RE: COMMANDER THE GREAT WAR AND ITS FUTURE.
Posted: Sat Apr 25, 2015 2:25 am
Yes these are the kind of shock historical events,that all add to the drama and feel of living througth the war while playing the game, I like this.[;)]


What's your Strategy?
https://forums.matrixgames.com:443/
ORIGINAL: AEWHistory
ORIGINAL: Meteor2
I just finished a game with the latest patch.
Enjoying the game much, but a few observation I would like to share.
Playing as CP, it seems (in this one game), that the Entente-AI is a little bit confused about strategic goals.
1. Even when German troops are deep in France and Russia, the AI decides, that invading Turkey (as Russia) and defending Serbia (as France)
is far more important and shifts troops to this locations. So Paris and Leningrad fell.
2. Portuguese troops are defending Italy. Strange...
3. Italian troops racing east to help Serbia, but unaware of an encirclement from the north. So 6 Italian armies lost in that swing.
And the Swiss border was not complete any more after German troops passed in the west. Swiss and France territory was unified then.
And (you know that already, I think) some event messages were not "correct" and programming left-overs were seen...
But: An interesting game. Please continue the good work.[;)]
I've played a LOT of SP and a little MP.
1. I wholeheartedly concur with this. There are times when Serbia looks like an armed camp and the soldiers probably couldn't find space to lay down because there are so many there. OTOH, the thinnest of thin lines may hold other, far more critical areas. The allies should try to help Serbia, but not at all costs.
2. I don't have a problem with this. When Portugal and other small power enter the war they'll be needed to plug holes, so it makes sense to send them wherever needed. IMHO, it makes sense to spread out a country like Portugal so all their assets aren't on one front and getting smashed to pieces. It allows them so cycle in and out of combat, fill gaps, etc.
3. Yea, the Italian army isn't very good at make decisions.... seems to me to be perfectly scripted! [:D]. But seriously, I agree that the Italians botch things badly. OTOH, I don't have a prob with the Italians sending troops to Serbia or elsewhere, so long as they are not critically needed in Venice and Tyrol.
4. I'm not sure I understand your point about Swiss and French territory.
I love this game and would like to see it built upon and made better. Moreover, I'd gladly buy another version. However, as you've noted there are some issues that require attention....
Aaron
ORIGINAL: euroaron
there were so called two important resources in ww1: coal, indeed, but practically none of the coal mines of the war countries were in danger, except some french ones occupied by the germans in 1914 that caused some cold days for the french people later on. the other one was the food. that was serious! serbian soldiers were starving in 1915, food was portioned in Germany from 1916, ersatz foods appeared everywhere, and even England struggled from the lack of food. nevertheless the food, well, its lack of course, ruined only the morale, but not the combat skills of the armies.
my view is that the future presence of any physical resource than PP and MP would not give too much for the game experience, but would make it more complicated.
what, ammo? c'mon. you can buy cheap ww1 ammo in the internet... they did produce a lot!
allow me to run around the mesopotamian front.
so there is persia, with an interesting status in the reality, but lets put playability in the highlight: it was a field of battles, so practically war country. the parties are the ottoman, the russian and the british forces, but none of them could send here serious troops, they used local tribesmen instead. this was really an omega front (the oil became strategic resource right after the war, but that is another story). how could this whole be modeled? kirk's solution is alright, but for me it seems merely a fiction and pointless (i beg your pardon!): i do not debate that there was some allied navy in the persian gulf, perhaps some ottoman as well, but there was no clash between them, there were no landing forces and no coastal bombardment - i did not search, i just remember so. the ottomans marched into persia and conquered sand and rocks, then the british sucked at the city of kut, but they received reinforcement and won. ah yes, there were british indian army units too. a true wargamer would piss into the pants from the pleasure, such colorful units!
so, in the game, how? i say, forget the extra cities, ports and ships. there are the ARAB infantry (garrison and cavalry only, infantry would be too strong) units and the SPAWN option! may the upkeep of these arab units set to ZERO! they cannot be bought, but LIKE CONVOYS they come to play time by time around the appropriate cities of mesopotamia and persia. so does the british indian force units, but they have upkeep cost, of course. lets put a persian infantry in the capital of persia and persian garrisons in her other cities, and here comes the challenge: do NOT allow them to move and collect money for persia, until (catch this out!): any CP units hits or cuts the supply of a persian unit! then persia joins real, moving and buying units, etc. meanwhile persia gives support to the EA.
ORIGINAL: DanielHerr
"I have been involved officially for less than half that time, the game is not standing still it is evolving, I'm working hard in the background trying to advance the game and add new stuff, which entails a great many hours spent on the game"
Do you get paid for that Kirk?
in the game it means that a city is claimed, like the italian ones, if any other power conquers them but italy, no matter, they belong to italy, as promised. a deal is a deal!
ORIGINAL: euroaron
if it is about to correct the map, would you please...
- rename the romanian fort of ARAD to CRAIOVA (arad is roughly one hex above temeschburg!!!)
- replace the hungarian capital BUDAPEST to her correct place, two hexes to the west.
- replace the hungarian city of DEBRECEN to her correct place (no idea where should it be, but to the south for sure) or rename the city to what it is... perhaps MISKOLC? KOSICE (KASSA)?
- the austrian capital of VIENNA is also located wrong. for me it seems like BRATISLAVA (POZSONY) now... VIENNA should be in the next hex to the west and south.
the balkan is a mess!![]()