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RE: Testing thread for Public Beta 1.03b : Balance Adjustments

Posted: Mon Feb 22, 2016 2:55 pm
by RandomAttack
That fixed it--thanks!

RE: Testing thread for Public Beta 1.03b : Balance Adjustments

Posted: Tue Feb 23, 2016 12:48 am
by Tweedledumb
ORIGINAL: Vic

Uploaded public beta version 1.03 H. See top post for changelist.

Thanks for all the continued feedback.

And be aware we are still working on some bigger extra's behind the stage.

best wishes,
Vic

Thanks for the continued support of this amazing game.

Have been playing 1.03B PBEM since it came out and only the Zhukov bug has surfaced.

Will check out 1.03h ASAP.

Looking forward to those "bigger extra's behind the stage"!!!

All the best.

RE: Testing thread for Public Beta 1.03b : Balance Adjustments

Posted: Tue Feb 23, 2016 8:00 am
by lancer
Hi,

The Finnish border changes fix the problem people were having with getting violation penalties when they shouldn't.

Single Player attacks across the border didn't make the cut as it popped up too late. It's on the list.

Easy mode probably needs to be easier for first time players based on feedback, hence the -30% def penalty, however you can offset this by selecting the 'Tougher Soviets' option.

Whether that would give you the same level of challenge as before is hard to judge but I suspect it wouldn't be far off. Perhaps you could let us know.

Cheers,
Cameron

RE: Testing thread for Public Beta 1.03 H : Last Update 22th feb

Posted: Tue Feb 23, 2016 11:48 am
by Templer_12
ORIGINAL:

Ranks corrected, eg. Kol.Gen -> Gen.Obst., MajGen -> Maj.Gen.
NO!
It's Gen.Maj.! (Generalmajor)

RE: Testing thread for Public Beta 1.03b : Balance Adjustments

Posted: Tue Feb 23, 2016 1:57 pm
by RandomAttack

Easy mode probably needs to be easier for first time players based on feedback, hence the -30% def penalty, however you can offset this by selecting the 'Tougher Soviets' option.

That sounds reasonable-- I'll give it a spin like that and provide some feedback. Thanks!

RE: Testing thread for Public Beta 1.03b : Balance Adjustments

Posted: Tue Feb 23, 2016 9:08 pm
by RandomAttack
A couple of things:
- It seems to take a lot more time to process the new turn-- like about double. Same settings for AI (normal) I always use. Not a scientific test or anything, but it takes noticeably longer.
- Your suggestion about "Easy" (def penalty) & "Tougher Soviets" roughly offsetting each other seems spot on. Seems like I take noticeably less casualties when attacking the first couple of turns, but the reinforcements feel about "normal". I really like this combination.
- Just for giggles, I relocated the Siege Arty during free setup-- it was then reported destroyed/overrun at the beginning of round 2. I just had to try... [:D]

RE: Testing thread for Public Beta 1.03b : Balance Adjustments

Posted: Wed Feb 24, 2016 12:54 am
by JAMiAM
After updating to the 1.03h patch, I am unable to log into the PBEM++ system. Error reads as follows...

Checking serial number...
Checking username+password...
Your serial is verified as registered already.
You still need to login though.

Then, after clicking OK, I get the login page with my username, pw and serial displayed and after logging in I get...

Checking user/pass...
You could not be logged in.
Error report: 'Login/pass is wrong for serial number. [10]'

Has anyone else had this problem with resuming a PBEM++ game after updating?

RE: Testing thread for Public Beta 1.03b : Balance Adjustments

Posted: Wed Feb 24, 2016 1:39 am
by baloo7777
I thought you were taking longer than usual with the turn. Guess I'll hold off updating to 1.03h! [:D]

RE: Testing thread for Public Beta 1.03b : Balance Adjustments

Posted: Wed Feb 24, 2016 3:05 am
by WingedIncubus
ORIGINAL: JAMiAM

After updating to the 1.03h patch, I am unable to log into the PBEM++ system. Error reads as follows...

Checking serial number...
Checking username+password...
Your serial is verified as registered already.
You still need to login though.

Then, after clicking OK, I get the login page with my username, pw and serial displayed and after logging in I get...

Checking user/pass...
You could not be logged in.
Error report: 'Login/pass is wrong for serial number. [10]'

Has anyone else had this problem with resuming a PBEM++ game after updating?

Got the same problem after updating to latest beta patch.

Contacted Slitherine support through e-mail.

RE: Testing thread for Public Beta 1.03b : Balance Adjustments

Posted: Wed Feb 24, 2016 4:31 am
by nukkxx5058
Just installed it ! I love the free setup. Fantastic !

One question:
What is "Commanders Report - Supply added " ?

Thanks

RE: Testing thread for Public Beta 1.03b : Balance Adjustments

Posted: Wed Feb 24, 2016 5:11 am
by Vic
Remember it is BETA so please don't use customer service when it concerns beta's.

Anyway I fixed the issue with the PBEM++ login. Was a silly coding mistake by me. Sry there.

And updated 103h to 103h3. See first post.

Thanks for the testing and reporting!

Best wishes,
Vic

RE: Testing thread for Public Beta 1.03b : Balance Adjustments

Posted: Wed Feb 24, 2016 8:06 am
by lancer
Hi nukkx,

There are a series of new Commanders Reports in the Report tab (they are grouped together). The one recently added highlights any units, within each theatre, that have low supply consumption (it's the stat in the unit info box, along with readiness & AP, etc.).

They are a quick way to identify problems but are entirely optional in their use.

Cheers,
Cameron

RE: Testing thread for Public Beta 1.03b : Balance Adjustments

Posted: Sun Feb 28, 2016 5:26 pm
by Tweedledumb
Couple of things about 1.03h3

I did a concentric attack and when attacking from one hex it said +0%, from two hexes +20% and from 3 hexes +39%

I know the last should be 40.

Also, the graphics appear a bit fuzzier but it might be my old eyes.

RE: Testing thread for Public Beta 1.03b : Balance Adjustments

Posted: Mon Feb 29, 2016 9:44 am
by Vic
ORIGINAL: Tweedledumb

Couple of things about 1.03h3

I did a concentric attack and when attacking from one hex it said +0%, from two hexes +20% and from 3 hexes +39%

I know the last should be 40.

Also, the graphics appear a bit fuzzier but it might be my old eyes.

Hi Tweedle,

First of all: thanks for reporting back.

If I may ask some follow up questions...
What is your OS (xp? win10? win8?)
If possible could you post a screenshot of those 'fuzzier' graphics?

Best wishes,
Vic

RE: Testing thread for Public Beta 1.03b : Balance Adjustments

Posted: Mon Feb 29, 2016 5:34 pm
by Philippeatbay
The only way to be sure your memory isn't playing tricks on you is through parallel installations.

So set up two games in exactly the same way, one in the 'fuzzy' version, and one in an older version. Take screenshots of each (and it's very easy to run two games at the same time -- I do it all the time when I'm testing my mods).

For the record, I don't see anything that looks any fuzzier on this as opposed to other versions, but must admit to not really knowing what 'fuzzy' means (hence the need for compare and contrast screenshots).

RE: Testing thread for Public Beta 1.03b : Balance Adjustments

Posted: Mon Feb 29, 2016 11:46 pm
by Tweedledumb
Forget my comment about fuzziness - was just tired eyes!

The font in the Unit Troops boxes (in the blue and red boxes) does appear to be smaller, though. Is that intentional?

Running Windows 7 with Nvidia GeForce GTX 650.

RE: Testing thread for Public Beta 1.03b : Balance Adjustments

Posted: Tue Mar 01, 2016 3:54 pm
by sandman2575
Couple of things -- perhaps common knowledge but just to point out if not --

-The picture for Gen. Hoth in the "PG" tab is incorrect -- it shows Hoepner for both 3rd and 4th Panzergruppen

-Also, what's with the reduced red & blue modifiers on the unit cards? They are really difficult to read now -- was much better in v.1.02G -- I hope this will get 'rolled back' since this is not an improvement but just the opposite --



Image

RE: Testing thread for Public Beta 1.03b : Balance Adjustments

Posted: Wed Mar 02, 2016 8:50 pm
by lancer
Hi Sandman,

Yep, Hoth has had an historical makeover.

Well spotted, I missed that one.

What version of windows are you using and which screen resolution?

Cheers,
Cameron

RE: Testing thread for Public Beta 1.03b : Balance Adjustments

Posted: Wed Mar 02, 2016 10:36 pm
by sandman2575
ORIGINAL: lancer

Hi Sandman,

Yep, Hoth has had an historical makeover.

Well spotted, I missed that one.

What version of windows are you using and which screen resolution?

Cheers,
Cameron


First, huge thanks to you and Vic for your dedication and support of this terrific game.

I'm on Windows 7 x64, 1920x1080. The red/blue modifiers looked just fine under v.1.02G. Not sure why it's showing up so compressed and small under the latest beta patch, as shown in the screenshot above -- ??

RE: Testing thread for Public Beta 1.03b : Balance Adjustments

Posted: Thu Mar 03, 2016 5:00 am
by KenchiSulla
I can confirm what sandman reported for the fonts. I run windows 10.