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RE: Oversight system
Posted: Sun Jul 06, 2014 12:40 pm
by janamdo
Finally i build a colonize ship and colonised one planeet outside the home star system... a lot to do for this [:D]
This is tricky for a new player if he/she start from zero or start with the classical era what has a explorer what can go outside explorer the homesystem right at the start.
I played now the classical era ..suppose i play the introductory game it seems that the explorer also there is capable of flying outside the homesystem
A advantage maybe, because starting from zero you need first the warp bubble generator to find before you can go on adventure.
RE: Oversight system
Posted: Mon Jul 07, 2014 12:38 pm
by janamdo
Besides the resource tables are there more tables to get for me.. what else is more documented by users [:)]
RE: Oversight system
Posted: Mon Jul 07, 2014 1:38 pm
by Aeson
The main list windows can be accessed from the buttons in the top center of the screen. There's a list of all your ships, a list of all your fleets, a list of all your colonies, a list of all your construction yards (construction ships, spaceports, colonies), a list of your designs, a window for ordering lots of ships easily (but without control over where they get built), and a few other things.
RE: Oversight system
Posted: Mon Jul 07, 2014 1:47 pm
by janamdo
Well i make a own table if needed to get some things clear
I must say that i managed to control now the game mechanics and started from zero to 3 colonies, it is indeed a deep game and fun to play, overwhelming too, but i don't spend too much attention to all what happening on the screen for now.
In 2 sytemen outsside the homesytem are colonies infestested with pirates base and even a fortress..how handling troops is now coming in play and how to know at forehand if the colony troops are strong enough against the pirates troops? ..a new question
It is a challencing game !
RE: Oversight system
Posted: Thu Jul 17, 2014 6:00 am
by janamdo
Got a warning message when i want to close the design screen
You do not have any non-obsolete designs for the following civilian ship types:
Colony Ship
....
a double negotiation .. it means i do have a obsolete design for the Colony ship , but the population on the homeworld is below 5000 M, it is 4378 M, so there is no chance now to build a colony ship right now
There are no colonyships involved in this stage of the game, that is impossible
Is this a sort of reminder ?
All is now done manual the shipdesign.
RE: Oversight system
Posted: Thu Jul 17, 2014 6:34 am
by feelotraveller
No. It means you have no designs for the colony ship which are not obsolete. Hence it is not a double negation. (It does not say anything about whether you have any obsolete designs for this ship.) [/logic lesson]
Colony ships can be built at worlds of population 500m and over. The reminder is an automatic one as the AI will not be able to build a colony ship if it wants to. If your design and ship orders are manual it will not matter since you will remember to design a colony ship before going to build one. I hope. [:D] (Not sure what it does to the advisers suggestions...)
RE: Oversight system
Posted: Thu Jul 17, 2014 6:51 am
by janamdo
Understood now.. but a colony ship will showing up in the designlist for the colony constructionyard at a population of 5000M and than will this message about the colony ship disappear...i think.
My empire will be staying modest without colonization ..easy play
[:)]
RE: Oversight system
Posted: Thu Jul 17, 2014 7:10 am
by feelotraveller
The colony ship will only show up for construction if you have designed one. [;)] Haven't looked in this version but previously I vaguely remember that colony ship would show up for construction in the list but you could not order it until over 500m population. BTW 500<5000 (and by heaps in terms of the game population).
The message will only disappear once you have designed a colony ship.
RE: Oversight system
Posted: Thu Jul 17, 2014 7:30 am
by janamdo
yes a half billion ..500 million .. the colony design ship is not showing up, because there is first a another build to do
Ok i searched now on the forum and found the answer ..the size of the colony ship is has nothing to do with the tech research for shipsize
A colonyship size must be then unlimited for building (not too big i suppose , otherwise it never can leave the colony planet [:)])..why it is not documented?