Page 5 of 12

RE: Tier 3 Ironman

Posted: Sun Mar 20, 2016 6:21 pm
by Andy Mac
Ah but where to add them that's the challenging part anyway try it and see

RE: Tier 3 Ironman

Posted: Sun Mar 20, 2016 6:56 pm
by btd64
Torturing us again uh.[:D] That's OK I like some pain once in a while....GP

RE: Tier 3 Ironman

Posted: Mon Mar 21, 2016 10:31 am
by btd64
Andy, I tried to open the Tier 3 scenario in the editor and I got the following error message. See pic. Tier 1 and the first 14 open fine. Tried rebooting and same results. Any ideas? I'm going to redownload and see what happens....GP

Image

RE: Tier 3 Ironman

Posted: Mon Mar 21, 2016 10:37 am
by btd64
I noticed that the tier 3 download seems to have changed. It went from 3 DL's yesterday to 0 today. I hope that means you found the same problem....GP

RE: Tier 3 Ironman

Posted: Mon Mar 21, 2016 10:49 am
by Andy Mac
let me know if it doenst work this time please

RE: Tier 3 Ironman

Posted: Mon Mar 21, 2016 12:56 pm
by btd64
Works fine now. Adding some toys for the allies at the moment....GP

RE: Tier 3 Ironman

Posted: Mon Mar 21, 2016 1:40 pm
by Lowpe
This really has me drooling!

Thanks so much Andy and testers! [&o][&o][&o][&o][&o]

RE: Tier 3 Ironman

Posted: Mon Mar 21, 2016 9:03 pm
by traskott
edit: nevermind, i found ehat i was looking for.

RE: Tier 3 Ironman

Posted: Mon Mar 21, 2016 10:27 pm
by btd64
Missed the Setting huh.[:'(]....GP

RE: Tier 3 Ironman

Posted: Tue Mar 22, 2016 10:40 am
by Andy Mac
I hope you enjoy it back slogging my way through AI scripts to try and make the scen 1 AI perform better

Scen 1 is just so tough to make the AI do well in even with what I have learned over the years about the AI it is just difficult to keep it competitive into 43 without the additional toys than Ironman gives

RE: Tier 3 Ironman

Posted: Tue Mar 22, 2016 10:43 am
by Andy Mac
Tier 3 avoiding a Jap AI Auto Victory by Dec 42 will be challenging......

RE: Tier 3 Ironman

Posted: Tue Mar 22, 2016 11:40 am
by PaxMondo
can't wait for the tier 3 Allied AI version .... I can already see them now ... supersonic Dorniers with 8xTT each. They appear, your TF disappears, they land untouched and hoist a few schooners to celebrate. [X(][X(][X(]



[&o][&o][&o]

RE: Tier 3 Ironman

Posted: Tue Mar 22, 2016 11:49 am
by Lowpe
I always did well against the Dorniers.

It was taking the SRA that was very difficult. In fact, I don't think it can be done if you have a normal or even Akagi less Pearl strike.

I always thought that playing Japan in nasty nasty was much more difficult than the Allied side. Given the number of restarts for both sides backs that up.




RE: Tier 3 Ironman

Posted: Tue Mar 22, 2016 2:12 pm
by Andy Mac
<evil laugh> I think you may find this one interesting....

RE: Tier 3 Ironman

Posted: Tue Mar 22, 2016 2:16 pm
by Andy Mac
Pax probably going to finish Jap AI before I rework Ironman for Japanese players

When I do it will be seriously impossible.


RE: Tier 3 Ironman

Posted: Tue Mar 22, 2016 5:07 pm
by traskott



Aaaaaaaaah!!!

Well, looks like I have not had ENOUGH Nimitz CVs to this game...

RE: Tier 3 Ironman

Posted: Tue Mar 22, 2016 5:45 pm
by Andy Mac
Muhahahah

RE: Tier 3 Ironman

Posted: Tue Mar 22, 2016 5:55 pm
by Andy Mac
Just let me know when you get to mid Jan <whistles innocently>

RE: Tier 3 Ironman

Posted: Tue Mar 22, 2016 10:04 pm
by traskott
18th january.....

[X(][X(][X(]

The 38th special division.... Well.... Too much...

Well, its funny because i let IA command my troops for 20 days and THEN took the command. Ey! I only lost one carrier!!! The other thinks good,
Thanks for ask. All your scripts works perfectly and the new B5N1 is a mess...

Which i think is a MAJOR improvement is the new feature of this version. Strategically is dangerous... The allied have to develop a new set of tactics.... Or re-do the game and put some assets at the right position....

RE: Tier 3 Ironman

Posted: Wed Mar 23, 2016 12:44 am
by CaptBeefheart
I lit up three Dec 7 turns with Tier 3 and KB2 plastered Vancouver, but not Seattle. I'm guessing that's not by design. Also, as a neutral datapoint (not sure the intention), the port of Manila was untouched.

Cheers,
CC