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RE: Strategy 101 resources wanted
Posted: Wed Feb 19, 2014 1:26 pm
by secadegas
triple post... sorry again...
RE: Strategy 101 resources wanted
Posted: Wed Feb 19, 2014 2:33 pm
by Telumar
Come on, one more..

for the quadruple...[:'(]
RE: Strategy 101 resources wanted
Posted: Wed Feb 19, 2014 2:51 pm
by governato
One of the things I really liked of v3.4 was the opportunity of letting the PO manage the formations, but allowing the player to change their objectives and emphasis on a turn by turn basis. That is fun and close to how I 'd like to play a lot of scenarios, especially the large ones. Also, probably a lot simpler in terms of AI programming.
However, I have always found the instructions on how to precisely do that a little obscure and I am not sure that the option is available in PBEM play. But it is something it'd be nice to emphasize in 3.5/4.
RE: Strategy 101 resources wanted
Posted: Wed Feb 19, 2014 3:38 pm
by secadegas
ORIGINAL: Telumar
Come on, one more..

for the quadruple...[:'(]
I wish i could... but i'm exhausted....
RE: Strategy 101 resources wanted
Posted: Wed Feb 19, 2014 4:57 pm
by sPzAbt653
I have always found the instructions on how to precisely do that a little obscure
Turn it 'on' in the Advanced Game Options, then you will see the buttons at the lower right. Then you can highlight the selected formation's objectives as seen on the left, and you can change them if you want. Then you can hit the button to 'Move the PO' and all formations will move a little. If you want a formation to not move on its own, set its orders to Manual (in the Formation Report box). Its easy to do, but can be time consuming if you make a lot of changes and if the original design has many objectives (as seen in the mini map at lower right).
Its a great way to assume command and then watch your units do or not do exactly what you intended. Designers can also use this to make PO adjustments, which is excellent. So its fun, and functional. Thanks to Ralph for putting this feature in !

RE: Strategy 101 resources wanted
Posted: Sat Feb 22, 2014 12:10 am
by ralphtricky
ORIGINAL: governato
One of the things I really liked of v3.4 was the opportunity of letting the PO manage the formations, but allowing the player to change their objectives and emphasis on a turn by turn basis. That is fun and close to how I 'd like to play a lot of scenarios, especially the large ones. Also, probably a lot simpler in terms of AI programming.
However, I have always found the instructions on how to precisely do that a little obscure and I am not sure that the option is available in PBEM play. But it is something it'd be nice to emphasize in 3.5/4.
It's not you, it's me. It started out life as something I threw together to diagnose the AI. I realized I could add a couple of tweaks and some other sucker, I mean worthy gentleman with time on his hands, might find it fun. I'm hoping to make it more intuitive this time.

RE: Strategy 101 resources wanted
Posted: Tue Mar 04, 2014 11:18 pm
by governato
I just stumbled on this wargame of the Gettysburg battle, it is in development, but the AI seems pretty fun/capable
and the developers have a fun blog and forum.
Here is the
LINK
Oh..and it's crowd funded!