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RE: Matrix / Slitherene - Opportunity Knocks
Posted: Thu May 28, 2015 7:24 pm
by JEB Davis
"Harsh your mellow" ... [&o]
[:D][:D][:D][:D][:D][:D][:D][:D][:D][:D][:D][:D]
(I don't have Win7 anyway [;)] )
RE: Matrix / Slitherene - Opportunity Knocks
Posted: Fri May 29, 2015 5:38 pm
by Riitaoja
Here is a simulated screenshot of how SPWAW would look in a 1920x1080 HD resolution.
http://i.imgur.com/k1liOOX.jpg
RE: Matrix / Slitherene - Opportunity Knocks
Posted: Fri May 29, 2015 11:04 pm
by Major_Mess
Nice.
RE: Matrix / Slitherene - Opportunity Knocks
Posted: Sun Jul 19, 2015 2:57 pm
by Freyr Oakenshield
Revamping it so that it can run smoothly on modern W8.1/10 systems with no extra user fixes or external programs would suffice, as far as I am concerned... + fixing any known bugs/problems, of course...
RE: Matrix / Slitherene - Opportunity Knocks
Posted: Sun Jul 19, 2015 3:07 pm
by Major_Mess
ORIGINAL: Freyr Oakenshield
Revamping it so that it can run smoothly on modern W8.1/10 systems with no extra user fixes or external programs would suffice, as far as I am concerned... + fixing any known bugs/problems, of course...
Maybe ............ just maybe, something like that might occur.
Watch this space [:)]
Major Mess - winning the battles that matter.
cheers
RE: Matrix / Slitherene - Opportunity Knocks
Posted: Mon Jul 20, 2015 11:22 pm
by JEB Davis
Don't count your chickens before they hatch [;)]
RE: Matrix / Slitherene - Opportunity Knocks
Posted: Mon Nov 09, 2015 3:12 pm
by RecruitMonty
Would be great if they brought out an updated version / worthy successor. Used to play this game for hours and hours (if not days) at a time when I was a young lad. Dad introduced me to it. Think he might have even made a scenario or two.
RE: Matrix / Slitherene - Opportunity Knocks
Posted: Mon Nov 09, 2015 11:41 pm
by JEB Davis
That makes me curious... who's Dad?
RE: Matrix / Slitherene - Opportunity Knocks
Posted: Thu Nov 12, 2015 5:00 pm
by Alby
ORIGINAL: Iain McNeil
To make a real Steel Panthers game you need a real Steel Panthers team and there are not many of those available.
Ha!
we who worked on the Enhanced mods, were always able to find plenty of great knowledgeable people and 'teams' to help work on the game, and in fact I think we improved it and made it somewhat better than the standard 'vanilla' game
In fact, a number of us were on the team who started on the now defunct "Steel Tigers" project
which was dropped with no explanation or reason given, to any of us on that team

RE: Matrix / Slitherene - Opportunity Knocks
Posted: Sat Nov 14, 2015 8:45 pm
by RecruitMonty
No idea what his pen name was. His first name is Fabio. But I'm not talking about Fabio Prado.
I think he did some Normandy scenarios. Brits vs Germans. Either that or Italian front stuff.
Now that I think of it he could have used the penname "Helmut Pabst". He used that for other
creative stuff. He plays Combat Mission in his spare time these days.