORIGINAL: sluggy
Can you give me a couple of details - which operating system your PC uses - a copy of the log file from the CMANO\logs file that it was on at the time and the application settings for SeaHag as per below.
If you put them in a .zip file and post a message with that zip file as an attachment I can check it for you.
Regards
Sluggy
The SeaHag application setting are stored in
On Win XP - C:\Documents and Settings\<username>\Local Settings\Application Data\SeaHag.exe_<identifier>\1.0.0.0\user.config
On Win 7 - C:\Users\<username>\AppData\Local\SeaHag.exe\<identifier>\1.0.0.0\user.config
I run windows 8.1
Attached is a copy of the application user config and the corresponding Command log.
That log resulted in no speech at all.
Thanks for your help!
RE: [RELEASED] Speech and Ambient Sound Module - files attached
Posted: Sun Apr 06, 2014 9:56 am
by sluggy2010
Hi Ed - the option is there just for flexibility and if you want to call an external program to perform your own goodness.
In order from worse to best
Microsoft SAM - the old XP version - you many prefer silence....
eSpeak external program - open source
Microsoft Speech - from vista onwards
Microsoft Speech - from Win7 onwards
Microsoft Speech - from Win7 onwards using AT&T 16 bit voices.
I use the AT&T Audrey one and so do a few others, Found it at
http://www.nextup.com/attnv.html
Regards
Sluggy
RE: [RELEASED] Speech and Ambient Sound Module - files attached
Posted: Sun Apr 06, 2014 10:00 am
by sluggy2010
Sorry - no attachment?
RE: [RELEASED] Speech and Ambient Sound Module - files attached
Posted: Sun Apr 06, 2014 10:02 am
by rwenstrup
Yeah AT&T Audrey works well...